Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Lucasa_090
Ra
Level 26
God Stats
2W - 0L
1,583 SR
Queue Stats
37W - 10L
1,666 Elo+
Party 1
Achilles
Achilles
pepefrois
Achilles
Level 107
God Stats
8W - 1L
1,906 SR
Queue Stats
139W - 107L
1,527 Elo+
Party 1
Team Averages
Level 97
1,663 SR
1,564 Elo+

VS

Team Averages
Level 30
1,579 SR
1,436 Elo+
Ares
Ares
MangoKid2006
Ares
Level 51
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 4L
1,607 Elo+
Party 2
Olorun
Olorun
Rican305Miami
Olorun
Level 28
God Stats
5W - 8L
1,518 SR
Queue Stats
17W - 38L
1,203 Elo+
Party 2
Nox
Nox
gothlady12
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 1 / 13
8,550
777
11,643
8,439
3,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 6
7,811
710
4,707
2,635
941
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
pepefrois
Achilles
13
9 / 2 / 7
8,802
800
7,606
11,104
11,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
8,550
777
9,089
12,488
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 0
5,970
543
2,269
8,186
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 0
6,023
548
1,529
7,335
2,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
3
3
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
13
10.5
W
4
0
6
7
L
3
4
0
0.75
L
0
6
0
0
L
0
7
0
0
W
Achilles
pepefrois
Achilles
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
12,887
22,178
Taken
28,009
15,518
Mitigated
12,804
7,998
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,643
3,486
0
1,686
8,439
3,438
943
4,328
4,111
0
38,285
W
4,707
881
1,631
827
2,635
941
699
1,824
811
23,966
0
L
9,089
922
0
2,776
12,488
7,657
0
2,506
9,536
23,151
0
L
2,269
693
179
785
8,186
2,926
0
2,261
5,876
9,120
740
L
1,529
836
0
221
7,335
2,221
0
288
6,898
7,039
0
W
Achilles
pepefrois
Achilles
7,606
1,813
264
3,590
11,104
11,139
661
6,900
4,204
0
15,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,163
Gold Earned
20,543
125
Minions Killed
61
10
Camps Cleared
2
530,823
Distance Traveled
448,673
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,550
777
54
5
5
212,399
3
W
Ra
7,811
710
50
5
3
123,947
0
L
Ares
8,550
777
33
3
1
186,883
2
L
Olorun
5,970
543
17
2
1
129,879
6
L
Nox
6,023
548
11
1
0
131,911
0
W
Achilles
8,802
800
21
2
2
194,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role