Player Matchup

Thor
Thor
BTBEARS1973
Thor
Level 12
God Stats
1W - 4L
1,473 SR
Queue Stats
4W - 10L
906 Elo+
Party 2
Fenrir
Fenrir
deanferrari
Fenrir
Level 13
God Stats
0W - 3L
1,275 SR
Queue Stats
4W - 9L
889 Elo+
Party 2
Jing Wei
Jing Wei
hrk2017
Jing Wei
Level 11
God Stats
0W - 4L
1,242 SR
Queue Stats
2W - 14L
1,069 Elo+
Solo
Team Averages
Level 12
1,330 SR
955 Elo+

VS

Team Averages
Level 32
1,361 SR
1,191 Elo+
Ra
Ra
Sry4Finish-BTW
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 81L
1,266 Elo+
Party 1
Ymir
Ymir
camrenblayze
Ymir
Level 60
God Stats
2W - 3L
1,082 SR
Queue Stats
5W - 5L
1,045 Elo+
Solo
Medusa
Medusa
zSpiritZz_
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
9,297
664
7,816
13,961
5,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
12
4 / 9 / 3
9,668
691
5,170
15,670
8,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
hrk2017
Jing Wei
11
1 / 11 / 3
8,228
588
4,750
13,294
4,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 14
9,974
712
9,820
8,801
3,187
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 2 / 13
10,806
772
9,840
16,195
16,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
zSpiritZz_
Medusa
16
14 / 1 / 11
11,491
821
16,589
11,072
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
8
Kills
28
28
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
5
6
14
2
W
9
2
13
7.75
L
Fenrir
4
9
3
0.61
L
Jing Wei
hrk2017
Jing Wei
1
11
3
0.23
W
Medusa
zSpiritZz_
Medusa
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
36,249
42,925
Taken
36,068
17,496
Mitigated
24,887
1,270
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,816
820
0
0
13,961
5,040
0
6,300
7,383
0
17,631
W
9,820
477
1,781
1,729
8,801
3,187
613
0
8,801
29,835
0
W
9,840
370
460
798
16,195
16,763
260
908
13,317
33,483
0
L
Fenrir
5,170
1,825
0
710
15,670
8,219
0
6,890
8,490
0
9,781
L
Jing Wei
hrk2017
Jing Wei
4,750
2,063
0
560
13,294
4,237
0
5,616
7,392
0
27,280
W
Medusa
zSpiritZz_
Medusa
16,589
9,862
742
3,145
11,072
4,937
1,374
116
10,956
0
36,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
32,271
71
Minions Killed
150
1
Camps Cleared
7
605,133
Distance Traveled
693,796
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,297
664
12
1
0
207,240
0
W
Ra
9,974
712
36
3
0
233,758
0
W
Ymir
10,806
772
55
4
5
214,616
0
L
Fenrir
9,668
691
14
1
1
194,209
0
L
Jing Wei
8,228
588
45
3
0
203,684
1
W
Medusa
11,491
821
59
4
2
245,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role