Player Matchup

Anubis
Anubis
Astaroth_VADR
Anubis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 108L
1,448 Elo+
Solo
Hel
Hel
InverseTripod89
Hel
Level 156
God Stats
10W - 7L
1,565 SR
Queue Stats
1,132W - 1,157L
1,505 Elo+
Solo
Scylla
Scylla
Madjoker640
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,478 Elo+
Party 2
Bastet
Bastet
VvVJUICEWRLDVvV
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Party 2
Odin
Odin
mj_zombie210
Odin
Level 157
God Stats
0W - 3L
1,574 SR
Queue Stats
35W - 40L
1,535 Elo+
Party 2
Team Averages
Level 97
1,528 SR
1,503 Elo+

VS

Team Averages
Level 127
1,518 SR
1,513 Elo+
Ares
Ares
Fedora Tipton
Ares
Level 80
God Stats
1W - 0L
1,688 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sol
Sol
Melancholyism
Sol
Level 146
God Stats
2W - 0L
1,793 SR
Queue Stats
78W - 72L
1,484 Elo+
Party 1
Merlin
Merlin
SweetThooth
Merlin
Level 154
God Stats
11W - 6L
1,585 SR
Queue Stats
444W - 489L
1,479 Elo+
Solo
Aphrodite
Aphrodite
TheKingClown480
Aphrodite
Level 123
God Stats
1W - 2L
1,231 SR
Queue Stats
200W - 192L
1,566 Elo+
Solo
Nike
Nike
Yes Ornstein
Nike
Level 131
God Stats
1W - 0L
1,294 SR
Queue Stats
143W - 145L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
9,151
832
11,007
9,800
4,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 5
7,849
714
6,553
10,276
3,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
16
3 / 5 / 7
9,035
821
12,198
11,610
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 5 / 9
9,819
893
11,357
12,651
6,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 12
8,276
752
5,907
12,069
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
8,681
789
3,741
13,727
15,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
9 / 2 / 9
10,284
935
14,300
10,856
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
19
10 / 3 / 9
11,080
1,007
20,119
9,714
4,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
TheKingClown480
Aphrodite
16
0 / 3 / 11
8,944
813
3,385
12,420
11,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 4 / 13
9,862
897
9,087
16,618
15,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
15
Kills
23
23
Deaths
15
42
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
W
1
3
11
2.17
L
2
5
5
0.9
L
Scylla
3
5
7
1.3
W
9
2
9
6.75
W
Merlin
10
3
9
4.83
W
Aphrodite
TheKingClown480
Aphrodite
0
3
11
1.83
L
5
5
9
1.9
W
3
4
13
2.38
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,022
Damage
50,632
56,406
Taken
63,335
30,022
Mitigated
50,209
20,749
Healing
26,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,007
212
984
2,893
9,800
4,349
278
6,753
3,047
25,855
0
W
3,741
234
1,167
700
13,727
15,693
329
7,347
6,380
10,378
0
L
6,553
224
6,732
3,288
10,276
3,830
0
7,949
2,327
14,268
0
L
Scylla
12,198
307
381
1,749
11,610
3,697
0
8,689
2,921
28,730
0
W
14,300
2,253
90
2,146
10,856
3,625
3,392
5,596
5,260
30,957
0
W
Merlin
20,119
968
998
1,396
9,714
4,600
1,049
4,358
5,356
39,076
0
W
Aphrodite
TheKingClown480
Aphrodite
3,385
654
6,133
6,288
12,420
11,186
760
8,282
4,138
18,043
0
L
11,357
3,118
84
2,783
12,651
6,349
0
10,769
1,882
0
15,882
W
9,087
353
3,600
4,011
16,618
15,105
54
5,462
11,156
2,778
12,471
L
5,907
638
588
1,267
12,069
11,797
0
8,661
3,408
2,851
8,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
48,851
106
Minions Killed
126
0
Camps Cleared
0
1,010,946
Distance Traveled
1,066,222
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,151
832
39
4
0
193,849
2
W
Ares
8,681
789
11
1
0
194,385
0
L
Hel
7,849
714
11
1
0
179,603
0
L
Scylla
9,035
821
40
4
0
215,170
0
W
Sol
10,284
935
40
4
0
220,355
1
W
Merlin
11,080
1,007
40
4
0
218,774
2
W
Aphrodite
8,944
813
26
2
0
217,527
4
L
Bastet
9,819
893
4
0
0
217,798
0
W
Nike
9,862
897
9
1
0
215,181
0
L
Odin
8,276
752
12
1
0
204,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role