Player Matchup

Cliodhna
Cliodhna
Katnis98Everdeen
Cliodhna
Level 146
God Stats
3W - 4L
1,339 SR
Queue Stats
23W - 26L
1,497 Elo+
Solo
Janus
Janus
SnakeS2
Janus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 18L
1,572 Elo+
Solo
Mulan
Mulan
iSoundHD
Mulan
Level 144
God Stats
0W - 4L
1,479 SR
Queue Stats
184W - 149L
1,577 Elo+
Solo
Team Averages
Level 118
1,439 SR
1,549 Elo+

VS

Team Averages
Level 83
1,531 SR
1,368 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jandiara
Kukulkan
Level 64
God Stats
1W - 0L
1,520 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 1
Bellona
Bellona
RENATOKIMURA
Bellona
Level 28
God Stats
1W - 2L
1,572 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 7 / 3
9,769
751
11,571
9,213
3,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
SnakeS2
Janus
13
3 / 8 / 8
8,996
692
9,318
12,955
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
iSoundHD
Mulan
11
2 / 5 / 10
8,364
643
11,404
14,932
17,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
15 / 3 / 2
11,932
918
17,756
15,168
5,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Jandiara
Kukulkan
11
0 / 3 / 7
8,263
636
5,460
7,848
2,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
RENATOKIMURA
Bellona
13
4 / 8 / 10
9,991
769
4,960
15,169
9,931
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
14
Kills
19
20
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
15
3
2
5.33
W
Kukulkan
Jandiara
Kukulkan
0
3
7
1.17
L
9
7
3
1.5
W
Bellona
RENATOKIMURA
Bellona
4
8
10
1.13
L
Janus
SnakeS2
Janus
3
8
8
0.88
L
Mulan
iSoundHD
Mulan
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
28,176
37,100
Taken
38,185
23,684
Mitigated
17,911
7,096
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
17,756
5,394
0
2,659
15,168
5,672
1,164
3,255
11,461
0
41,415
W
Kukulkan
Jandiara
Kukulkan
5,460
311
50
730
7,848
2,308
722
1,525
6,108
24,467
0
L
11,571
1,354
0
711
9,213
3,015
0
888
8,325
0
28,918
W
Bellona
RENATOKIMURA
Bellona
4,960
824
0
30
15,169
9,931
252
4,580
10,043
278
14,957
L
Janus
SnakeS2
Janus
9,318
839
0
1,698
12,955
3,088
159
2,030
10,925
40,304
0
L
Mulan
iSoundHD
Mulan
11,404
1,364
0
4,687
14,932
17,581
25
3,216
11,716
0
19,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
30,186
141
Minions Killed
135
6
Camps Cleared
6
646,118
Distance Traveled
749,915
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,932
918
63
5
5
278,850
3
W
Kukulkan
8,263
636
55
4
1
242,871
0
L
Cliodhna
9,769
751
54
4
1
207,176
0
W
Bellona
9,991
769
17
1
0
228,194
0
L
Janus
8,996
692
74
6
4
224,103
3
L
Mulan
8,364
643
13
1
1
214,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role