Player Matchup

Set
Set
DxrkKingRayleigh
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,565 Elo+
Party 1
Chronos
Chronos
FenderNor456
Chronos
Level 27
God Stats
9W - 3L
1,909 SR
Queue Stats
70W - 63L
1,641 Elo+
Solo
Neith
Neith
GodMarkus939
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,387 Elo+
Solo
Yemoja
Yemoja
KissMeAhri
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
Pelaaja555
Kukulkan
Level 24
God Stats
43W - 38L
1,563 SR
Queue Stats
78W - 72L
1,510 Elo+
Solo
Team Averages
Level 18
1,594 SR
1,550 Elo+

VS

Team Averages
Level 34
1,422 SR
1,588 Elo+
Loki
Loki
Blackjack7775465
Loki
Level 26
God Stats
2W - 5L
1,218 SR
Queue Stats
85W - 75L
1,549 Elo+
Solo
Agni
Agni
Turnip0110
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,730 Elo+
Party 2
Izanami
Izanami
ViktoriusSS
Izanami
Level 28
God Stats
30W - 21L
1,587 SR
Queue Stats
69W - 73L
1,444 Elo+
Solo
Awilix
Awilix
YaBoiTeaLeaf
Awilix
Level 81
God Stats
2W - 2L
1,306 SR
Queue Stats
102W - 71L
1,655 Elo+
Party 2
Kuzenbo
Kuzenbo
mng80
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 61L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,203
420
1,911
6,213
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
FenderNor456
Chronos
8
0 / 5 / 0
4,582
458
3,921
9,392
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
0 / 5 / 0
4,072
407
908
5,161
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
KissMeAhri
Yemoja
7
2 / 3 / 0
4,920
492
870
5,753
2,926
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Pelaaja555
Kukulkan
10
1 / 1 / 1
5,802
580
2,279
4,223
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,610
561
2,344
4,190
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 2 / 3
6,037
604
5,102
4,630
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ViktoriusSS
Izanami
10
3 / 1 / 2
5,830
583
3,771
5,261
1,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
12
8 / 0 / 1
7,341
734
8,341
6,695
3,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
mng80
Kuzenbo
9
3 / 0 / 4
5,654
565
2,249
5,686
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
19
19
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
5
1
0.1
L
Chronos
FenderNor456
Chronos
0
5
0
0
L
0
5
0
0
L
Yemoja
KissMeAhri
Yemoja
2
3
0
0.67
L
Kukulkan
Pelaaja555
Kukulkan
1
1
1
1.5
W
4
2
3
2.75
W
Izanami
ViktoriusSS
Izanami
3
1
2
4
W
Awilix
8
0
1
8.5
W
Kuzenbo
mng80
Kuzenbo
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,889
Damage
21,807
30,742
Taken
26,462
10,170
Mitigated
11,686
4,072
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,344
673
0
2,922
4,190
1,095
0
372
3,818
0
28,802
L
1,911
654
0
998
6,213
1,889
0
863
5,191
0
11,482
L
Chronos
FenderNor456
Chronos
3,921
1,799
0
2,012
9,392
2,384
0
1,483
7,534
22,912
0
L
908
225
0
512
5,161
1,640
58
1,496
3,632
0
12,946
L
Yemoja
KissMeAhri
Yemoja
870
346
60
0
5,753
2,926
0
1,199
4,554
9,166
0
L
Kukulkan
Pelaaja555
Kukulkan
2,279
335
0
490
4,223
1,331
0
2,310
1,913
34,180
0
W
5,102
583
0
661
4,630
1,474
0
1,046
3,584
28,630
0
W
Izanami
ViktoriusSS
Izanami
3,771
2,161
0
2,077
5,261
1,369
702
947
4,314
0
37,063
W
Awilix
8,341
2,539
0
1,879
6,695
3,014
0
2,863
3,832
0
41,405
W
Kuzenbo
mng80
Kuzenbo
2,249
569
0
1,074
5,686
4,734
0
1,842
3,844
17,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
30,472
186
Minions Killed
314
0
Camps Cleared
0
884,584
Distance Traveled
1,062,144
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,610
561
63
6
0
225,731
5
L
Set
4,203
420
26
3
0
174,703
3
L
Chronos
4,582
458
42
4
0
170,521
3
L
Neith
4,072
407
23
2
0
175,843
0
L
Yemoja
4,920
492
16
2
0
184,083
2
L
Kukulkan
5,802
580
79
8
0
179,434
7
W
Agni
6,037
604
58
6
0
224,579
4
W
Izanami
5,830
583
68
7
0
173,430
1
W
Awilix
7,341
734
90
9
0
239,531
1
W
Kuzenbo
5,654
565
35
4
0
198,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role