Player Matchup

Scylla
Scylla
Arannick
Scylla
Level 96
God Stats
104W - 56L
1,679 SR
Queue Stats
512W - 403L
1,634 Elo+
Party 2
Chiron
Chiron
MGs_Gaming
Chiron
Level 114
God Stats
4W - 2L
1,697 SR
Queue Stats
549W - 413L
1,681 Elo+
Party 2
Odin
Odin
gradualboar
Odin
Level 88
God Stats
19W - 12L
1,478 SR
Queue Stats
516W - 416L
1,645 Elo+
Party 2
Team Averages
Level 99
1,618 SR
1,653 Elo+

VS

Team Averages
Level 41
1,500 SR
1,418 Elo+
Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Easterlyshark41
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
Waldrich
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arannick
Scylla
15
6 / 2 / 12
10,522
752
17,392
6,420
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
MGs_Gaming
Chiron
15
9 / 3 / 8
11,025
788
26,281
11,178
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 10
10,097
721
10,845
13,394
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 5 / 0
9,752
697
6,103
20,048
18,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
1 / 6 / 2
8,475
605
5,672
25,450
16,787
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
Waldrich
Achilles
11
0 / 9 / 4
8,244
589
6,380
20,621
17,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
6
6
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
5
0
1
W
Scylla
Arannick
Scylla
6
2
12
6
L
Hercules
1
6
2
0.33
W
Chiron
MGs_Gaming
Chiron
9
3
8
4.33
L
Achilles
Waldrich
Achilles
0
9
4
0.22
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,518
Damage
18,155
30,992
Taken
66,119
22,093
Mitigated
53,351
6,498
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,103
1,306
414
1,205
20,048
18,962
0
4,504
14,762
0
23,507
W
Scylla
Arannick
Scylla
17,392
895
0
0
6,420
5,804
70
22
6,155
36,768
0
L
Hercules
5,672
1,799
257
4,849
25,450
16,787
0
7,235
17,456
0
21,991
W
Chiron
MGs_Gaming
Chiron
26,281
14,296
1,731
1,963
11,178
4,549
1,760
336
10,583
0
59,223
L
Achilles
Waldrich
Achilles
6,380
2,202
0
822
20,621
17,602
0
7,798
12,017
0
15,673
W
10,845
2,678
62
2,742
13,394
11,740
0
539
12,683
8,684
22,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
26,471
155
Minions Killed
101
12
Camps Cleared
1
772,826
Distance Traveled
686,855
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,752
697
42
3
0
243,477
4
W
Scylla
10,522
752
46
3
2
246,464
2
L
Hercules
8,475
605
35
3
1
227,305
3
W
Chiron
11,025
788
70
5
5
237,437
2
L
Achilles
8,244
589
24
2
0
216,073
2
W
Odin
10,097
721
39
3
5
288,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role