Player Matchup

Khepri
Khepri
Groktorx
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,600 Elo+
Party 1
Rama
Rama
HouYiOnlyFans
Rama
Level 160
God Stats
7W - 5L
1,595 SR
Queue Stats
37W - 43L
1,545 Elo+
Solo
Discordia
Discordia
Jðker
Discordia
Level 160
God Stats
2W - 5L
1,314 SR
Queue Stats
189W - 150L
1,593 Elo+
Party 1
Medusa
Medusa
Killitoris
Medusa
Level 148
God Stats
16W - 17L
1,649 SR
Queue Stats
180W - 160L
1,554 Elo+
Party 1
Geb
Geb
N3oX
Geb
Level 127
God Stats
1W - 4L
1,593 SR
Queue Stats
70W - 62L
1,562 Elo+
Party 1
Team Averages
Level 143
1,530 SR
1,571 Elo+

VS

Team Averages
Level 124
1,580 SR
1,512 Elo+
Hachiman
Hachiman
Angrathul
Hachiman
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 210L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
Celcus
Kuzenbo
Level 108
God Stats
14W - 7L
1,698 SR
Queue Stats
183W - 141L
1,511 Elo+
Party 2
Tyr
Tyr
Paddingtoñ
Tyr
Level 155
God Stats
22W - 22L
1,537 SR
Queue Stats
442W - 506L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
Ransagast
Zhong Kui
Level 106
God Stats
7W - 9L
1,484 SR
Queue Stats
107W - 108L
1,483 Elo+
Party 2
Fenrir
Fenrir
chocobar2
Fenrir
Level 127
God Stats
23W - 10L
1,681 SR
Queue Stats
236W - 227L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Groktorx
Khepri
16
1 / 5 / 9
10,560
704
5,568
14,272
20,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 6 / 5
11,141
743
16,260
16,761
6,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Jðker
Discordia
17
4 / 4 / 4
10,753
717
14,063
10,954
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Killitoris
Medusa
15
2 / 7 / 7
9,738
649
12,293
13,885
5,748
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
N3oX
Geb
15
2 / 6 / 8
9,672
645
12,746
20,233
23,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Angrathul
Hachiman
17
1 / 4 / 12
10,523
702
10,157
9,730
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Celcus
Kuzenbo
18
8 / 2 / 13
13,358
891
10,836
16,708
24,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 1 / 17
12,330
822
19,124
19,323
20,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Ransagast
Zhong Kui
18
5 / 4 / 12
12,146
810
12,506
15,470
11,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
chocobar2
Fenrir
19
10 / 2 / 9
13,148
877
16,106
16,926
10,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
13
Kills
28
28
Deaths
13
33
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Angrathul
Hachiman
1
4
12
1.75
W
Kuzenbo
Celcus
Kuzenbo
8
2
13
7.25
L
Khepri
Groktorx
Khepri
1
5
9
1.1
L
4
6
5
1.08
L
Discordia
Jðker
Discordia
4
4
4
1.5
L
Medusa
Killitoris
Medusa
2
7
7
0.79
L
Geb
N3oX
Geb
2
6
8
1
W
4
1
17
12.5
W
Zhong Kui
Ransagast
Zhong Kui
5
4
12
2.75
W
Fenrir
chocobar2
Fenrir
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,930
Damage
68,729
76,105
Taken
78,157
60,824
Mitigated
70,877
9,902
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Angrathul
Hachiman
10,157
3,483
0
392
9,730
4,463
3,499
4,859
4,713
0
39,162
W
Kuzenbo
Celcus
Kuzenbo
10,836
2,714
0
1,081
16,708
24,378
567
6,492
9,802
23,254
0
L
Khepri
Groktorx
Khepri
5,568
190
2,058
1,105
14,272
20,029
0
5,035
8,999
13,867
0
L
16,260
9,108
0
3,058
16,761
6,911
350
7,081
9,545
0
52,542
L
Discordia
Jðker
Discordia
14,063
686
0
859
10,954
4,714
174
3,134
7,625
47,664
0
L
Medusa
Killitoris
Medusa
12,293
7,121
0
1,455
13,885
5,748
0
3,716
10,019
0
37,709
L
Geb
N3oX
Geb
12,746
762
0
1,367
20,233
23,422
1
7,072
12,575
25,817
0
W
19,124
2,910
0
6,660
19,323
20,009
99
8,626
10,347
9,555
40,122
W
Zhong Kui
Ransagast
Zhong Kui
12,506
786
0
3,947
15,470
11,145
1,356
6,127
9,171
36,794
0
W
Fenrir
chocobar2
Fenrir
16,106
3,764
0
3,515
16,926
10,882
2,119
5,602
11,197
0
45,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,864
Gold Earned
61,505
291
Minions Killed
332
5
Camps Cleared
10
1,365,738
Distance Traveled
1,534,961
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,523
702
93
6
4
266,082
0
W
Kuzenbo
13,358
891
20
1
0
332,999
5
L
Khepri
10,560
704
27
2
0
282,256
1
L
Rama
11,141
743
101
7
2
248,182
1
L
Discordia
10,753
717
82
5
2
283,114
5
L
Medusa
9,738
649
58
4
0
265,539
0
L
Geb
9,672
645
23
2
1
286,647
7
W
Tyr
12,330
822
68
5
2
324,848
2
W
Zhong Kui
12,146
810
78
5
1
287,958
1
W
Fenrir
13,148
877
73
5
3
323,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role