Player Matchup

Osiris
Osiris
LimpRamenNoodle
Osiris
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 43L
1,230 Elo+
Solo
Zeus
Zeus
LunairZz
Zeus
Level 87
God Stats
2W - 0L
1,603 SR
Queue Stats
32W - 22L
1,607 Elo+
Party 1
Merlin
Merlin
M4RV1N_R4
Merlin
Level 28
God Stats
5W - 4L
1,492 SR
Queue Stats
22W - 29L
1,364 Elo+
Solo
Cliodhna
Cliodhna
TeCkAddicT
Cliodhna
Level 29
God Stats
2W - 3L
1,327 SR
Queue Stats
60W - 46L
1,594 Elo+
Solo
Cupid
Cupid
xvSmerfyvx
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,484 SR
1,459 Elo+

VS

Team Averages
Level 17
1,538 SR
1,439 Elo+
Aphrodite
Aphrodite
DarthBabyT55
Aphrodite
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 25L
1,409 Elo+
Solo
Khepri
Khepri
MateoCD
Khepri
Level 29
God Stats
2W - 1L
1,514 SR
Queue Stats
16W - 19L
1,290 Elo+
Party 2
Neith
Neith
MorphinCat
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TruckerJay1804
Gilgamesh
Level 6
God Stats
0W - 2L
1,780 SR
Queue Stats
6W - 3L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
soulslasher1s
Tsukuyomi
Level 29
God Stats
2W - 5L
1,394 SR
Queue Stats
13W - 16L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,742
455
3,495
9,927
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
14
7 / 4 / 10
9,575
563
15,479
8,420
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
M4RV1N_R4
Merlin
12
2 / 5 / 2
8,031
472
3,306
7,769
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
TeCkAddicT
Cliodhna
13
5 / 3 / 5
8,901
524
8,789
7,494
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
17
12 / 3 / 7
10,798
635
12,058
10,778
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarthBabyT55
Aphrodite
13
4 / 2 / 2
7,958
468
2,141
8,164
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
MateoCD
Khepri
9
0 / 6 / 6
6,857
403
2,228
11,890
7,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
9
0 / 9 / 4
6,211
365
2,910
10,153
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TruckerJay1804
Gilgamesh
17
9 / 1 / 3
10,588
623
9,924
12,640
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
soulslasher1s
Tsukuyomi
13
7 / 10 / 1
8,102
477
6,969
16,925
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
27
Kills
20
21
Deaths
28
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DarthBabyT55
Aphrodite
4
2
2
2.5
W
1
6
1
0.25
W
Zeus
7
4
10
3
W
Merlin
M4RV1N_R4
Merlin
2
5
2
0.6
L
Khepri
MateoCD
Khepri
0
6
6
0.5
L
Neith
0
9
4
0.22
W
Cliodhna
TeCkAddicT
Cliodhna
5
3
5
2.5
L
Gilgamesh
TruckerJay1804
Gilgamesh
9
1
3
10.5
L
Tsukuyomi
soulslasher1s
Tsukuyomi
7
10
1
0.75
W
Cupid
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,127
Damage
24,172
44,388
Taken
59,772
20,357
Mitigated
29,634
11,140
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DarthBabyT55
Aphrodite
2,141
324
769
4,784
8,164
2,794
0
2,107
6,057
38,642
0
W
3,495
1,855
0
2,526
9,927
7,215
488
687
9,129
0
38,294
W
Zeus
15,479
4,428
0
390
8,420
3,259
1,609
774
7,601
49,688
3,457
W
Merlin
M4RV1N_R4
Merlin
3,306
236
3
957
7,769
3,176
0
1,458
6,084
36,166
0
L
Khepri
MateoCD
Khepri
2,228
64
1,104
1,389
11,890
7,022
0
5,292
6,598
10,132
0
L
Neith
2,910
1,079
0
935
10,153
3,591
0
3,632
6,521
0
20,373
W
Cliodhna
TeCkAddicT
Cliodhna
8,789
326
0
1,880
7,494
2,345
75
942
6,395
0
27,197
L
Gilgamesh
TruckerJay1804
Gilgamesh
9,924
2,073
0
2,957
12,640
10,953
884
3,191
9,449
11,391
55,048
L
Tsukuyomi
soulslasher1s
Tsukuyomi
6,969
2,497
0
3,543
16,925
5,274
121
3,596
13,329
0
39,575
W
Cupid
12,058
7,292
481
4,903
10,778
4,362
5,348
1,816
8,835
0
71,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,047
Gold Earned
39,716
380
Minions Killed
339
0
Camps Cleared
0
1,522,608
Distance Traveled
1,468,902
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,958
468
78
5
0
317,044
5
W
Osiris
7,742
455
74
4
0
296,690
1
W
Zeus
9,575
563
80
5
0
281,871
6
W
Merlin
8,031
472
71
4
0
282,979
2
L
Khepri
6,857
403
13
1
0
317,415
5
L
Neith
6,211
365
39
2
0
253,776
3
W
Cliodhna
8,901
524
37
2
0
362,444
0
L
Gilgamesh
10,588
623
144
8
0
286,909
0
L
Tsukuyomi
8,102
477
65
4
0
293,758
0
W
Cupid
10,798
635
118
7
0
298,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role