Player Matchup

Agni
Agni
AcCex
Agni
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,447 Elo+
Party 1
Anhur
Anhur
Mevan97
Anhur
Level 49
God Stats
3W - 8L
1,188 SR
Queue Stats
157W - 191L
1,430 Elo+
Party 2
Anubis
Anubis
Niko2424
Anubis
Level 68
God Stats
167W - 156L
1,558 SR
Queue Stats
326W - 361L
1,516 Elo+
Party 2
Geb
Geb
PazVinnie
Geb
Level 22
God Stats
12W - 10L
1,521 SR
Queue Stats
33W - 33L
1,478 Elo+
Party 1
Bastet
Bastet
sidaad
Bastet
Level 66
God Stats
45W - 23L
1,696 SR
Queue Stats
181W - 213L
1,555 Elo+
Party 2
Team Averages
Level 60
1,492 SR
1,485 Elo+

VS

Team Averages
Level 44
1,550 SR
1,450 Elo+
Ra
Ra
BurntPaddy
Ra
Level 41
God Stats
1W - 3L
1,521 SR
Queue Stats
91W - 94L
1,473 Elo+
Party 4
Anhur
Anhur
D0n43Sk0Y
Anhur
Level 27
God Stats
1W - 1L
1,730 SR
Queue Stats
54W - 55L
1,471 Elo+
Party 3
Kali
Kali
Honeybadged97
Kali
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,480 Elo+
Party 4
Yemoja
Yemoja
Veli7obe
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 139L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
gluecksmaedchen
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 116L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AcCex
Agni
13
4 / 0 / 5
7,450
745
6,110
5,103
1,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Mevan97
Anhur
11
1 / 0 / 3
6,164
616
2,776
4,907
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Niko2424
Anubis
13
4 / 1 / 0
7,474
747
7,719
5,626
2,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 1 / 6
5,361
536
2,102
6,302
2,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
sidaad
Bastet
11
9 / 2 / 1
7,055
706
7,044
6,871
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,735
574
2,756
6,555
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
D0n43Sk0Y
Anhur
8
1 / 3 / 1
5,110
511
4,240
7,255
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
5,506
551
3,173
7,792
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Veli7obe
Yemoja
7
0 / 2 / 0
4,712
471
1,914
6,571
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 1
4,635
464
1,581
6,896
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
3
4
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
AcCex
Agni
4
0
5
6.5
L
1
5
2
0.4
L
Anhur
D0n43Sk0Y
Anhur
1
3
1
0.5
L
1
4
1
0.38
W
Anhur
Mevan97
Anhur
1
0
3
2.5
W
Anubis
Niko2424
Anubis
4
1
0
4
W
0
1
6
3
L
Yemoja
Veli7obe
Yemoja
0
2
0
0
L
0
4
1
0.13
W
Bastet
sidaad
Bastet
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
13,664
28,809
Taken
35,069
9,624
Mitigated
12,346
13,177
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
AcCex
Agni
6,110
628
0
3,691
5,103
1,491
380
1,134
3,809
51,112
0
L
2,756
337
282
1,381
6,555
2,046
0
3,454
3,101
33,489
0
L
Anhur
D0n43Sk0Y
Anhur
4,240
1,769
0
2,136
7,255
1,656
0
1,229
6,026
0
26,679
L
3,173
1,015
0
2,190
7,792
2,264
0
4,689
3,103
0
25,060
W
Anhur
Mevan97
Anhur
2,776
974
0
1,991
4,907
1,022
964
568
4,339
0
33,178
W
Anubis
Niko2424
Anubis
7,719
536
0
2,192
5,626
2,314
245
1,341
3,960
45,342
0
W
2,102
485
0
1,343
6,302
2,857
0
2,229
4,021
5,745
0
L
Yemoja
Veli7obe
Yemoja
1,914
861
628
1,077
6,571
3,334
0
2,041
4,530
8,174
0
L
1,581
86
22
1,863
6,896
3,046
0
4,518
2,378
13,749
0
W
Bastet
sidaad
Bastet
7,044
1,147
0
3,960
6,871
1,940
0
412
6,429
0
37,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
25,698
377
Minions Killed
221
0
Camps Cleared
0
1,027,807
Distance Traveled
981,229
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,450
745
111
11
0
215,432
3
L
Ra
5,735
574
77
8
0
215,838
2
L
Anhur
5,110
511
52
5
0
167,607
1
L
Kali
5,506
551
52
5
0
220,565
0
W
Anhur
6,164
616
79
8
0
177,399
2
W
Anubis
7,474
747
107
11
0
182,277
4
W
Geb
5,361
536
5
1
0
224,270
5
L
Yemoja
4,712
471
14
1
0
192,760
1
L
Cthulhu
4,635
464
26
3
0
184,459
0
W
Bastet
7,055
706
75
8
0
228,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role