Player Matchup

Vamana
Vamana
MNKYPR
Vamana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,576 Elo+
Solo
Cthulhu
Cthulhu
SombraDoBaiano
Cthulhu
Level 144
God Stats
8W - 7L
1,486 SR
Queue Stats
63W - 67L
1,472 Elo+
Party 2
Nemesis
Nemesis
Soujha
Nemesis
Level 37
God Stats
2W - 3L
1,562 SR
Queue Stats
232W - 225L
1,448 Elo+
Solo
Rama
Rama
ThiaguinhoGeo
Rama
Level 47
God Stats
2W - 5L
1,787 SR
Queue Stats
207W - 216L
1,416 Elo+
Solo
Janus
Janus
Zankka
Janus
Level 106
God Stats
0W - 1L
1,739 SR
Queue Stats
28W - 27L
1,468 Elo+
Party 2
Team Averages
Level 73
1,615 SR
1,476 Elo+

VS

Team Averages
Level 100
1,731 SR
1,640 Elo+
Cliodhna
Cliodhna
GrandMagu
Cliodhna
Level 129
God Stats
14W - 9L
1,740 SR
Queue Stats
179W - 100L
1,720 Elo+
Party 1
Sobek
Sobek
NimbleMaster
Sobek
Level 27
God Stats
11W - 1L
1,897 SR
Queue Stats
74W - 15L
1,767 Elo+
Party 1
Chang'e
Chang'e
Rutra132
Chang'e
Level 157
God Stats
19W - 10L
1,655 SR
Queue Stats
137W - 105L
1,602 Elo+
Party 1
Arachne
Arachne
Xdarkld
Arachne
Level 142
God Stats
4W - 2L
1,527 SR
Queue Stats
139W - 75L
1,676 Elo+
Party 1
Heimdallr
Heimdallr
xTIGS03x
Heimdallr
Level 45
God Stats
3W - 0L
1,836 SR
Queue Stats
45W - 72L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MNKYPR
Vamana
12
2 / 9 / 2
7,926
417
5,072
15,008
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 2 / 10
8,999
474
9,879
15,458
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Soujha
Nemesis
13
5 / 6 / 7
8,563
451
14,885
18,106
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 10 / 6
8,552
450
7,534
16,052
5,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Zankka
Janus
13
2 / 7 / 7
8,513
448
8,433
10,273
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GrandMagu
Cliodhna
18
14 / 2 / 7
12,149
639
24,357
17,259
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 4 / 10
9,066
477
6,485
17,280
19,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Rutra132
Chang'e
16
7 / 3 / 3
10,731
565
9,051
12,251
4,875
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Xdarkld
Arachne
16
10 / 2 / 4
10,717
564
15,412
17,028
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
xTIGS03x
Heimdallr
12
1 / 5 / 8
7,935
418
7,320
12,485
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
16
Kills
34
34
Deaths
16
32
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
GrandMagu
Cliodhna
14
2
7
8.75
L
Vamana
MNKYPR
Vamana
2
9
2
0.33
W
2
4
10
1.75
W
Chang'e
Rutra132
Chang'e
7
3
3
2.83
L
4
2
10
4.5
L
Nemesis
Soujha
Nemesis
5
6
7
1.42
L
3
10
6
0.6
W
Arachne
Xdarkld
Arachne
10
2
4
6
L
Janus
Zankka
Janus
2
7
7
0.79
W
Heimdallr
xTIGS03x
Heimdallr
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,803
Damage
62,625
74,897
Taken
76,303
42,505
Mitigated
44,208
13,139
Healing
29,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
GrandMagu
Cliodhna
24,357
4,396
0
9,096
17,259
6,965
735
5,571
11,330
0
100,600
L
Vamana
MNKYPR
Vamana
5,072
2,060
0
2,488
15,008
12,159
98
1,558
13,450
0
29,245
W
6,485
1,002
0
3,473
17,280
19,498
180
4,956
11,971
14,410
0
W
Chang'e
Rutra132
Chang'e
9,051
482
2,113
5,475
12,251
4,875
1,240
2,412
9,633
74,018
0
L
9,879
1,399
92
1,954
15,458
15,330
210
3,842
11,616
27,049
0
L
Nemesis
Soujha
Nemesis
14,885
6,211
0
3,958
18,106
6,282
664
3,565
14,541
0
50,892
L
7,534
5,948
0
3,676
16,052
5,497
336
4,386
11,666
0
47,419
W
Arachne
Xdarkld
Arachne
15,412
10,026
0
7,327
17,028
8,277
348
1,611
15,047
0
82,907
L
Janus
Zankka
Janus
8,433
733
75
896
10,273
3,237
176
2,185
8,088
31,637
0
W
Heimdallr
xTIGS03x
Heimdallr
7,320
2,587
0
2,143
12,485
4,593
0
4,204
8,178
0
33,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
50,598
306
Minions Killed
425
0
Camps Cleared
0
1,895,909
Distance Traveled
1,919,139
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,149
639
151
8
0
447,862
7
L
Vamana
7,926
417
58
3
0
369,736
0
W
Sobek
9,066
477
18
1
0
374,757
3
W
Chang'e
10,731
565
128
7
0
370,378
0
L
Cthulhu
8,999
474
40
2
0
443,554
3
L
Nemesis
8,563
451
72
4
0
397,859
4
L
Rama
8,552
450
75
4
0
318,616
2
W
Arachne
10,717
564
89
5
0
377,539
2
L
Janus
8,513
448
61
3
0
366,144
2
W
Heimdallr
7,935
418
39
2
0
348,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role