Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BadNbougie
Morgan Le Fay
Level 18
God Stats
1W - 3L
1,581 SR
Queue Stats
11W - 12L
1,390 Elo+
Solo
Awilix
Awilix
SlickCalf487565
Awilix
Level 28
God Stats
10W - 8L
1,481 SR
Queue Stats
51W - 44L
1,449 Elo+
Solo
Bellona
Bellona
lordfontolroy
Bellona
Level 29
God Stats
2W - 0L
1,749 SR
Queue Stats
28W - 24L
1,467 Elo+
Solo
Mulan
Mulan
xl-YouR_H4t3r-_-
Mulan
Level 24
God Stats
2W - 1L
1,524 SR
Queue Stats
30W - 49L
1,305 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,422 Elo+

VS

Team Averages
Level 18
1,458 SR
1,442 Elo+
Arachne
Arachne
CamMasta81OH
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
FlamingoEnFuoco
Nemesis
Level 28
God Stats
5W - 5L
1,555 SR
Queue Stats
89W - 89L
1,405 Elo+
Solo
Chronos
Chronos
Isaaaaa9533
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
malakhidgr8t
Gilgamesh
Level 16
God Stats
6W - 13L
1,412 SR
Queue Stats
13W - 16L
1,336 Elo+
Solo
Izanami
Izanami
x3V1LxShadow
Izanami
Level 26
God Stats
0W - 3L
1,322 SR
Queue Stats
8W - 13L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 3 / 0
5,244
477
847
5,403
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
BadNbougie
Morgan Le Fay
11
12 / 0 / 2
7,272
661
9,063
4,980
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
7 / 0 / 4
6,751
614
2,648
4,501
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
10
4 / 0 / 2
6,287
572
3,437
6,601
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8
0 / 0 / 1
5,127
466
1,351
4,898
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CamMasta81OH
Arachne
7
0 / 4 / 0
4,362
397
596
5,187
1,259
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 6 / 0
5,345
486
3,096
8,125
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Isaaaaa9533
Chronos
8
0 / 10 / 0
4,492
408
981
7,892
2,389
Gilgamesh
malakhidgr8t
Gilgamesh
8
0 / 4 / 0
4,953
450
2,263
6,590
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
x3V1LxShadow
Izanami
8
2 / 1 / 0
5,178
471
2,237
3,828
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
24
Kills
2
3
Deaths
25
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
3
0
0.33
W
Morgan Le Fay
BadNbougie
Morgan Le Fay
12
0
2
13
L
Arachne
CamMasta81OH
Arachne
0
4
0
0
L
0
6
0
0
L
Chronos
Isaaaaa9533
Chronos
0
10
0
0
W
7
0
4
9
W
Bellona
4
0
2
5
L
Gilgamesh
malakhidgr8t
Gilgamesh
0
4
0
0
L
Izanami
x3V1LxShadow
Izanami
2
1
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
9,173
26,383
Taken
31,622
14,770
Mitigated
11,639
7,119
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
847
591
0
615
5,403
1,314
84
155
5,248
0
26,026
W
Morgan Le Fay
BadNbougie
Morgan Le Fay
9,063
1,771
0
1,471
4,980
1,793
686
765
4,179
28,638
0
L
Arachne
CamMasta81OH
Arachne
596
419
0
374
5,187
1,259
244
597
4,542
0
7,804
L
3,096
1,028
0
1,377
8,125
3,116
0
2,074
5,865
0
33,187
L
Chronos
Isaaaaa9533
Chronos
981
623
0
171
7,892
2,389
0
4,589
2,865
11,214
0
W
2,648
1,414
0
1,492
4,501
1,511
20
266
4,235
0
24,396
W
Bellona
3,437
1,109
0
2,654
6,601
6,149
739
406
5,971
0
28,305
L
Gilgamesh
malakhidgr8t
Gilgamesh
2,263
595
0
279
6,590
3,511
204
1,007
5,459
3,114
17,988
L
Izanami
x3V1LxShadow
Izanami
2,237
910
0
72
3,828
1,364
756
0
3,828
0
21,189
W
1,351
87
127
760
4,898
4,003
0
207
4,691
0
21,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
24,330
262
Minions Killed
181
0
Camps Cleared
0
1,028,375
Distance Traveled
1,001,737
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,244
477
48
4
0
193,942
0
W
Morgan Le Fay
7,272
661
55
5
0
220,719
0
L
Arachne
4,362
397
18
2
0
188,012
1
L
Nemesis
5,345
486
66
6
0
220,332
1
L
Chronos
4,492
408
14
1
0
181,302
0
W
Awilix
6,751
614
61
6
0
232,559
0
W
Bellona
6,287
572
60
5
0
171,361
4
L
Gilgamesh
4,953
450
43
4
0
200,809
0
L
Izanami
5,178
471
40
4
0
211,282
0
W
Mulan
5,127
466
38
3
0
209,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role