Player Matchup

Cthulhu
Cthulhu
Jeff9781
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ReV Truth
Ullr
Level 27
God Stats
20W - 24L
1,405 SR
Queue Stats
106W - 106L
1,304 Elo+
Solo
Nemesis
Nemesis
YVNDERE-NEKO
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
mel_michel724
Neith
Level 25
God Stats
18W - 24L
1,334 SR
Queue Stats
34W - 46L
1,219 Elo+
Solo
Sun Wukong
Sun Wukong
xXMohammadXx432
Sun Wukong
Level 27
God Stats
2W - 1L
1,803 SR
Queue Stats
20W - 12L
1,401 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,385 Elo+

VS

Team Averages
Level 13
1,463 SR
1,144 Elo+
Zeus
Zeus
RodriCosta10
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 32L
1,008 Elo+
Party 1
Neith
Neith
TheBoss6272150
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Olorun
Olorun
Tiago_Noah
Olorun
Level 25
God Stats
1W - 3L
1,571 SR
Queue Stats
17W - 53L
1,084 Elo+
Party 1
Izanami
Izanami
itz_WoLF2Valid
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,206 Elo+
Solo
Nu Wa
Nu Wa
naiyhugo
Nu Wa
Level 11
God Stats
3W - 7L
1,243 SR
Queue Stats
5W - 9L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jeff9781
Cthulhu
15
5 / 11 / 9
10,691
428
9,489
23,174
18,273
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
20
20 / 0 / 18
14,030
561
21,813
15,297
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
YVNDERE-NEKO
Nemesis
15
15 / 7 / 17
11,763
471
16,930
16,991
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 15
11,634
465
8,360
9,220
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
xXMohammadXx432
Sun Wukong
17
17 / 3 / 25
12,542
502
19,749
20,787
16,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 17 / 10
8,923
357
7,396
23,382
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 14 / 3
8,316
333
2,495
17,978
12,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
Tiago_Noah
Olorun
13
3 / 14 / 7
9,770
391
2,858
20,788
6,709
17
7 / 9 / 2
11,488
460
14,593
16,764
5,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
naiyhugo
Nu Wa
15
5 / 12 / 5
10,965
439
16,639
18,309
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
45
62
Kills
18
21
Deaths
66
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jeff9781
Cthulhu
5
11
9
0.86
W
Ullr
20
0
18
29
L
1
17
10
0.35
L
2
14
3
0.25
L
Olorun
Tiago_Noah
Olorun
3
14
7
0.46
W
Nemesis
YVNDERE-NEKO
Nemesis
15
7
17
3.36
L
7
9
2
0.89
W
5
0
15
12.5
L
Nu Wa
naiyhugo
Nu Wa
5
12
5
0.63
W
Sun Wukong
xXMohammadXx432
Sun Wukong
17
3
25
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,341
Damage
43,981
85,469
Taken
97,221
51,255
Mitigated
36,723
18,214
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jeff9781
Cthulhu
9,489
1,291
485
3,800
23,174
18,273
817
7,344
15,299
43,133
0
W
Ullr
21,813
7,789
0
6,244
15,297
6,444
833
3,908
11,085
0
127,700
L
7,396
2,208
135
1,026
23,382
5,746
0
2,927
20,212
23,884
0
L
2,495
1,776
0
312
17,978
12,932
0
990
16,959
0
9,150
L
Olorun
Tiago_Noah
Olorun
2,858
1,612
893
1,290
20,788
6,709
0
2,525
18,045
16,179
0
W
Nemesis
YVNDERE-NEKO
Nemesis
16,930
5,438
0
1,254
16,991
6,100
2,372
4,219
12,522
0
41,644
L
14,593
8,183
0
622
16,764
5,917
2,256
586
16,138
0
68,358
W
8,360
2,896
0
1,976
9,220
3,616
5,192
3,919
4,939
0
59,254
L
Nu Wa
naiyhugo
Nu Wa
16,639
3,253
0
1,029
18,309
5,419
1,254
2,139
15,836
55,183
0
W
Sun Wukong
xXMohammadXx432
Sun Wukong
19,749
4,296
0
4,455
20,787
16,822
1,594
5,951
14,418
0
58,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,660
Gold Earned
49,462
456
Minions Killed
259
0
Camps Cleared
0
2,206,361
Distance Traveled
1,723,465
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,691
428
62
2
0
360,395
5
W
Ullr
14,030
561
160
6
0
498,168
0
L
Zeus
8,923
357
31
1
0
353,012
0
L
Neith
8,316
333
14
1
0
229,946
2
L
Olorun
9,770
391
20
1
0
382,803
0
W
Nemesis
11,763
471
63
3
0
423,264
1
L
Izanami
11,488
460
116
5
0
375,450
3
W
Neith
11,634
465
118
5
0
423,966
0
L
Nu Wa
10,965
439
78
3
0
382,254
0
W
Sun Wukong
12,542
502
53
2
0
500,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role