Player Matchup

Loki
Loki
ASmoteRock
Loki
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 14L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Dewtality
Danzaburou
Level 17
God Stats
5W - 4L
1,620 SR
Queue Stats
9W - 11L
1,421 Elo+
Party 3
Ymir
Ymir
Sacksau
Ymir
Level 28
God Stats
12W - 15L
1,509 SR
Queue Stats
66W - 56L
1,577 Elo+
Party 3
Bellona
Bellona
Smouk92appple
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Solo
Olorun
Olorun
cofor
Olorun
Level 16
God Stats
1W - 1L
1,765 SR
Queue Stats
4W - 7L
1,364 Elo+
Party 3
Team Averages
Level 18
1,579 SR
1,423 Elo+

VS

Team Averages
Level 23
1,474 SR
1,345 Elo+
Arachne
Arachne
IDruGI
Arachne
Level 22
God Stats
10W - 4L
1,543 SR
Queue Stats
22W - 27L
1,317 Elo+
Party 1
Hachiman
Hachiman
SteelWAv
Hachiman
Level 16
God Stats
3W - 3L
1,423 SR
Queue Stats
8W - 7L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cergo251
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,336 SR
Queue Stats
9W - 7L
1,395 Elo+
Party 2
Sun Wukong
Sun Wukong
vozo123
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,305 Elo+
Solo
Ymir
Ymir
zavet57
Ymir
Level 22
God Stats
14W - 6L
1,567 SR
Queue Stats
22W - 25L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 2
10,950
498
11,773
20,904
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Dewtality
Danzaburou
14
1 / 13 / 4
9,201
418
5,981
20,042
11,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Sacksau
Ymir
13
1 / 10 / 6
9,597
436
9,475
30,777
24,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
13
2 / 13 / 3
8,904
405
9,685
28,781
29,290
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
cofor
Olorun
14
1 / 5 / 0
8,963
407
2,695
9,594
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IDruGI
Arachne
20
14 / 1 / 9
13,735
624
18,324
17,800
11,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
SteelWAv
Hachiman
17
10 / 3 / 15
11,800
536
18,952
13,361
5,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
cergo251
Morgan Le Fay
19
19 / 1 / 12
13,608
619
32,523
14,676
6,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
vozo123
Sun Wukong
17
0 / 1 / 9
11,126
506
5,084
12,735
9,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
zavet57
Ymir
17
7 / 3 / 22
12,729
579
14,514
20,153
28,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
117
9
Kills
50
51
Deaths
9
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
L
Danzaburou
Dewtality
Danzaburou
1
13
4
0.23
W
Arachne
IDruGI
Arachne
14
1
9
18.5
L
Ymir
Sacksau
Ymir
1
10
6
0.4
L
Bellona
2
13
3
0.27
W
Hachiman
SteelWAv
Hachiman
10
3
15
5.83
W
Morgan Le Fay
cergo251
Morgan Le Fay
19
1
12
25
L
Olorun
cofor
Olorun
1
5
0
0.2
W
Sun Wukong
vozo123
Sun Wukong
0
1
9
4.5
W
Ymir
zavet57
Ymir
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,609
Damage
89,397
110,098
Taken
78,725
75,223
Mitigated
61,441
12,595
Healing
23,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,773
4,226
0
4,264
20,904
6,546
0
6,392
14,237
0
73,616
L
Danzaburou
Dewtality
Danzaburou
5,981
2,473
0
2,064
20,042
11,299
765
6,246
13,675
0
32,217
W
Arachne
IDruGI
Arachne
18,324
11,584
0
8,528
17,800
11,183
2,452
572
17,228
0
119,710
L
Ymir
Sacksau
Ymir
9,475
2,243
2,207
2,416
30,777
24,539
80
15,232
15,264
41,056
0
L
Bellona
9,685
3,097
0
142
28,781
29,290
45
13,412
14,807
0
31,893
W
Hachiman
SteelWAv
Hachiman
18,952
13,745
0
4,497
13,361
5,078
4,899
2,629
10,732
0
64,788
W
Morgan Le Fay
cergo251
Morgan Le Fay
32,523
5,357
0
3,734
14,676
6,856
3,459
1,634
13,042
74,853
0
L
Olorun
cofor
Olorun
2,695
1,340
101
1,401
9,594
3,549
0
4,361
5,021
37,335
5,154
W
Sun Wukong
vozo123
Sun Wukong
5,084
1,505
0
3,200
12,735
9,856
1,944
2,662
10,073
0
56,655
W
Ymir
zavet57
Ymir
14,514
2,466
0
3,488
20,153
28,468
911
4,254
15,899
46,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
62,998
379
Minions Killed
533
0
Camps Cleared
0
1,590,193
Distance Traveled
2,054,671
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,950
498
117
5
0
337,910
2
L
Danzaburou
9,201
418
48
2
0
290,585
0
W
Arachne
13,735
624
169
8
0
490,030
0
L
Ymir
9,597
436
58
3
0
359,711
3
L
Bellona
8,904
405
52
2
0
316,461
0
W
Hachiman
11,800
536
91
4
0
404,000
0
W
Morgan Le Fay
13,608
619
117
5
0
410,896
6
L
Olorun
8,963
407
104
5
0
285,526
0
W
Sun Wukong
11,126
506
99
5
0
376,313
3
W
Ymir
12,729
579
57
3
0
373,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role