Player Matchup

Janus
Janus
GoodMAN5111
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,476 Elo+
Solo
The Morrigan
The Morrigan
Joschí
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,574 Elo+
Party 1
Thor
Thor
Radamanfhis
Thor
Level 126
God Stats
5W - 2L
1,469 SR
Queue Stats
177W - 183L
1,468 Elo+
Solo
Tyr
Tyr
Zoralein
Tyr
Level 83
God Stats
1W - 2L
1,559 SR
Queue Stats
119W - 112L
1,506 Elo+
Party 1
Nox
Nox
ilikebanananers
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 243L
1,459 Elo+
Solo
Team Averages
Level 87
1,506 SR
1,497 Elo+

VS

Team Averages
Level 94
1,648 SR
1,556 Elo+
Artemis
Artemis
CoiL3R
Artemis
Level 82
God Stats
4W - 3L
1,517 SR
Queue Stats
311W - 322L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
Fløwe
Gilgamesh
Level 117
God Stats
1W - 0L
1,912 SR
Queue Stats
44W - 24L
1,630 Elo+
Party 2
Discordia
Discordia
Sozdatelx
Discordia
Level 121
God Stats
3W - 0L
1,808 SR
Queue Stats
44W - 22L
1,627 Elo+
Party 2
Ullr
Ullr
SpecialKiss
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,630 Elo+
Party 2
Sol
Sol
andris25
Sol
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
8,998
900
12,270
7,979
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Joschí
The Morrigan
13
2 / 5 / 5
7,083
708
4,392
6,436
2,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 3
7,627
763
3,205
6,816
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 7
6,927
693
3,438
17,256
17,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 6
6,722
672
3,713
11,310
6,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoiL3R
Artemis
16
4 / 1 / 15
8,901
890
12,078
7,657
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Fløwe
Gilgamesh
13
4 / 4 / 13
8,305
831
5,507
9,903
8,872
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Sozdatelx
Discordia
17
9 / 1 / 11
9,512
951
17,584
6,854
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 10
7,437
744
5,075
6,919
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 9
8,401
840
6,780
7,012
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
10
Kills
23
23
Deaths
10
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
CoiL3R
Artemis
4
1
15
11.5
W
Gilgamesh
Fløwe
Gilgamesh
4
4
13
2.63
L
4
3
5
2.17
L
The Morrigan
Joschí
The Morrigan
2
5
5
0.9
L
4
2
3
2.75
W
Discordia
Sozdatelx
Discordia
9
1
11
14.5
W
1
2
10
3
L
0
8
7
0.44
W
5
2
9
4.75
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,018
Damage
47,024
49,797
Taken
38,345
34,502
Mitigated
20,879
13,751
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CoiL3R
Artemis
12,078
3,664
801
3,388
7,657
3,338
182
4,581
3,052
0
22,054
W
Gilgamesh
Fløwe
Gilgamesh
5,507
558
892
408
9,903
8,872
0
3,910
5,981
292
8,360
L
12,270
52
1,008
2,092
7,979
3,263
0
3,693
4,016
35,655
0
L
The Morrigan
Joschí
The Morrigan
4,392
335
763
550
6,436
2,286
0
2,837
3,230
10,576
0
L
3,205
501
1,134
866
6,816
4,561
0
2,682
3,764
0
5,271
W
Discordia
Sozdatelx
Discordia
17,584
552
2,914
3,306
6,854
2,792
409
2,883
3,959
35,830
0
W
5,075
2,593
565
1,065
6,919
2,905
277
4,960
1,941
0
8,585
L
3,438
707
677
1,885
17,256
17,880
21
6,307
10,377
0
5,696
W
6,780
2,088
1,344
2,504
7,012
2,972
464
3,959
3,037
16,975
0
L
3,713
331
1,463
3,313
11,310
6,512
0
6,857
3,809
8,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
42,556
75
Minions Killed
108
0
Camps Cleared
0
837,500
Distance Traveled
1,013,381
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,901
890
18
2
0
209,668
1
W
Gilgamesh
8,305
831
6
1
0
204,030
4
L
Janus
8,998
900
53
5
0
195,530
1
L
The Morrigan
7,083
708
10
1
0
140,488
0
L
Thor
7,627
763
1
0
0
145,474
2
W
Discordia
9,512
951
47
5
0
223,074
4
W
Ullr
7,437
744
6
1
0
198,149
0
L
Tyr
6,927
693
4
0
0
168,707
0
W
Sol
8,401
840
31
3
0
178,460
0
L
Nox
6,722
672
7
1
0
187,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role