Player Matchup

Janus
Janus
Bloodnut
Janus
Level 107
God Stats
1W - 2L
1,922 SR
Queue Stats
11W - 9L
1,670 Elo+
Party 1
Tyr
Tyr
CrazyKingUmbra
Tyr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 235L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
CrossxXFire
Cthulhu
Level 99
God Stats
2W - 2L
1,503 SR
Queue Stats
75W - 110L
1,358 Elo+
Party 2
Ullr
Ullr
MountainManXD
Ullr
Level 42
God Stats
5W - 3L
1,728 SR
Queue Stats
52W - 25L
1,745 Elo+
Party 1
Arachne
Arachne
WeeaboosDogma
Arachne
Level 122
God Stats
0W - 3L
1,194 SR
Queue Stats
278W - 314L
1,485 Elo+
Party 2
Team Averages
Level 89
1,570 SR
1,535 Elo+

VS

Team Averages
Level 99
1,569 SR
1,453 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Aesir Bound
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo
He Bo
He Bo
HolyPanini
He Bo
Level 28
God Stats
8W - 11L
1,455 SR
Queue Stats
54W - 50L
1,501 Elo+
Party 3
Kuzenbo
Kuzenbo
ThreeBridge317
Kuzenbo
Level 145
God Stats
1W - 0L
1,808 SR
Queue Stats
10W - 13L
1,462 Elo+
Party 4
Fenrir
Fenrir
e6chosen1
Fenrir
Level 146
God Stats
3W - 3L
1,583 SR
Queue Stats
150W - 137L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bloodnut
Janus
12
0 / 5 / 3
6,745
675
6,181
6,152
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 4 / 4
7,747
775
5,958
12,381
10,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
CrossxXFire
Cthulhu
12
1 / 5 / 3
7,082
708
8,325
14,824
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 5 / 2
9,196
920
13,148
9,201
3,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
12
0 / 5 / 4
6,387
639
5,874
9,574
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 1 / 17
8,933
893
6,661
16,057
7,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 2 / 14
8,721
872
7,937
9,797
7,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
15
7 / 2 / 9
9,521
952
7,601
7,875
5,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 12
8,993
899
9,703
10,489
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
e6chosen1
Fenrir
14
6 / 2 / 14
9,423
942
12,251
12,480
11,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
8
Kills
24
24
Deaths
8
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
17
10.5
W
4
2
14
5.5
L
Janus
Bloodnut
Janus
0
5
3
0.3
L
1
4
4
0.75
L
Cthulhu
CrossxXFire
Cthulhu
1
5
3
0.5
W
He Bo
7
2
9
5.75
L
6
5
2
1.4
W
5
1
12
11
L
Arachne
0
5
4
0.4
W
Fenrir
e6chosen1
Fenrir
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,486
Damage
44,153
52,132
Taken
56,698
34,616
Mitigated
45,101
6,361
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,661
3,285
2,845
8,172
16,057
7,663
297
4,599
11,458
0
14,696
W
7,937
2,555
0
450
9,797
7,583
144
2,760
6,971
0
19,370
L
Janus
Bloodnut
Janus
6,181
231
0
0
6,152
2,134
149
2,921
3,032
28,274
0
L
5,958
1,226
0
1,801
12,381
10,075
0
2,885
8,987
0
23,963
L
Cthulhu
CrossxXFire
Cthulhu
8,325
744
225
999
14,824
14,195
0
4,768
9,498
17,958
0
W
He Bo
7,601
606
672
847
7,875
5,859
926
1,727
6,076
26,891
0
L
13,148
4,955
0
857
9,201
3,498
0
1,959
7,105
0
25,963
W
9,703
3,075
0
1,450
10,489
12,268
56
4,078
6,166
24,822
0
L
Arachne
5,874
3,277
0
2,479
9,574
4,714
0
4,105
5,097
0
12,432
W
Fenrir
e6chosen1
Fenrir
12,251
3,666
0
1,924
12,480
11,728
429
1,438
10,756
0
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
45,591
191
Minions Killed
209
7
Camps Cleared
7
953,106
Distance Traveled
1,019,312
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,933
893
15
2
0
204,140
2
W
Odin
8,721
872
54
5
1
207,105
0
L
Janus
6,745
675
54
5
0
184,533
2
L
Tyr
7,747
775
55
6
2
202,216
0
L
Cthulhu
7,082
708
19
2
0
190,974
0
W
He Bo
9,521
952
55
6
2
197,380
1
L
Ullr
9,196
920
41
4
5
202,262
0
W
Kuzenbo
8,993
899
38
4
2
185,141
0
L
Arachne
6,387
639
22
2
0
173,121
2
W
Fenrir
9,423
942
47
5
2
225,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role