Player Matchup

Neith
Neith
Pastordude356
Neith
Level 29
God Stats
16W - 15L
1,505 SR
Queue Stats
60W - 68L
1,366 Elo+
Solo
Yemoja
Yemoja
Vicvicludo
Yemoja
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 18L
908 Elo+
Solo
Nike
Nike
Wolfing19
Nike
Level 29
God Stats
12W - 5L
1,668 SR
Queue Stats
16W - 19L
1,353 Elo+
Solo
Susano
Susano
YellowFlash098
Susano
Level 26
God Stats
5W - 7L
1,561 SR
Queue Stats
51W - 69L
1,371 Elo+
Solo
Nox
Nox
Zxnthem
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,300 Elo+

VS

Team Averages
Level 23
1,482 SR
1,301 Elo+
Sun Wukong
Sun Wukong
AsianBEAST111
Sun Wukong
Level 15
God Stats
8W - 12L
1,371 SR
Queue Stats
23W - 28L
1,319 Elo+
Solo
Amaterasu
Amaterasu
Dysangelium
Amaterasu
Level 31
God Stats
44W - 35L
1,575 SR
Queue Stats
187W - 202L
1,436 Elo+
Solo
Sobek
Sobek
ItzAidenvv
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,168 Elo+
Party 1
Ra
Ra
ironfinger003
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 40L
1,198 Elo+
Solo
Danzaburou
Danzaburou
vmxde
Danzaburou
Level 63
God Stats
7W - 8L
1,463 SR
Queue Stats
135W - 174L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,818
519
8,620
12,622
3,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Vicvicludo
Yemoja
7
1 / 5 / 2
6,407
377
3,025
10,334
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
13
0 / 5 / 0
8,011
471
7,609
12,001
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 3 / 3
7,998
470
7,164
8,803
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
11
2 / 6 / 1
7,551
444
5,163
8,188
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsianBEAST111
Sun Wukong
17
12 / 0 / 1
10,725
631
9,754
11,178
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Dysangelium
Amaterasu
16
3 / 0 / 4
9,409
553
6,463
12,924
8,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
12
1 / 2 / 9
7,816
460
3,639
11,922
13,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 3
7,107
418
1,463
6,487
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
vmxde
Danzaburou
13
8 / 4 / 3
8,933
525
12,308
12,390
4,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
24
25
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AsianBEAST111
Sun Wukong
12
0
1
12.5
W
Amaterasu
Dysangelium
Amaterasu
3
0
4
5
W
Sobek
1
2
9
2.75
L
4
6
3
0.92
L
Yemoja
Vicvicludo
Yemoja
1
5
2
0.4
L
Nike
0
5
0
0
L
3
3
3
1.5
L
Nox
2
6
1
0.42
W
0
4
3
0.38
W
Danzaburou
vmxde
Danzaburou
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,581
Damage
33,627
51,948
Taken
54,901
20,228
Mitigated
34,687
11,688
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AsianBEAST111
Sun Wukong
9,754
2,795
0
7,236
11,178
5,802
0
1,910
8,934
0
74,119
W
Amaterasu
Dysangelium
Amaterasu
6,463
3,856
0
6,052
12,924
8,915
2,616
844
11,468
0
54,679
W
Sobek
3,639
726
0
1,608
11,922
13,159
445
2,532
9,265
16,037
0
L
8,620
3,839
0
6,115
12,622
3,500
544
2,289
10,293
0
47,740
L
Yemoja
Vicvicludo
Yemoja
3,025
1,274
412
373
10,334
4,167
372
1,063
9,271
9,580
0
L
Nike
7,609
975
0
943
12,001
6,998
817
0
12,001
3,697
48,330
L
7,164
1,224
0
3,415
8,803
2,891
0
393
8,410
0
43,488
L
Nox
5,163
504
0
430
8,188
2,672
410
1,279
6,871
33,250
0
W
1,463
271
0
575
6,487
2,070
0
1,620
4,735
23,602
0
W
Danzaburou
vmxde
Danzaburou
12,308
7,201
0
2,635
12,390
4,741
2,083
2,578
9,770
0
54,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,785
Gold Earned
43,990
350
Minions Killed
391
0
Camps Cleared
0
1,506,735
Distance Traveled
1,556,114
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,725
631
141
8
0
350,356
1
W
Amaterasu
9,409
553
113
7
0
316,388
3
W
Sobek
7,816
460
13
1
0
300,477
4
L
Neith
8,818
519
97
6
0
297,178
3
L
Yemoja
6,407
377
13
1
0
262,484
0
L
Nike
8,011
471
104
6
0
311,512
4
L
Susano
7,998
470
78
5
0
350,454
0
L
Nox
7,551
444
58
3
0
285,107
2
W
Ra
7,107
418
44
3
0
275,244
0
W
Danzaburou
8,933
525
80
5
0
313,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role