Player Matchup

Cerberus
Cerberus
Jroydafatman
Cerberus
Level 124
God Stats
2W - 2L
1,579 SR
Queue Stats
200W - 242L
1,374 Elo+
Party 3
Yemoja
Yemoja
RaptorMan-187
Yemoja
Level 158
God Stats
0W - 1L
1,460 SR
Queue Stats
116W - 122L
1,417 Elo+
Party 2
Poseidon
Poseidon
Sinocolo
Poseidon
Level 66
God Stats
0W - 1L
1,620 SR
Queue Stats
272W - 297L
1,341 Elo+
Party 3
Thanatos
Thanatos
Yitxz
Thanatos
Level 51
God Stats
3W - 14L
1,299 SR
Queue Stats
177W - 196L
1,368 Elo+
Solo
Skadi
Skadi
hung_solo-01
Skadi
Level 141
God Stats
4W - 2L
1,855 SR
Queue Stats
191W - 189L
1,449 Elo+
Party 2
Team Averages
Level 108
1,563 SR
1,389 Elo+

VS

Team Averages
Level 93
1,491 SR
1,449 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Cxckatrice
Tyr
Level 83
God Stats
11W - 22L
1,269 SR
Queue Stats
279W - 307L
1,409 Elo+
Party 1
Ganesha
Ganesha
DK M0NSTER
Ganesha
Level 103
God Stats
14W - 9L
1,640 SR
Queue Stats
356W - 350L
1,419 Elo+
Solo
Sol
Sol
ImRxc1st2009
Sol
Level 71
God Stats
20W - 13L
1,548 SR
Queue Stats
324W - 367L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jroydafatman
Cerberus
19
3 / 7 / 2
11,534
524
10,350
23,872
15,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 3
8,358
380
3,683
12,496
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
Sinocolo
Poseidon
17
3 / 13 / 1
10,874
494
12,246
17,741
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Yitxz
Thanatos
14
3 / 6 / 1
9,049
411
5,455
12,799
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 5
9,088
413
14,018
16,828
4,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
12 / 1 / 6
13,208
600
11,192
16,204
14,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
 
Charybdis
20
7 / 2 / 7
12,663
576
12,279
13,244
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 10
13,723
624
13,480
17,571
12,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
DK M0NSTER
Ganesha
17
0 / 4 / 14
11,923
542
11,204
21,313
27,156
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 2 / 3
13,600
618
16,598
17,697
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
10
Kills
35
35
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
12
1
6
15
W
Charybdis
 
Charybdis
7
2
7
5.25
W
4
2
10
4.5
W
Ganesha
DK M0NSTER
Ganesha
0
4
14
1.75
W
12
2
3
6.75
L
Cerberus
Jroydafatman
Cerberus
3
7
2
0.57
L
0
3
3
0.5
L
Poseidon
Sinocolo
Poseidon
3
13
1
0.27
L
Thanatos
Yitxz
Thanatos
3
6
1
0.58
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,752
Damage
64,753
83,736
Taken
86,029
39,204
Mitigated
64,796
27,617
Healing
28,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,192
1,895
0
3,563
16,204
14,224
3,222
4,035
11,839
0
83,334
W
Charybdis
 
Charybdis
12,279
8,409
0
5,754
13,244
4,811
3,289
2,192
10,904
0
97,783
W
13,480
1,154
0
5,617
17,571
12,805
3,283
6,896
10,001
13,734
75,343
W
Ganesha
DK M0NSTER
Ganesha
11,204
1,200
0
4,534
21,313
27,156
786
3,669
17,536
46,668
0
W
16,598
5,816
0
9,530
17,697
5,800
3,875
8,010
9,282
99,245
0
L
Cerberus
Jroydafatman
Cerberus
10,350
880
0
9,140
23,872
15,721
0
8,039
15,833
82,326
0
L
3,683
854
4,974
2,572
12,496
8,407
0
5,572
6,924
15,670
0
L
Poseidon
Sinocolo
Poseidon
12,246
1,763
0
1,547
17,741
4,881
0
8,885
8,856
54,646
0
L
Thanatos
Yitxz
Thanatos
5,455
1,112
0
7,784
12,799
5,343
0
2,611
10,188
0
58,091
L
14,018
5,211
0
1,600
16,828
4,852
0
4,941
11,887
0
69,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,903
Gold Earned
65,117
510
Minions Killed
697
0
Camps Cleared
0
1,714,477
Distance Traveled
2,158,231
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,208
600
140
6
0
482,828
8
W
Charybdis
12,663
576
191
9
0
421,526
6
W
Tyr
13,723
624
190
9
0
399,497
2
W
Ganesha
11,923
542
20
1
0
446,602
5
W
Sol
13,600
618
156
7
0
407,778
2
L
Cerberus
11,534
524
187
9
0
373,893
2
L
Yemoja
8,358
380
30
1
0
322,514
1
L
Poseidon
10,874
494
91
4
0
339,470
4
L
Thanatos
9,049
411
88
4
0
327,411
1
L
Skadi
9,088
413
114
5
0
351,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role