Player Matchup

Fenrir
Fenrir
FUBUKI3013
Fenrir
Level 6
God Stats
8W - 0L
1,500 SR
Queue Stats
11W - 4L
1,364 Elo+
Solo
Da Ji
Da Ji
HumanNoMore
Da Ji
Level 28
God Stats
7W - 4L
1,652 SR
Queue Stats
45W - 23L
1,498 Elo+
Solo
Ymir
Ymir
Natorgottem
Ymir
Level 14
God Stats
3W - 1L
1,688 SR
Queue Stats
11W - 21L
1,296 Elo+
Solo
Anubis
Anubis
SeymourButts12
Anubis
Level 18
God Stats
2W - 0L
1,717 SR
Queue Stats
30W - 23L
1,508 Elo+
Solo
Neith
Neith
WarpCountry
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,474 Elo+
Solo
Team Averages
Level 14
1,612 SR
1,428 Elo+

VS

Team Averages
Level 17
1,525 SR
1,500 Elo+
Sun Wukong
Sun Wukong
AsianBEAST111
Sun Wukong
Level 15
God Stats
8W - 12L
1,386 SR
Queue Stats
23W - 28L
1,330 Elo+
Solo
Rama
Rama
BR005
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,673 Elo+
Party 1
Erlang Shen
Erlang Shen
Dysangelium
Erlang Shen
Level 30
God Stats
15W - 13L
1,498 SR
Queue Stats
187W - 202L
1,447 Elo+
Solo
Sol
Sol
Pastordude356
Sol
Level 29
God Stats
17W - 12L
1,551 SR
Queue Stats
60W - 68L
1,375 Elo+
Solo
Jormungandr
Jormungandr
WebardosxD69
Jormungandr
Level 8
God Stats
2W - 2L
1,688 SR
Queue Stats
2W - 2L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FUBUKI3013
Fenrir
14
9 / 1 / 0
8,529
711
8,170
5,350
1,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
6 / 3 / 0
7,159
597
5,685
8,507
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 2 / 6
6,198
517
2,749
7,423
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 2
6,884
574
3,786
7,746
3,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 4
7,059
588
6,104
4,167
1,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsianBEAST111
Sun Wukong
10
1 / 8 / 0
6,137
511
3,055
9,886
4,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
BR005
Rama
7
1 / 5 / 2
5,287
441
1,075
4,566
625
Erlang Shen
Dysangelium
Erlang Shen
10
3 / 3 / 4
6,592
549
5,091
9,903
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 1
7,756
646
5,932
8,680
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
WebardosxD69
Jormungandr
8
0 / 2 / 1
4,713
393
2,556
6,199
2,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
21
Kills
10
10
Deaths
21
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AsianBEAST111
Sun Wukong
1
8
0
0.13
L
Rama
BR005
Rama
1
5
2
0.4
L
Erlang Shen
Dysangelium
Erlang Shen
3
3
4
1.67
W
Fenrir
FUBUKI3013
Fenrir
9
1
0
9
W
6
3
0
2
W
1
2
6
2
L
5
3
1
1.83
W
1
3
2
0.67
W
4
1
4
6
L
Jormungandr
WebardosxD69
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
17,709
33,193
Taken
39,234
13,599
Mitigated
13,903
12,566
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AsianBEAST111
Sun Wukong
3,055
1,125
0
880
9,886
4,366
0
301
9,585
0
25,976
L
Rama
BR005
Rama
1,075
930
0
245
4,566
625
0
958
3,608
0
10,061
L
Erlang Shen
Dysangelium
Erlang Shen
5,091
2,684
0
3,825
9,903
3,992
0
1,336
8,567
0
39,322
W
Fenrir
FUBUKI3013
Fenrir
8,170
2,514
0
2,007
5,350
1,870
626
108
5,242
0
39,290
W
5,685
1,127
0
3,058
8,507
3,020
1,166
1,378
7,129
0
40,032
W
2,749
1,143
0
2,195
7,423
4,109
0
2,028
5,395
8,767
0
L
5,932
2,125
0
4,068
8,680
2,311
1,192
3,345
5,335
37,266
5,661
W
3,786
534
0
4,064
7,746
3,306
489
3,212
4,534
42,685
0
W
6,104
2,503
0
1,242
4,167
1,294
0
1,259
2,908
0
48,666
L
Jormungandr
WebardosxD69
Jormungandr
2,556
773
30
265
6,199
2,609
0
698
5,501
12,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
30,485
374
Minions Killed
280
0
Camps Cleared
0
1,145,808
Distance Traveled
1,019,649
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,137
511
70
6
0
214,357
1
L
Rama
5,287
441
28
2
0
161,545
0
L
Erlang Shen
6,592
549
70
6
0
231,666
5
W
Fenrir
8,529
711
97
8
0
247,456
7
W
Da Ji
7,159
597
83
7
0
211,314
2
W
Ymir
6,198
517
12
1
0
243,766
0
L
Sol
7,756
646
102
9
0
201,878
1
W
Anubis
6,884
574
81
7
0
211,384
1
W
Neith
7,059
588
101
8
0
231,888
5
L
Jormungandr
4,713
393
10
1
0
210,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role