Player Matchup

Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CleverPup619417
Gilgamesh
Level 15
God Stats
28W - 32L
1,593 SR
Queue Stats
52W - 59L
1,443 Elo+
Party 1
Terra
Terra
GabGalica19
Terra
Level 25
God Stats
16W - 15L
1,474 SR
Queue Stats
77W - 100L
1,218 Elo+
Party 1
Chang'e
Chang'e
Nonshalant Troy
Chang'e
Level 27
God Stats
18W - 20L
1,365 SR
Queue Stats
166W - 193L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
TTV Xerox480
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 36
1,486 SR
1,386 Elo+

VS

Team Averages
Level 18
1,505 SR
1,362 Elo+
Yemoja
Yemoja
KungPaoChicken25
Yemoja
Level 28
God Stats
24W - 24L
1,484 SR
Queue Stats
37W - 52L
1,359 Elo+
Solo
Aphrodite
Aphrodite
PaulVelRock00
Aphrodite
Level 27
God Stats
1W - 2L
1,582 SR
Queue Stats
7W - 8L
1,328 Elo+
Solo
Bellona
Bellona
Righteous953064
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,276 Elo+
Solo
Pele
Pele
TacticxIz
Pele
Level 17
God Stats
7W - 9L
1,461 SR
Queue Stats
17W - 20L
1,347 Elo+
Solo
Neith
Neith
YAGAdOOBEY
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
16 / 1 / 3
10,294
686
18,001
10,162
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
CleverPup619417
Gilgamesh
14
3 / 2 / 2
8,285
552
5,051
12,541
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
5 / 4 / 10
8,104
540
5,708
11,073
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 5 / 2
8,524
568
6,760
12,235
3,768
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TTV Xerox480
Cthulhu
10
2 / 5 / 6
7,041
469
2,620
9,958
3,490
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,160
411
7,076
14,251
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
PaulVelRock00
Aphrodite
10
3 / 7 / 2
6,658
444
5,433
8,832
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 2 / 1
8,020
535
9,650
11,352
10,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
12
9 / 4 / 0
8,212
547
9,632
10,740
3,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
7
0 / 11 / 3
5,337
356
370
8,443
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
31
Kills
17
17
Deaths
32
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
16
1
3
17.5
W
Gilgamesh
CleverPup619417
Gilgamesh
3
2
2
2
W
5
4
10
2.5
L
1
8
0
0.13
W
5
5
2
1.2
L
Aphrodite
PaulVelRock00
Aphrodite
3
7
2
0.57
L
4
2
1
2.25
W
Cthulhu
TTV Xerox480
Cthulhu
2
5
6
1
L
Pele
9
4
0
2.25
L
Neith
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
32,161
55,969
Taken
53,618
26,456
Mitigated
30,106
15,460
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,001
13,518
405
3,270
10,162
4,004
3,189
4,500
5,662
0
62,757
W
Gilgamesh
CleverPup619417
Gilgamesh
5,051
1,159
0
2,175
12,541
8,549
1,734
1,756
10,785
0
38,564
W
5,708
1,216
694
2,756
11,073
6,645
888
3,256
7,817
24,717
0
L
7,076
1,031
238
15
14,251
9,328
110
3,441
10,737
22,197
0
W
6,760
1,631
585
5,187
12,235
3,768
2,083
1,591
10,644
46,803
0
L
Aphrodite
PaulVelRock00
Aphrodite
5,433
2,068
1,146
2,430
8,832
3,480
210
3,288
5,504
29,661
0
L
9,650
2,608
0
3,492
11,352
10,831
99
1,748
8,990
8,471
32,113
W
Cthulhu
TTV Xerox480
Cthulhu
2,620
438
278
110
9,958
3,490
60
3,814
6,144
12,935
0
L
Pele
9,632
1,826
0
1,274
10,740
3,519
250
3,290
7,410
0
44,144
L
Neith
370
276
0
46
8,443
2,948
29
3,209
5,234
0
3,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
34,387
323
Minions Killed
240
0
Camps Cleared
0
1,366,106
Distance Traveled
1,273,489
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,294
686
104
7
0
261,453
3
W
Gilgamesh
8,285
552
84
6
0
276,713
0
W
Terra
8,104
540
39
3
0
331,568
0
L
Yemoja
6,160
411
40
3
0
215,573
0
W
Chang'e
8,524
568
77
5
0
238,106
0
L
Aphrodite
6,658
444
47
3
0
245,521
5
L
Bellona
8,020
535
76
5
0
270,662
4
W
Cthulhu
7,041
469
19
1
0
258,266
4
L
Pele
8,212
547
65
4
0
278,175
0
L
Neith
5,337
356
12
1
0
263,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role