Player Matchup

Ares
Ares
 
Ares
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Div1n1ty
Neith
Level 9
God Stats
15W - 23L
1,422 SR
Queue Stats
15W - 27L
1,369 Elo+
Solo
Team Averages
Level 63
1,474 SR
1,456 Elo+

VS

Team Averages
Level 13
1,558 SR
1,388 Elo+
Thor
Thor
HasbullaUFC
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,606 Elo+
Solo
Sol
Sol
In0rii
Sol
Level 16
God Stats
10W - 14L
1,428 SR
Queue Stats
17W - 25L
1,278 Elo+
Party 2
Mulan
Mulan
iMerccury
Mulan
Level 11
God Stats
2W - 1L
1,745 SR
Queue Stats
10W - 14L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 4 / 2
7,037
640
3,843
12,378
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
 
Nox
9
0 / 7 / 2
6,305
573
3,919
7,865
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Div1n1ty
Neith
10
2 / 4 / 0
7,162
651
9,365
9,253
3,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 5
8,697
791
9,827
7,979
4,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
In0rii
Sol
12
2 / 0 / 11
7,692
699
3,019
2,838
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
iMerccury
Mulan
13
4 / 1 / 11
8,152
741
11,890
12,412
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
2
0.25
L
Nox
 
Nox
0
7
2
0.14
L
Neith
Div1n1ty
Neith
2
4
0
0.5
W
9
1
5
11.5
W
Sol
In0rii
Sol
2
0
11
7.5
W
Mulan
iMerccury
Mulan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,127
Damage
24,736
29,496
Taken
23,229
18,378
Mitigated
13,833
6,278
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,843
735
0
2,572
12,378
11,459
0
2,431
9,489
8,669
0
L
Nox
 
Nox
3,919
341
346
940
7,865
3,117
25
721
6,881
17,496
0
L
Neith
Div1n1ty
Neith
9,365
3,869
0
2,420
9,253
3,802
0
640
8,380
0
22,333
W
9,827
2,410
0
1,000
7,979
4,720
216
1,866
6,113
0
20,575
W
Sol
In0rii
Sol
3,019
1,017
0
1,419
2,838
971
54
1,808
1,030
15,865
1,415
W
Mulan
iMerccury
Mulan
11,890
1,666
343
4,489
12,412
8,142
266
4,445
7,967
2,598
29,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,504
Gold Earned
24,541
82
Minions Killed
115
1
Camps Cleared
6
534,883
Distance Traveled
538,993
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,037
640
6
1
0
190,807
0
L
Nox
6,305
573
40
4
1
154,172
1
L
Neith
7,162
651
36
3
0
189,904
0
W
Thor
8,697
791
27
2
2
172,783
3
W
Sol
7,692
699
39
4
2
168,462
4
W
Mulan
8,152
741
49
4
2
197,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role