Player Matchup

Nox
Nox
Gwen26
Nox
Level 25
God Stats
19W - 14L
1,601 SR
Queue Stats
59W - 55L
1,430 Elo+
Solo
Artemis
Artemis
SeymourButts12
Artemis
Level 18
God Stats
9W - 10L
1,492 SR
Queue Stats
30W - 23L
1,521 Elo+
Solo
Artio
Artio
hollywood1128
Artio
Level 28
God Stats
0W - 6L
1,181 SR
Queue Stats
135W - 128L
1,449 Elo+
Solo
Ymir
Ymir
storm036
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,204 Elo+
Solo
Izanami
Izanami
wildlane
Izanami
Level 18
God Stats
22W - 24L
1,584 SR
Queue Stats
40W - 44L
1,588 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,438 Elo+

VS

Team Averages
Level 21
1,545 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HumanNoMore
Ra
Level 28
God Stats
1W - 1L
1,235 SR
Queue Stats
45W - 23L
1,510 Elo+
Solo
Ymir
Ymir
TheMexicanGG12
Ymir
Level 23
God Stats
16W - 6L
1,708 SR
Queue Stats
27W - 20L
1,414 Elo+
Party 1
Loki
Loki
UnkownWarrior317
Loki
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,571 Elo+
Solo
Chronos
Chronos
lSrTutul
Chronos
Level 28
God Stats
8W - 4L
1,780 SR
Queue Stats
57W - 40L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Gwen26
Nox
9
1 / 6 / 3
5,464
497
3,033
5,461
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 4 / 1
4,324
393
4,147
5,906
1,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,476
498
1,577
6,574
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
7
0 / 3 / 2
4,946
450
968
8,301
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
wildlane
Izanami
11
4 / 6 / 0
6,292
572
6,231
9,208
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 0 / 4
5,774
525
7,156
4,757
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 4
6,274
570
1,478
4,201
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 3
5,745
522
2,636
6,308
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
8 / 0 / 4
7,435
676
5,170
7,731
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
lSrTutul
Chronos
12
6 / 2 / 6
7,251
659
8,207
6,845
2,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
21
21
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
4
6
L
Nox
Gwen26
Nox
1
6
3
0.42
W
2
2
4
2
L
0
4
1
0.13
W
1
1
3
2.5
W
8
0
4
10
L
0
2
0
0
W
Chronos
lSrTutul
Chronos
6
2
6
4.5
L
Ymir
0
3
2
0.33
L
Izanami
wildlane
Izanami
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,956
Damage
24,647
35,450
Taken
29,842
13,981
Mitigated
11,388
6,757
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,156
3,196
0
1,706
4,757
1,188
49
849
3,908
0
27,508
L
Nox
Gwen26
Nox
3,033
386
0
708
5,461
1,308
0
1,241
4,168
11,155
0
W
1,478
378
109
917
4,201
1,252
456
973
3,228
31,076
0
L
4,147
1,651
0
834
5,906
1,531
0
2,194
3,712
0
22,649
W
2,636
296
474
1,216
6,308
4,438
0
1,139
5,169
12,980
0
W
5,170
1,177
0
3,530
7,731
2,321
0
767
6,927
0
38,651
L
1,577
580
0
2,272
6,574
3,985
0
2,253
4,321
26,377
0
W
Chronos
lSrTutul
Chronos
8,207
2,789
231
2,244
6,845
2,189
1,707
1,597
5,032
35,584
0
L
Ymir
968
115
0
2,293
8,301
4,359
0
3,003
5,258
4,310
0
L
Izanami
wildlane
Izanami
6,231
4,625
0
650
9,208
2,798
0
3,474
5,670
0
34,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
32,479
188
Minions Killed
272
0
Camps Cleared
0
903,819
Distance Traveled
970,145
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,774
525
43
4
0
174,627
4
L
Nox
5,464
497
12
1
0
163,478
2
W
Ra
6,274
570
64
6
0
209,553
1
L
Artemis
4,324
393
31
3
0
179,625
1
W
Ymir
5,745
522
22
2
0
202,952
2
W
Loki
7,435
676
79
7
0
211,963
1
L
Artio
5,476
498
67
6
0
171,118
1
W
Chronos
7,251
659
64
6
0
171,050
2
L
Ymir
4,946
450
6
1
0
203,598
0
L
Izanami
6,292
572
72
7
0
186,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role