Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HairyPoppinss
Merlin
Level 66
God Stats
6W - 10L
1,345 SR
Queue Stats
216W - 266L
1,407 Elo+
Party 2
Ra
Ra
MeatyPRINCE16
Ra
Level 89
God Stats
5W - 0L
1,684 SR
Queue Stats
617W - 630L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
Skaarrs
Cabrakan
Level 66
God Stats
3W - 1L
1,826 SR
Queue Stats
265W - 248L
1,448 Elo+
Solo
Fenrir
Fenrir
looney25
Fenrir
Level 128
God Stats
1W - 0L
1,812 SR
Queue Stats
31W - 31L
1,493 Elo+
Solo
Team Averages
Level 91
1,634 SR
1,455 Elo+

VS

Team Averages
Level 96
1,601 SR
1,454 Elo+
Skadi
Skadi
ChronTonz
Skadi
Level 104
God Stats
1W - 3L
1,350 SR
Queue Stats
52W - 69L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
MESS FETT
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 106L
1,379 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SiXXX6
Ah Muzen Cab
Level 143
God Stats
2W - 1L
2,038 SR
Queue Stats
106W - 124L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
fishermansam-
Xbalanque
Level 53
God Stats
2W - 1L
1,617 SR
Queue Stats
123W - 140L
1,382 Elo+
Solo
Terra
Terra
zipper_belly
Terra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
6 / 4 / 14
12,152
760
24,862
17,859
8,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 2 / 15
10,936
684
12,884
12,981
5,010
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 14
12,368
773
23,424
11,843
4,988
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Skaarrs
Cabrakan
17
2 / 3 / 16
10,514
657
12,526
17,825
23,661
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
looney25
Fenrir
18
5 / 4 / 17
11,215
701
13,695
15,043
14,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChronTonz
Skadi
16
0 / 8 / 9
9,821
614
12,275
17,596
5,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
MESS FETT
Zhong Kui
16
3 / 6 / 5
10,747
672
9,805
15,901
9,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
SiXXX6
Ah Muzen Cab
20
7 / 3 / 5
11,907
744
20,674
22,717
9,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
fishermansam-
Xbalanque
18
4 / 3 / 6
11,170
698
16,123
13,869
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 8
10,614
663
7,754
29,734
31,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
24
Kills
14
14
Deaths
24
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
4
14
3.25
L
Skadi
ChronTonz
Skadi
0
8
9
0.56
W
4
2
15
5.75
L
Zhong Kui
MESS FETT
Zhong Kui
3
6
5
0.92
W
7
1
14
14
L
Ah Muzen Cab
SiXXX6
Ah Muzen Cab
7
3
5
3.17
W
Cabrakan
Skaarrs
Cabrakan
2
3
16
3.33
L
Xbalanque
fishermansam-
Xbalanque
4
3
6
2.33
W
Fenrir
looney25
Fenrir
5
4
17
3.38
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,391
Damage
66,631
75,551
Taken
99,817
56,588
Mitigated
61,897
40,547
Healing
38,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,862
706
2,368
8,675
17,859
8,119
1,610
3,795
14,064
43,773
0
L
Skadi
ChronTonz
Skadi
12,275
4,744
3,047
1,252
17,596
5,291
389
13,599
3,997
0
24,177
W
12,884
839
3,880
2,886
12,981
5,010
296
3,607
9,374
26,207
0
L
Zhong Kui
MESS FETT
Zhong Kui
9,805
1,315
2,481
1,143
15,901
9,583
452
12,751
3,150
20,971
0
W
23,424
1,871
6,526
3,707
11,843
4,988
763
3,233
8,610
69,605
0
L
Ah Muzen Cab
SiXXX6
Ah Muzen Cab
20,674
9,007
1,234
9,344
22,717
9,392
1,577
16,515
6,202
0
49,835
W
Cabrakan
Skaarrs
Cabrakan
12,526
1,083
1,585
4,603
17,825
23,661
667
4,813
13,012
16,431
0
L
Xbalanque
fishermansam-
Xbalanque
16,123
5,070
363
482
13,869
6,388
1,091
9,952
3,917
0
35,302
W
Fenrir
looney25
Fenrir
13,695
2,368
4,174
2,143
15,043
14,810
1,288
2,111
12,932
1,077
18,701
L
7,754
1,239
8,877
10,433
29,734
31,243
924
21,252
8,482
15,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,185
Gold Earned
54,259
206
Minions Killed
183
0
Camps Cleared
0
1,368,328
Distance Traveled
1,370,624
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,152
760
67
4
0
254,304
1
L
Skadi
9,821
614
15
1
0
246,873
0
W
Merlin
10,936
684
30
2
0
280,817
0
L
Zhong Kui
10,747
672
28
2
0
260,410
0
W
Ra
12,368
773
88
6
0
291,547
0
L
Ah Muzen Cab
11,907
744
70
4
0
276,655
0
W
Cabrakan
10,514
657
6
0
0
260,926
0
L
Xbalanque
11,170
698
56
4
0
289,242
1
W
Fenrir
11,215
701
15
1
0
280,734
1
L
Terra
10,614
663
14
1
0
297,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role