Player Matchup

Loki
Loki
AmMadness2001
Loki
Level 23
God Stats
1W - 0L
1,338 SR
Queue Stats
5W - 1L
1,602 Elo+
Solo
Skadi
Skadi
GodKingXavior
Skadi
Level 14
God Stats
6W - 4L
1,542 SR
Queue Stats
8W - 10L
1,556 Elo+
Party 1
Pele
Pele
MrsWhiteOut
Pele
Level 28
God Stats
13W - 10L
1,616 SR
Queue Stats
49W - 58L
1,385 Elo+
Party 1
Olorun
Olorun
Vraska0703
Olorun
Level 10
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 3L
1,386 Elo+
Solo
Sobek
Sobek
belomorrr
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,469 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,480 Elo+

VS

Team Averages
Level 19
1,596 SR
1,435 Elo+
Kuzenbo
Kuzenbo
ChinichkaLover
Kuzenbo
Level 17
God Stats
1W - 2L
1,711 SR
Queue Stats
25W - 26L
1,405 Elo+
Party 2
Nox
Nox
DanFenrir
Nox
Level 28
God Stats
3W - 3L
1,617 SR
Queue Stats
18W - 14L
1,495 Elo+
Solo
Chaac
Chaac
JadenG27
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,397 Elo+
Party 3
Anubis
Anubis
LikaFox
Anubis
Level 21
God Stats
2W - 3L
1,510 SR
Queue Stats
12W - 13L
1,431 Elo+
Party 2
Xbalanque
Xbalanque
Zxphyr oE
Xbalanque
Level 14
God Stats
5W - 3L
1,641 SR
Queue Stats
6W - 8L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,869
519
4,276
9,508
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 6 / 3
9,081
478
5,431
11,804
4,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 4 / 4
11,815
622
10,160
15,606
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Vraska0703
Olorun
18
10 / 1 / 1
11,814
622
16,605
13,362
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
belomorrr
Sobek
14
3 / 1 / 9
9,744
513
5,912
14,327
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
9,431
496
8,677
13,368
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 1 / 4
10,006
527
7,004
9,835
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
JadenG27
Chaac
13
0 / 5 / 1
8,719
459
8,242
12,770
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
LikaFox
Anubis
15
4 / 10 / 2
9,360
493
8,789
16,102
7,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Zxphyr oE
Xbalanque
14
3 / 8 / 2
9,340
492
5,888
11,367
3,703
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
27
Kills
13
13
Deaths
27
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
3
3
7
2.17
L
3
1
4
5
W
1
6
3
0.42
L
Chaac
JadenG27
Chaac
0
5
1
0.1
L
Anubis
LikaFox
Anubis
4
10
2
0.5
W
9
4
4
2.75
W
Olorun
Vraska0703
Olorun
10
1
1
10.5
L
Xbalanque
Zxphyr oE
Xbalanque
3
8
2
0.5
W
Sobek
belomorrr
Sobek
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
38,600
64,607
Taken
63,442
31,865
Mitigated
41,064
22,884
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,276
1,224
0
5,357
9,508
3,032
0
1,206
8,084
0
64,065
L
8,677
3,200
0
1,087
13,368
14,856
348
3,995
9,373
15,589
0
L
7,004
276
45
2,633
9,835
3,791
657
3,462
6,373
57,731
0
W
5,431
2,381
0
190
11,804
4,049
744
4,857
6,855
0
48,402
L
Chaac
JadenG27
Chaac
8,242
1,133
0
3,521
12,770
11,477
2,019
4,187
8,583
0
50,337
L
Anubis
LikaFox
Anubis
8,789
133
222
2,936
16,102
7,237
495
6,267
9,835
59,660
0
W
10,160
2,666
0
5,291
15,606
5,445
504
7,483
7,906
0
75,202
W
Olorun
Vraska0703
Olorun
16,605
9,369
489
7,585
13,362
6,376
7,397
5,626
7,442
87,875
6,990
L
Xbalanque
Zxphyr oE
Xbalanque
5,888
2,863
0
0
11,367
3,703
2,421
2,867
8,500
0
46,309
W
Sobek
belomorrr
Sobek
5,912
1,057
0
3,972
14,327
12,963
326
4,866
9,107
20,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,323
Gold Earned
46,856
513
Minions Killed
423
0
Camps Cleared
0
1,720,312
Distance Traveled
1,577,371
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,869
519
85
4
0
397,144
1
L
Kuzenbo
9,431
496
16
1
0
369,828
2
L
Nox
10,006
527
111
6
0
356,980
4
W
Skadi
9,081
478
101
5
0
274,821
1
L
Chaac
8,719
459
105
6
0
287,531
0
L
Anubis
9,360
493
102
5
0
260,053
0
W
Pele
11,815
622
132
7
0
342,125
1
W
Olorun
11,814
622
158
8
0
322,698
0
L
Xbalanque
9,340
492
89
5
0
302,979
1
W
Sobek
9,744
513
37
2
0
383,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role