Player Matchup

Hercules
Hercules
HammondMain
Hercules
Level 99
God Stats
2W - 0L
1,631 SR
Queue Stats
96W - 55L
1,696 Elo+
Party 2
Bakasura
Bakasura
MadMozar
Bakasura
Level 103
God Stats
25W - 8L
1,723 SR
Queue Stats
34W - 10L
1,748 Elo+
Party 2
Terra
Terra
THICCtoria
Terra
Level 28
God Stats
9W - 4L
1,710 SR
Queue Stats
21W - 6L
1,727 Elo+
Party 2
Thoth
Thoth
ZeroConfidentz
Thoth
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,849 Elo+
Party 2
Achilles
Achilles
xxThrallxx
Achilles
Level 125
God Stats
10W - 2L
1,681 SR
Queue Stats
265W - 235L
1,671 Elo+
Party 2
Team Averages
Level 74
1,649 SR
1,738 Elo+

VS

Team Averages
Level 104
1,665 SR
1,594 Elo+
Susano
Susano
B4 YouAsk No
Susano
Level 18
God Stats
2W - 2L
1,889 SR
Queue Stats
22W - 5L
1,803 Elo+
Party 1
Khepri
Khepri
Lucashin300
Khepri
Level 87
God Stats
8W - 3L
1,872 SR
Queue Stats
497W - 367L
1,579 Elo+
Party 1
Tyr
Tyr
Sk8Sk8MsTrB8522
Tyr
Level 157
God Stats
4W - 5L
1,517 SR
Queue Stats
121W - 95L
1,623 Elo+
Party 1
Fenrir
Fenrir
ZergiNate
Fenrir
Level 156
God Stats
12W - 16L
1,581 SR
Queue Stats
923W - 863L
1,597 Elo+
Party 1
Eset
Eset
go go2645
Eset
Level 101
God Stats
6W - 8L
1,464 SR
Queue Stats
39W - 53L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HammondMain
Hercules
8
3 / 2 / 3
5,305
589
3,776
6,934
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
MadMozar
Bakasura
10
4 / 2 / 3
5,818
646
4,865
7,375
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
7
1 / 1 / 5
4,882
542
2,531
6,582
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 4
4,797
533
4,447
3,805
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xxThrallxx
Achilles
9
0 / 0 / 0
5,174
575
2,487
2,703
2,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
2 / 2 / 1
5,042
560
3,699
5,966
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
7
1 / 2 / 2
4,763
529
2,318
5,436
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
5,497
611
1,974
5,825
2,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
ZergiNate
Fenrir
6
2 / 3 / 2
4,492
499
4,584
6,200
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Eset
6
0 / 2 / 0
4,286
476
1,536
2,812
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
6
6
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
2
2
1
1.25
W
Hercules
HammondMain
Hercules
3
2
3
2.25
L
Khepri
1
2
2
1
W
Bakasura
MadMozar
Bakasura
4
2
3
2.75
L
1
0
0
1
W
Terra
1
1
5
3.5
L
Fenrir
ZergiNate
Fenrir
2
3
2
1
W
1
1
4
3
L
Eset
0
2
0
0
W
Achilles
xxThrallxx
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,106
Damage
14,111
27,399
Taken
26,239
11,484
Mitigated
11,074
9,371
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
3,699
1,258
119
870
5,966
1,598
0
1,589
4,104
0
24,789
W
Hercules
HammondMain
Hercules
3,776
1,445
0
1,890
6,934
3,424
24
284
6,589
0
12,511
L
Khepri
2,318
287
0
2,144
5,436
1,688
0
802
4,118
17,578
0
W
Bakasura
MadMozar
Bakasura
4,865
3,162
0
2,637
7,375
2,372
24
1,551
5,742
0
24,053
L
1,974
675
0
3,278
5,825
2,950
0
477
4,954
0
24,943
W
Terra
2,531
746
295
2,061
6,582
2,708
0
716
5,556
11,971
0
L
Fenrir
ZergiNate
Fenrir
4,584
1,284
0
1,096
6,200
4,003
0
2,283
3,432
0
13,429
W
4,447
156
0
1,170
3,805
826
747
1,087
2,616
29,371
0
L
Eset
1,536
215
306
871
2,812
835
280
1,827
945
17,693
0
W
Achilles
xxThrallxx
Achilles
2,487
508
0
1,318
2,703
2,154
0
0
2,703
0
23,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,976
Gold Earned
24,080
210
Minions Killed
219
0
Camps Cleared
0
967,511
Distance Traveled
844,015
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,042
560
46
5
0
182,029
1
W
Hercules
5,305
589
20
2
0
184,416
0
L
Khepri
4,763
529
41
5
0
190,653
1
W
Bakasura
5,818
646
68
8
0
230,976
2
L
Tyr
5,497
611
64
7
0
195,221
3
W
Terra
4,882
542
31
3
0
193,377
1
L
Fenrir
4,492
499
29
3
0
171,046
0
W
Thoth
4,797
533
36
4
0
170,623
2
L
Eset
4,286
476
39
4
0
105,066
2
W
Achilles
5,174
575
55
6
0
188,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role