Player Matchup

Cu Chulainn
Cu Chulainn
Bylan Drown
Cu Chulainn
Level 9
God Stats
4W - 1L
1,880 SR
Queue Stats
13W - 9L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
CavsWhammer
Kukulkan
Level 12
God Stats
0W - 2L
1,310 SR
Queue Stats
8W - 5L
1,662 Elo+
Solo
Artio
Artio
Johnny2Frosty
Artio
Level 29
God Stats
2W - 5L
1,588 SR
Queue Stats
30W - 32L
1,490 Elo+
Solo
Achilles
Achilles
TxNiinja
Achilles
Level 146
God Stats
4W - 5L
1,474 SR
Queue Stats
236W - 190L
1,654 Elo+
Party 1
Neith
Neith
WinterArrives
Neith
Level 17
God Stats
2W - 1L
1,798 SR
Queue Stats
19W - 12L
1,672 Elo+
Solo
Team Averages
Level 43
1,610 SR
1,627 Elo+

VS

Team Averages
Level 20
1,569 SR
1,639 Elo+
Cliodhna
Cliodhna
Felonious_Ham_42
Cliodhna
Level 27
God Stats
11W - 8L
1,666 SR
Queue Stats
97W - 94L
1,545 Elo+
Solo
Xing Tian
Xing Tian
PervasiveFob5
Xing Tian
Level 4
God Stats
2W - 2L
1,721 SR
Queue Stats
10W - 6L
1,890 Elo+
Solo
Olorun
Olorun
VolantRanger175
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,663 Elo+
Solo
Bellona
Bellona
YongCricket
Bellona
Level 17
God Stats
3W - 3L
1,332 SR
Queue Stats
8W - 3L
1,489 Elo+
Solo
Chronos
Chronos
themidsplug
Chronos
Level 24
God Stats
34W - 20L
1,625 SR
Queue Stats
71W - 64L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bylan Drown
Cu Chulainn
10
0 / 5 / 2
6,097
436
5,721
11,421
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
CavsWhammer
Kukulkan
13
1 / 2 / 2
7,397
528
5,733
6,160
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 2
7,125
509
5,154
11,256
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
TxNiinja
Achilles
13
5 / 4 / 2
8,059
576
11,250
10,785
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 2
7,563
540
7,087
11,143
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,865
562
8,506
11,441
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
PervasiveFob5
Xing Tian
11
1 / 1 / 3
7,082
506
4,388
11,866
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 3
8,558
611
9,682
9,370
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
YongCricket
Bellona
15
4 / 3 / 2
9,111
651
9,279
11,909
9,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
themidsplug
Chronos
12
3 / 3 / 2
7,573
541
4,114
8,189
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
15
17
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bylan Drown
Cu Chulainn
0
5
2
0.2
L
Kukulkan
CavsWhammer
Kukulkan
1
2
2
1
W
3
2
2
2
L
3
2
2
2
W
Xing Tian
PervasiveFob5
Xing Tian
1
1
3
2.5
L
Achilles
TxNiinja
Achilles
5
4
2
1.5
W
4
1
3
5.5
L
1
4
2
0.5
W
Bellona
YongCricket
Bellona
4
3
2
1.67
W
Chronos
themidsplug
Chronos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
35,969
50,765
Taken
52,775
24,675
Mitigated
28,953
13,446
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bylan Drown
Cu Chulainn
5,721
1,341
0
3,705
11,421
5,274
0
1,213
10,208
0
25,992
L
Kukulkan
CavsWhammer
Kukulkan
5,733
549
0
480
6,160
2,062
282
3,366
2,794
48,367
0
W
8,506
1,131
0
5,526
11,441
3,889
0
2,150
9,254
0
62,310
L
5,154
748
716
2,932
11,256
7,784
288
5,642
5,614
15,929
0
W
Xing Tian
PervasiveFob5
Xing Tian
4,388
740
0
2,029
11,866
8,710
112
4,105
7,761
16,813
0
L
Achilles
TxNiinja
Achilles
11,250
3,111
0
2,438
10,785
6,047
0
2,529
8,256
0
44,035
W
9,682
6,431
147
3,988
9,370
3,189
1,858
2,075
7,295
61,397
0
L
7,087
2,806
0
3,175
11,143
3,508
758
6,738
4,405
0
53,309
W
Bellona
YongCricket
Bellona
9,279
2,685
0
4,262
11,909
9,885
1,181
0
11,177
8,424
47,570
W
Chronos
themidsplug
Chronos
4,114
1,188
0
2,468
8,189
3,280
0
2,557
5,632
34,679
4,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
40,189
354
Minions Killed
441
0
Camps Cleared
0
1,309,048
Distance Traveled
1,407,105
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,097
436
41
3
0
196,565
0
L
Kukulkan
7,397
528
108
8
0
272,501
5
W
Cliodhna
7,865
562
108
8
0
318,936
4
L
Artio
7,125
509
23
2
0
287,617
2
W
Xing Tian
7,082
506
24
2
0
304,308
4
L
Achilles
8,059
576
79
6
0
291,291
4
W
Olorun
8,558
611
106
8
0
252,300
1
L
Neith
7,563
540
103
7
0
261,074
3
W
Bellona
9,111
651
123
9
0
257,683
0
W
Chronos
7,573
541
80
6
0
273,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role