Player Matchup

Freya
Freya
StillSteppin643
Freya
Level 23
God Stats
12W - 4L
1,743 SR
Queue Stats
105W - 53L
1,630 Elo+
Solo
Guan Yu
Guan Yu
Thy Finale3447
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,562 Elo+
Solo
Medusa
Medusa
xTankFenrir
Medusa
Level 13
God Stats
4W - 1L
1,818 SR
Queue Stats
16W - 5L
1,644 Elo+
Solo
Team Averages
Level 14
1,687 SR
1,612 Elo+

VS

Team Averages
Level 91
1,483 SR
1,483 Elo+
Gilgamesh
Gilgamesh
ASVP Deezy
Gilgamesh
Level 140
God Stats
11W - 8L
1,545 SR
Queue Stats
131W - 124L
1,487 Elo+
Party 1
Da Ji
Da Ji
ASVP Violator
Da Ji
Level 109
God Stats
1W - 3L
1,365 SR
Queue Stats
104W - 98L
1,495 Elo+
Party 1
Chang'e
Chang'e
tylerdfndr
Chang'e
Level 25
God Stats
3W - 2L
1,540 SR
Queue Stats
13W - 15L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
9,484
790
8,881
7,453
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 13
9,014
751
5,286
11,932
10,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
15
7 / 1 / 8
9,803
817
17,982
6,571
2,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASVP Deezy
Gilgamesh
11
2 / 7 / 2
8,163
680
8,338
16,847
10,134
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 3
8,068
672
4,812
8,597
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
tylerdfndr
Chang'e
11
1 / 4 / 3
7,654
638
8,465
11,845
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
4
4
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ASVP Deezy
Gilgamesh
2
7
2
0.43
L
1
5
3
0.5
W
6
2
9
5.25
W
3
1
13
9.5
L
Chang'e
tylerdfndr
Chang'e
1
4
3
0.63
W
Medusa
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,149
Damage
21,615
25,956
Taken
37,289
16,521
Mitigated
16,969
10,064
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ASVP Deezy
Gilgamesh
8,338
1,414
405
1,033
16,847
10,134
0
4,638
11,797
0
15,393
L
4,812
1,074
0
73
8,597
3,161
0
1,726
6,701
0
14,024
W
8,881
3,368
0
2,351
7,453
3,197
357
1,805
5,648
32,774
0
W
5,286
489
1,735
4,630
11,932
10,645
438
4,304
7,628
0
11,459
L
Chang'e
tylerdfndr
Chang'e
8,465
251
1,800
4,236
11,845
3,674
0
3,634
8,065
37,211
0
W
Medusa
17,982
6,547
0
1,348
6,571
2,679
2,021
2,473
4,098
0
58,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
23,885
159
Minions Killed
118
7
Camps Cleared
5
673,469
Distance Traveled
574,718
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,163
680
12
1
1
180,962
2
L
Da Ji
8,068
672
28
2
0
201,908
3
W
Freya
9,484
790
51
4
2
220,506
2
W
Guan Yu
9,014
751
13
1
1
221,493
2
L
Chang'e
7,654
638
78
7
4
191,848
1
W
Medusa
9,803
817
95
8
4
231,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role