Player Matchup

Zeus
Zeus
Elijahvander
Zeus
Level 11
God Stats
16W - 4L
1,780 SR
Queue Stats
17W - 5L
1,633 Elo+
Party 1
Cupid
Cupid
Howard3889
Cupid
Level 13
God Stats
5W - 3L
1,610 SR
Queue Stats
20W - 22L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Mysteriousxly
Sun Wukong
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
SakaMatt
Anubis
Level 26
God Stats
4W - 5L
1,353 SR
Queue Stats
82W - 58L
1,534 Elo+
Party 1
Ymir
Ymir
shoedominator
Ymir
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 10L
1,460 Elo+
Party 1
Team Averages
Level 12
1,549 SR
1,536 Elo+

VS

Team Averages
Level 23
1,497 SR
1,412 Elo+
Kukulkan
Kukulkan
BigHuff
Kukulkan
Level 3
God Stats
10W - 6L
1,636 SR
Queue Stats
63W - 56L
1,593 Elo+
Party 2
Amaterasu
Amaterasu
DrBuckshots
Amaterasu
Level 82
God Stats
0W - 2L
1,421 SR
Queue Stats
58W - 50L
1,281 Elo+
Party 2
Zeus
Zeus
MusculosoPijon
Zeus
Level 19
God Stats
12W - 13L
1,557 SR
Queue Stats
59W - 48L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Tagenishi
Cthulhu
Level 5
God Stats
3W - 4L
1,492 SR
Queue Stats
6W - 6L
1,389 Elo+
Solo
Nemesis
Nemesis
rtzdzfzrftu
Nemesis
Level 8
God Stats
6W - 11L
1,380 SR
Queue Stats
7W - 18L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 10
11,796
1,180
12,815
10,556
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
17
7 / 1 / 13
11,551
1,155
16,455
10,888
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Mysteriousxly
Sun Wukong
17
0 / 1 / 12
9,509
951
4,382
11,094
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
SakaMatt
Anubis
16
2 / 5 / 12
9,847
985
7,249
9,833
4,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 15
11,328
1,133
3,855
15,776
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

214

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigHuff
Kukulkan
17
0 / 2 / 7
10,569
1,057
11,895
4,839
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DrBuckshots
Amaterasu
16
4 / 8 / 6
10,895
1,090
9,980
18,373
11,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
7 / 0 / 4
12,160
1,216
24,697
7,236
2,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Tagenishi
Cthulhu
14
0 / 3 / 1
8,354
835
1,464
3,719
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
rtzdzfzrftu
Nemesis
15
2 / 9 / 3
9,666
967
6,625
15,052
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
22
Kills
13
13
Deaths
22
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigHuff
Kukulkan
0
2
7
1.75
L
Amaterasu
DrBuckshots
Amaterasu
4
8
6
0.88
W
9
5
10
2.8
W
Cupid
7
1
13
13.5
L
7
0
4
9
W
Sun Wukong
Mysteriousxly
Sun Wukong
0
1
12
6
W
Anubis
SakaMatt
Anubis
2
5
12
1.6
L
Cthulhu
Tagenishi
Cthulhu
0
3
1
0.17
L
Nemesis
rtzdzfzrftu
Nemesis
2
9
3
0.39
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,756
Damage
54,661
58,147
Taken
49,219
35,447
Mitigated
23,204
6,218
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigHuff
Kukulkan
11,895
1,688
0
125
4,839
1,763
0
1,481
3,228
43,983
0
L
Amaterasu
DrBuckshots
Amaterasu
9,980
4,426
0
2,077
18,373
11,867
0
11,179
6,779
0
19,123
W
12,815
3,553
0
555
10,556
3,827
0
6,576
3,898
39,825
0
W
Cupid
16,455
8,969
1,745
1,581
10,888
4,002
0
4,948
5,792
0
41,917
L
24,697
1,760
0
2,911
7,236
2,123
0
2,691
4,272
66,444
0
W
Sun Wukong
Mysteriousxly
Sun Wukong
4,382
836
0
476
11,094
7,497
0
8,655
2,279
90
12,532
W
Anubis
SakaMatt
Anubis
7,249
715
0
865
9,833
4,551
0
6,150
3,639
15,828
0
L
Cthulhu
Tagenishi
Cthulhu
1,464
0
0
127
3,719
1,075
0
2,146
1,412
5,504
0
L
Nemesis
rtzdzfzrftu
Nemesis
6,625
2,080
0
1,876
15,052
6,376
0
5,797
8,982
0
12,285
W
3,855
881
0
996
15,776
15,570
0
11,115
4,483
17,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
51,644
194
Minions Killed
214
5
Camps Cleared
9
975,501
Distance Traveled
772,213
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,569
1,057
95
10
1
169,022
1
L
Amaterasu
10,895
1,090
7
1
3
201,171
0
W
Zeus
11,796
1,180
54
5
2
187,199
0
W
Cupid
11,551
1,155
65
7
1
201,132
0
L
Zeus
12,160
1,216
87
9
3
213,973
3
W
Sun Wukong
9,509
951
17
2
1
219,530
0
W
Anubis
9,847
985
26
3
1
171,348
0
L
Cthulhu
8,354
835
11
1
0
53,683
0
L
Nemesis
9,666
967
14
1
2
134,364
0
W
Ymir
11,328
1,133
32
3
0
196,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role