Player Matchup

Olorun
Olorun
ItsBumbleBree
Olorun
Level 160
God Stats
2W - 0L
1,724 SR
Queue Stats
41W - 59L
1,484 Elo+
Party 3
Sobek
Sobek
ModzForU2
Sobek
Level 15
God Stats
8W - 9L
1,594 SR
Queue Stats
27W - 26L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
MrShaft
Danzaburou
Level 127
God Stats
10W - 3L
1,656 SR
Queue Stats
176W - 138L
1,537 Elo+
Party 2
Thor
Thor
PistolaSucia
Thor
Level 33
God Stats
6W - 1L
1,869 SR
Queue Stats
172W - 139L
1,569 Elo+
Solo
Aphrodite
Aphrodite
oBurials
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,609 Elo+
Party 3
Team Averages
Level 70
1,669 SR
1,561 Elo+

VS

Team Averages
Level 87
1,556 SR
1,618 Elo+
Izanami
Izanami
Akheni
Izanami
Level 103
God Stats
9W - 8L
1,652 SR
Queue Stats
145W - 132L
1,598 Elo+
Party 1
Bellona
Bellona
DEATH_KiLL-420_1
Bellona
Level 31
God Stats
5W - 9L
1,423 SR
Queue Stats
59W - 67L
1,314 Elo+
Solo
Ymir
Ymir
I got no one576
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,856 Elo+
Party 1
Skadi
Skadi
IGotChipotle
Skadi
Level 141
God Stats
7W - 4L
1,898 SR
Queue Stats
385W - 382L
1,647 Elo+
Party 1
Janus
Janus
KillerJ2001
Janus
Level 156
God Stats
2W - 7L
1,307 SR
Queue Stats
247W - 259L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
11,059
614
6,760
10,651
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
ModzForU2
Sobek
16
3 / 0 / 14
10,697
594
6,278
12,020
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
MrShaft
Danzaburou
17
6 / 4 / 8
11,502
639
12,974
12,730
4,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 1 / 11
11,694
650
11,536
14,341
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
oBurials
Aphrodite
19
5 / 0 / 3
12,227
679
9,403
9,153
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akheni
Izanami
16
1 / 4 / 1
9,490
527
8,608
13,930
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 0
7,939
441
3,030
11,188
10,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 8 / 1
7,095
394
4,253
16,001
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 3 / 2
9,557
531
7,501
11,272
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 1
8,803
489
7,024
11,518
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
25
Kills
6
6
Deaths
25
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akheni
Izanami
1
4
1
0.38
L
0
4
0
0
L
1
8
1
0.19
L
2
3
2
1
W
5
1
6
8
L
2
6
1
0.42
W
Sobek
ModzForU2
Sobek
3
0
14
10
W
Danzaburou
MrShaft
Danzaburou
6
4
8
2.5
W
6
1
11
11.5
W
Aphrodite
oBurials
Aphrodite
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,951
Damage
30,416
58,895
Taken
63,909
32,081
Mitigated
26,847
30,894
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akheni
Izanami
8,608
4,838
0
3,306
13,930
4,318
931
3,338
10,592
0
77,147
L
3,030
1,018
0
367
11,188
10,020
0
7,366
3,456
0
39,281
L
4,253
758
0
1,908
16,001
5,594
0
6,703
9,186
27,210
0
L
7,501
2,690
0
2,919
11,272
3,622
2,789
1,092
10,180
0
72,519
W
6,760
1,702
192
6,587
10,651
3,923
3,321
3,303
7,348
82,447
0
L
7,024
451
0
2,613
11,518
3,293
0
3,454
8,054
63,558
0
W
Sobek
ModzForU2
Sobek
6,278
669
0
7,093
12,020
13,787
84
2,950
9,070
21,160
0
W
Danzaburou
MrShaft
Danzaburou
12,974
3,557
0
2,843
12,730
4,893
3,296
3,350
9,380
0
82,522
W
11,536
4,465
0
4,687
14,341
5,588
1,228
2,652
11,689
0
85,821
W
Aphrodite
oBurials
Aphrodite
9,403
1,253
2,108
7,384
9,153
3,890
1,960
1,424
7,729
80,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,179
Gold Earned
42,884
594
Minions Killed
525
0
Camps Cleared
0
1,804,735
Distance Traveled
1,700,842
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,490
527
138
8
0
330,568
0
L
Bellona
7,939
441
79
4
0
367,531
3
L
Ymir
7,095
394
44
2
0
306,223
7
L
Skadi
9,557
531
141
8
0
329,750
3
W
Olorun
11,059
614
130
7
0
357,113
6
L
Janus
8,803
489
123
7
0
366,770
3
W
Sobek
10,697
594
24
1
0
387,023
5
W
Danzaburou
11,502
639
134
7
0
350,354
7
W
Thor
11,694
650
134
7
0
367,817
4
W
Aphrodite
12,227
679
172
10
0
342,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role