Player Matchup

Neith
Neith
EnragedFlames
Neith
Level 59
God Stats
8W - 6L
1,634 SR
Queue Stats
63W - 67L
1,446 Elo+
Solo
Sobek
Sobek
Kimerakeeper
Sobek
Level 149
God Stats
16W - 19L
1,449 SR
Queue Stats
370W - 400L
1,419 Elo+
Solo
Horus
Horus
SliccVicc
Horus
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
275W - 281L
1,366 Elo+
Solo
Thanatos
Thanatos
WiLDTHRiLLBiLLL
Thanatos
Level 65
God Stats
9W - 10L
1,437 SR
Queue Stats
81W - 76L
1,470 Elo+
Solo
Persephone
Persephone
ga3penetration
Persephone
Level 95
God Stats
5W - 4L
1,558 SR
Queue Stats
50W - 58L
1,471 Elo+
Solo
Team Averages
Level 90
1,516 SR
1,434 Elo+

VS

Team Averages
Level 130
1,460 SR
1,428 Elo+
Cernunnos
Cernunnos
RaptorMan-187
Cernunnos
Level 158
God Stats
3W - 2L
1,225 SR
Queue Stats
116W - 122L
1,408 Elo+
Party 1
Zhong Kui
Zhong Kui
SwtBbyBl8dFt
Zhong Kui
Level 117
God Stats
20W - 15L
1,493 SR
Queue Stats
647W - 702L
1,406 Elo+
Solo
Hou Yi
Hou Yi
VegetaHulk
Hou Yi
Level 129
God Stats
35W - 25L
1,549 SR
Queue Stats
742W - 784L
1,383 Elo+
Solo
Artio
Artio
hung_solo-01
Artio
Level 141
God Stats
22W - 24L
1,497 SR
Queue Stats
191W - 189L
1,440 Elo+
Party 1
Thoth
Thoth
tbgjeff21
Thoth
Level 105
God Stats
6W - 13L
1,537 SR
Queue Stats
315W - 328L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 7
9,104
434
10,631
14,989
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 11
9,190
438
8,995
24,782
28,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
SliccVicc
Horus
15
2 / 6 / 6
8,952
426
6,620
21,830
13,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
16
10 / 6 / 1
10,928
520
13,416
17,152
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
ga3penetration
Persephone
14
0 / 8 / 12
9,454
450
14,503
13,752
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RaptorMan-187
Cernunnos
17
8 / 5 / 9
10,933
521
19,450
16,356
5,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SwtBbyBl8dFt
Zhong Kui
18
7 / 3 / 4
11,494
547
16,005
19,285
12,286
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
VegetaHulk
Hou Yi
18
6 / 2 / 7
11,339
540
10,861
11,891
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 21
10,532
502
10,468
22,996
18,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
tbgjeff21
Thoth
16
8 / 3 / 10
11,120
530
13,173
11,923
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
18
Kills
30
30
Deaths
18
37
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
L
2
5
11
1.5
W
Cernunnos
RaptorMan-187
Cernunnos
8
5
9
2.5
L
Horus
SliccVicc
Horus
2
6
6
0.83
W
Zhong Kui
SwtBbyBl8dFt
Zhong Kui
7
3
4
3
W
Hou Yi
VegetaHulk
Hou Yi
6
2
7
4.75
L
Thanatos
10
6
1
1.75
L
Persephone
ga3penetration
Persephone
0
8
12
0.75
W
1
5
21
2.3
W
Thoth
tbgjeff21
Thoth
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,165
Damage
69,957
92,505
Taken
82,451
56,830
Mitigated
43,517
34,225
Healing
23,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,631
3,845
0
3,518
14,989
4,256
140
5,736
9,253
0
40,455
L
8,995
452
873
6,030
24,782
28,978
0
8,155
16,627
25,436
0
W
Cernunnos
RaptorMan-187
Cernunnos
19,450
10,411
0
1,932
16,356
5,216
1,963
4,523
11,833
0
75,194
L
Horus
SliccVicc
Horus
6,620
2,988
2,326
6,468
21,830
13,721
72
9,323
12,507
0
44,163
W
Zhong Kui
SwtBbyBl8dFt
Zhong Kui
16,005
2,690
0
7,170
19,285
12,286
2,370
3,799
15,486
81,252
0
W
Hou Yi
VegetaHulk
Hou Yi
10,861
5,085
0
4,575
11,891
3,943
1,026
3,592
8,299
0
65,367
L
Thanatos
13,416
2,747
233
12,373
17,152
6,114
0
8,248
8,904
0
53,297
L
Persephone
ga3penetration
Persephone
14,503
147
593
1,811
13,752
3,761
72
8,180
5,564
64,783
0
W
10,468
160
3,887
5,734
22,996
18,260
0
6,151
16,845
30,426
0
W
Thoth
tbgjeff21
Thoth
13,173
667
0
514
11,923
3,812
949
5,734
6,189
67,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
55,418
350
Minions Killed
470
0
Camps Cleared
0
1,979,278
Distance Traveled
1,919,742
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,104
434
74
4
0
370,944
2
L
Sobek
9,190
438
16
1
0
374,122
5
W
Cernunnos
10,933
521
98
5
0
358,444
1
L
Horus
8,952
426
72
3
0
402,408
2
W
Zhong Kui
11,494
547
131
6
0
338,772
6
W
Hou Yi
11,339
540
120
6
0
391,230
9
L
Thanatos
10,928
520
71
3
0
440,397
0
L
Persephone
9,454
450
117
6
0
391,407
3
W
Artio
10,532
502
26
1
0
412,896
2
W
Thoth
11,120
530
95
5
0
418,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role