Player Matchup

Olorun
Olorun
Guille_RJ_74
Olorun
Level 29
God Stats
3W - 3L
1,371 SR
Queue Stats
27W - 39L
1,274 Elo+
Solo
Arachne
Arachne
Iambroke22
Arachne
Level 14
God Stats
11W - 18L
1,321 SR
Queue Stats
12W - 20L
1,254 Elo+
Solo
Hades
Hades
Sgt_Odd-Ballx
Hades
Level 26
God Stats
15W - 11L
1,624 SR
Queue Stats
57W - 58L
1,379 Elo+
Solo
Chiron
Chiron
TinMarty169
Chiron
Level 26
God Stats
6W - 7L
1,432 SR
Queue Stats
20W - 40L
1,260 Elo+
Solo
Ares
Ares
saque28
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,449 SR
1,333 Elo+

VS

Team Averages
Level 12
1,440 SR
1,426 Elo+
Hades
Hades
ButeryBizkts
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,394 Elo+
Party 1
Bakasura
Bakasura
Glenorz
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,339 Elo+
Solo
Geb
Geb
XL5000 boi
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
d0nut man57
Bacchus
Level 15
God Stats
0W - 2L
1,198 SR
Queue Stats
2W - 2L
1,394 Elo+
Party 1
Neith
Neith
e1r1a2
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
6 / 7 / 6
10,069
530
12,509
20,655
6,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Iambroke22
Arachne
16
16 / 2 / 5
11,360
598
15,287
13,879
6,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
15 / 1 / 10
10,995
579
14,161
13,892
7,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
6 / 1 / 7
10,771
567
7,818
11,368
4,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
saque28
Ares
12
4 / 8 / 13
9,836
518
8,491
18,396
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 8 / 5
10,338
544
19,950
23,381
11,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Glenorz
Bakasura
11
2 / 15 / 4
7,516
396
3,807
18,845
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
0 / 6 / 2
5,777
304
1,053
5,188
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
d0nut man57
Bacchus
12
4 / 7 / 6
8,224
433
11,193
15,676
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
e1r1a2
Neith
8
1 / 15 / 0
6,285
331
3,339
12,386
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
47
Kills
16
19
Deaths
51
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
9
8
5
1.44
L
Bakasura
Glenorz
Bakasura
2
15
4
0.27
W
Olorun
6
7
6
1.29
W
Arachne
Iambroke22
Arachne
16
2
5
9.25
W
15
1
10
20
W
Chiron
6
1
7
9.5
L
0
6
2
0.17
L
Bacchus
d0nut man57
Bacchus
4
7
6
1
L
Neith
e1r1a2
Neith
1
15
0
0.07
W
Ares
saque28
Ares
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,266
Damage
39,342
78,190
Taken
75,476
42,716
Mitigated
33,152
33,545
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,950
3,062
631
5,942
23,381
11,971
785
13,202
10,179
49,796
0
L
Bakasura
Glenorz
Bakasura
3,807
2,101
0
1,873
18,845
7,200
23
7,541
11,304
0
14,000
W
Olorun
12,509
6,583
222
10,175
20,655
6,970
2,375
8,849
10,405
63,732
0
W
Arachne
Iambroke22
Arachne
15,287
10,642
560
5,159
13,879
6,351
2,935
4,194
9,583
0
62,892
W
14,161
2,225
921
7,714
13,892
7,410
5,868
5,559
8,197
41,965
0
W
Chiron
7,818
4,606
1,271
6,734
11,368
4,266
5,297
3,881
7,487
0
61,121
L
1,053
111
0
500
5,188
1,943
0
1,588
3,600
5,674
0
L
Bacchus
d0nut man57
Bacchus
11,193
2,457
0
0
15,676
7,413
128
9,230
6,446
25,923
0
L
Neith
e1r1a2
Neith
3,339
1,796
0
306
12,386
4,625
0
3,600
8,786
0
17,135
W
Ares
saque28
Ares
8,491
1,769
0
789
18,396
17,719
817
9,445
8,901
20,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
38,140
410
Minions Killed
161
0
Camps Cleared
0
1,683,416
Distance Traveled
1,193,158
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,338
544
82
4
0
274,446
1
L
Bakasura
7,516
396
22
1
0
312,864
0
W
Olorun
10,069
530
80
4
0
310,917
2
W
Arachne
11,360
598
114
6
0
371,318
2
W
Hades
10,995
579
62
3
0
337,552
0
W
Chiron
10,771
567
126
7
0
333,924
2
L
Geb
5,777
304
12
1
0
131,101
0
L
Bacchus
8,224
433
22
1
0
310,305
3
L
Neith
6,285
331
23
1
0
164,442
0
W
Ares
9,836
518
28
1
0
329,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role