Player Matchup

Agni
Agni
Brangaitis
Agni
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 12L
1,042 Elo+
Solo
Nemesis
Nemesis
IceColdZiq
Nemesis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 65L
1,373 Elo+
Solo
Odin
Odin
LimpRamenNoodle
Odin
Level 18
God Stats
1W - 2L
1,692 SR
Queue Stats
27W - 43L
1,248 Elo+
Solo
Izanami
Izanami
Snoozyn_
Izanami
Level 27
God Stats
11W - 9L
1,610 SR
Queue Stats
108W - 128L
1,255 Elo+
Solo
Fafnir
Fafnir
jajapinks789
Fafnir
Level 28
God Stats
0W - 1L
1,241 SR
Queue Stats
3W - 5L
1,283 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,240 Elo+

VS

Team Averages
Level 26
1,346 SR
1,234 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Gid_Mac
Neith
Level 29
God Stats
43W - 59L
1,312 SR
Queue Stats
72W - 94L
1,240 Elo+
Solo
Fafnir
Fafnir
J-man75n
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 28L
1,122 Elo+
Party 1
Nemesis
Nemesis
PeachyBoyOnion12
Nemesis
Level 49
God Stats
1W - 1L
1,301 SR
Queue Stats
30W - 40L
1,339 Elo+
Party 1
Olorun
Olorun
Warslayar2006
Olorun
Level 12
God Stats
2W - 9L
1,117 SR
Queue Stats
2W - 15L
968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 1
7,940
361
3,560
8,442
2,559
Nemesis
IceColdZiq
Nemesis
15
7 / 1 / 2
10,289
468
4,630
9,792
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 7 / 6
10,220
465
10,145
23,054
11,576
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Snoozyn_
Izanami
20
8 / 5 / 3
11,963
544
15,037
22,586
9,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
16
3 / 8 / 9
11,269
512
10,379
23,289
17,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
9 / 5 / 3
11,816
537
9,749
14,976
7,850
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Gid_Mac
Neith
13
5 / 9 / 9
10,055
457
14,523
14,525
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
J-man75n
Fafnir
16
3 / 5 / 8
10,936
497
3,825
15,798
12,826
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
7 / 3 / 8
10,797
491
11,569
15,734
12,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 9 / 10
11,304
514
13,614
17,880
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
26
Kills
28
29
Deaths
31
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
5
3
2.1
L
3
8
1
0.44
W
Neith
Gid_Mac
Neith
5
9
9
1.06
L
Nemesis
IceColdZiq
Nemesis
7
1
2
8
W
Fafnir
J-man75n
Fafnir
3
5
8
1.4
L
5
7
6
1.14
W
7
3
8
3.67
L
Izanami
Snoozyn_
Izanami
8
5
3
1.9
W
4
9
10
1
L
Fafnir
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,751
Damage
53,280
87,163
Taken
78,913
44,278
Mitigated
47,083
21,582
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,749
2,805
0
1,958
14,976
7,850
3,733
2,008
12,968
0
44,228
L
3,560
882
0
0
8,442
2,559
168
1,308
7,134
22,270
0
W
Neith
Gid_Mac
Neith
14,523
6,928
0
1,790
14,525
5,808
1,680
3,082
11,443
0
43,517
L
Nemesis
IceColdZiq
Nemesis
4,630
1,893
0
4,054
9,792
3,314
0
1,761
8,031
0
40,618
W
Fafnir
J-man75n
Fafnir
3,825
2,214
0
4,711
15,798
12,826
1,442
1,426
14,372
31,738
0
L
10,145
4,544
0
0
23,054
11,576
226
5,685
17,369
0
56,976
W
11,569
4,231
1,424
7,485
15,734
12,242
397
3,202
12,532
366
39,958
L
Izanami
Snoozyn_
Izanami
15,037
12,531
0
11,431
22,586
9,284
0
1,977
20,609
0
130,997
W
13,614
6,992
988
4,198
17,880
8,357
4,391
4,221
13,659
55,465
4,674
L
Fafnir
10,379
3,629
393
5,704
23,289
17,545
313
5,462
17,827
38,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,681
Gold Earned
54,908
419
Minions Killed
360
0
Camps Cleared
0
1,590,595
Distance Traveled
1,888,005
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,816
537
93
4
0
354,818
2
L
Agni
7,940
361
34
2
0
239,458
0
W
Neith
10,055
457
57
3
0
338,198
0
L
Nemesis
10,289
468
65
3
0
246,576
1
W
Fafnir
10,936
497
49
2
0
377,299
0
L
Odin
10,220
465
77
4
0
391,302
0
W
Nemesis
10,797
491
53
2
0
456,023
3
L
Izanami
11,963
544
189
9
0
363,657
0
W
Olorun
11,304
514
108
5
0
361,667
0
L
Fafnir
11,269
512
54
2
0
349,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role