Player Matchup

Gilgamesh
Gilgamesh
SkateKage
Gilgamesh
Level 119
God Stats
9W - 9L
1,590 SR
Queue Stats
64W - 100L
1,398 Elo+
Solo
Jormungandr
Jormungandr
StewedT_
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 43L
1,396 Elo+
Solo
Pele
Pele
SubMachinejesus
Pele
Level 81
God Stats
8W - 3L
1,633 SR
Queue Stats
54W - 58L
1,350 Elo+
Solo
Team Averages
Level 90
1,574 SR
1,381 Elo+

VS

Team Averages
Level 45
1,498 SR
1,325 Elo+
Hercules
Hercules
SevenxDeadlysinz
Hercules
Level 60
God Stats
10W - 22L
1,331 SR
Queue Stats
262W - 362L
1,299 Elo+
Solo
Thanatos
Thanatos
younghurst
Thanatos
Level 57
God Stats
2W - 7L
1,396 SR
Queue Stats
120W - 184L
1,317 Elo+
Solo
Ra
Ra
zenCrybaby
Ra
Level 17
God Stats
0W - 1L
1,766 SR
Queue Stats
15W - 20L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SkateKage
Gilgamesh
15
2 / 7 / 18
13,025
651
17,530
29,697
21,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
StewedT_
Jormungandr
18
10 / 6 / 16
14,522
726
22,300
21,244
19,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
16 / 3 / 7
15,763
788
17,684
16,625
9,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 9
14,092
705
18,371
23,716
18,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
younghurst
Thanatos
16
7 / 11 / 6
13,617
681
11,441
19,802
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 11 / 10
14,235
712
16,910
22,853
10,696
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
28
Kills
16
16
Deaths
28
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
W
Gilgamesh
SkateKage
Gilgamesh
2
7
18
1.57
W
Jormungandr
StewedT_
Jormungandr
10
6
16
3
W
16
3
7
6.5
L
Thanatos
younghurst
Thanatos
7
11
6
0.91
L
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,514
Damage
46,722
67,566
Taken
66,371
50,693
Mitigated
38,247
15,418
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,371
9,071
0
6,317
23,716
18,046
0
7,771
15,331
0
43,539
W
Gilgamesh
SkateKage
Gilgamesh
17,530
3,664
97
6,921
29,697
21,288
737
6,695
22,630
0
43,744
W
Jormungandr
StewedT_
Jormungandr
22,300
3,236
0
4,644
21,244
19,844
20
5,800
14,869
64,237
0
W
17,684
3,740
0
3,756
16,625
9,561
1,282
5,602
10,975
0
46,686
L
Thanatos
younghurst
Thanatos
11,441
3,242
0
6,083
19,802
9,505
0
7,253
11,964
0
16,382
L
16,910
2,304
1,501
6,199
22,853
10,696
0
6,133
16,076
75,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
41,944
183
Minions Killed
174
9
Camps Cleared
7
1,050,685
Distance Traveled
932,260
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,092
705
60
3
3
312,728
2
W
Gilgamesh
13,025
651
49
2
2
334,058
2
W
Jormungandr
14,522
726
88
4
4
341,806
2
W
Pele
15,763
788
46
2
3
374,821
0
L
Thanatos
13,617
681
11
1
1
289,184
0
L
Ra
14,235
712
103
5
3
330,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role