Player Matchup

Hun Batz
Hun Batz
Ezze2307
Hun Batz
Level 28
God Stats
1W - 1L
1,237 SR
Queue Stats
16W - 13L
1,381 Elo+
Solo
Vamana
Vamana
Jarrett1936
Vamana
Level 28
God Stats
1W - 0L
1,690 SR
Queue Stats
5W - 2L
1,332 Elo+
Solo
Yemoja
Yemoja
JuanMa0628
Yemoja
Level 26
God Stats
4W - 2L
1,564 SR
Queue Stats
58W - 69L
1,311 Elo+
Solo
Neith
Neith
Ratking4298
Neith
Level 28
God Stats
14W - 20L
1,381 SR
Queue Stats
73W - 71L
1,369 Elo+
Party 1
Scylla
Scylla
True__01
Scylla
Level 21
God Stats
5W - 4L
1,666 SR
Queue Stats
52W - 51L
1,467 Elo+
Party 1
Team Averages
Level 26
1,507 SR
1,372 Elo+

VS

Team Averages
Level 14
1,441 SR
1,330 Elo+
Agni
Agni
DeLilly
Agni
Level 5
God Stats
2W - 1L
1,826 SR
Queue Stats
2W - 3L
1,604 Elo+
Solo
Neith
Neith
Liimaj92
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,053 Elo+
Solo
Danzaburou
Danzaburou
bmwm3sweet
Danzaburou
Level 16
God Stats
0W - 2L
1,124 SR
Queue Stats
8W - 17L
1,276 Elo+
Solo
Olorun
Olorun
kevingonzxlez666
Olorun
Level 18
God Stats
6W - 8L
1,573 SR
Queue Stats
50W - 51L
1,321 Elo+
Solo
Ullr
Ullr
larishit
Ullr
Level 29
God Stats
0W - 1L
1,183 SR
Queue Stats
19W - 19L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ezze2307
Hun Batz
14
4 / 2 / 5
8,413
526
7,179
9,094
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
15
6 / 1 / 2
8,484
530
8,059
9,757
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
JuanMa0628
Yemoja
11
0 / 5 / 5
6,512
407
3,823
8,201
2,700
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 0 / 0
8,741
546
1,427
5,194
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
True__01
Scylla
16
11 / 1 / 2
9,610
601
9,485
9,212
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DeLilly
Agni
10
2 / 8 / 4
6,759
422
6,816
11,064
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Liimaj92
Neith
10
1 / 4 / 0
6,351
397
3,295
7,465
2,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
bmwm3sweet
Danzaburou
11
0 / 4 / 1
6,879
430
3,591
9,249
3,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 2
6,863
429
1,650
7,847
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
15
4 / 2 / 2
8,544
534
7,666
9,224
3,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
22
Kills
9
9
Deaths
22
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
DeLilly
Agni
2
8
4
0.5
W
Hun Batz
Ezze2307
Hun Batz
4
2
5
3.25
W
Vamana
6
1
2
7
W
Yemoja
JuanMa0628
Yemoja
0
5
5
0.5
L
Neith
Liimaj92
Neith
1
4
0
0.25
W
1
0
0
1
W
Scylla
True__01
Scylla
11
1
2
12
L
Danzaburou
bmwm3sweet
Danzaburou
0
4
1
0.13
L
2
4
2
0.75
L
Ullr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,973
Damage
23,018
41,458
Taken
44,849
18,413
Mitigated
15,887
14,282
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
DeLilly
Agni
6,816
1,664
0
1,807
11,064
3,611
174
5,294
5,472
29,451
0
W
Hun Batz
Ezze2307
Hun Batz
7,179
1,327
0
0
9,094
2,828
1,361
587
8,435
0
47,858
W
Vamana
8,059
2,719
0
5,057
9,757
8,633
1,274
726
9,031
0
41,629
W
Yemoja
JuanMa0628
Yemoja
3,823
477
514
44
8,201
2,700
1,073
4,341
3,574
20,611
0
L
Neith
Liimaj92
Neith
3,295
840
101
1,156
7,465
2,429
606
403
6,639
0
29,786
W
1,427
434
0
4,549
5,194
1,746
812
170
5,024
0
58,803
W
Scylla
True__01
Scylla
9,485
745
0
4,118
9,212
2,506
916
2,064
6,834
52,653
0
L
Danzaburou
bmwm3sweet
Danzaburou
3,591
848
0
728
9,249
3,247
212
124
8,761
0
31,268
L
1,650
656
0
1,852
7,847
3,159
528
3,553
4,067
21,270
2,208
L
Ullr
7,666
4,738
0
2,348
9,224
3,441
110
3,238
5,678
0
63,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
35,396
407
Minions Killed
317
0
Camps Cleared
0
1,417,290
Distance Traveled
1,286,584
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,759
422
56
4
0
230,432
0
W
Hun Batz
8,413
526
82
5
0
315,433
4
W
Vamana
8,484
530
74
5
0
308,772
0
W
Yemoja
6,512
407
35
2
0
252,651
0
L
Neith
6,351
397
55
3
0
250,571
0
W
Neith
8,741
546
123
8
0
259,023
4
W
Scylla
9,610
601
93
6
0
281,411
1
L
Danzaburou
6,879
430
52
3
0
272,138
0
L
Olorun
6,863
429
46
3
0
255,846
2
L
Ullr
8,544
534
108
7
0
277,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role