Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Shoot_2_Kill_76
Hercules
Level 144
God Stats
24W - 17L
1,521 SR
Queue Stats
1,322W - 1,467L
1,370 Elo+
Solo
Jing Wei
Jing Wei
YahnRuffin
Jing Wei
Level 65
God Stats
4W - 6L
1,257 SR
Queue Stats
122W - 130L
1,401 Elo+
Solo
Nu Wa
Nu Wa
buuFU345
Nu Wa
Level 142
God Stats
10W - 6L
1,648 SR
Queue Stats
156W - 167L
1,430 Elo+
Solo
Hades
Hades
xKRATOSx JANK
Hades
Level 68
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 113
1,468 SR
1,440 Elo+

VS

Team Averages
Level 74
1,548 SR
1,403 Elo+
Anubis
Anubis
Felworen
Anubis
Level 68
God Stats
1W - 0L
1,211 SR
Queue Stats
11W - 12L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
H3LbytheT0N
Gilgamesh
Level 100
God Stats
31W - 22L
1,544 SR
Queue Stats
402W - 455L
1,371 Elo+
Solo
Yemoja
Yemoja
SQUIDWard9648
Yemoja
Level 84
God Stats
9W - 3L
1,625 SR
Queue Stats
403W - 438L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iHaveED_
Ah Muzen Cab
Level 58
God Stats
15W - 11L
1,584 SR
Queue Stats
229W - 255L
1,436 Elo+
Solo
Achilles
Achilles
snezzyyy
Achilles
Level 58
God Stats
4W - 1L
1,774 SR
Queue Stats
186W - 199L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 3 / 2
8,487
530
4,955
8,361
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
13
4 / 4 / 4
8,195
512
8,223
17,422
15,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
YahnRuffin
Jing Wei
12
1 / 2 / 0
7,147
447
1,799
6,052
1,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
buuFU345
Nu Wa
10
0 / 4 / 0
6,668
417
7,610
5,281
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 7 / 0
5,650
353
1,462
8,335
2,625
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Felworen
Anubis
14
4 / 0 / 3
8,910
557
6,804
9,406
4,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
H3LbytheT0N
Gilgamesh
13
2 / 2 / 6
8,043
503
4,364
10,136
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 0 / 7
8,863
554
2,988
6,999
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
iHaveED_
Ah Muzen Cab
16
8 / 2 / 5
9,381
586
10,500
9,474
3,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
snezzyyy
Achilles
13
2 / 5 / 4
8,069
504
8,330
14,119
11,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
20
20
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
2
1.67
W
Anubis
Felworen
Anubis
4
0
3
5.5
W
Gilgamesh
H3LbytheT0N
Gilgamesh
2
2
6
2.5
W
4
0
7
7.5
L
Hercules
4
4
4
1.5
L
Jing Wei
YahnRuffin
Jing Wei
1
2
0
0.5
L
Nu Wa
buuFU345
Nu Wa
0
4
0
0
W
Ah Muzen Cab
iHaveED_
Ah Muzen Cab
8
2
5
5.25
W
Achilles
snezzyyy
Achilles
2
5
4
0.8
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
32,986
45,451
Taken
50,134
22,716
Mitigated
33,346
11,834
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,955
3,173
0
2,761
8,361
2,470
152
1,786
6,575
0
36,976
W
Anubis
Felworen
Anubis
6,804
715
0
6,433
9,406
4,416
899
2,898
6,110
52,817
0
W
Gilgamesh
H3LbytheT0N
Gilgamesh
4,364
999
0
1,854
10,136
4,794
750
1,227
8,659
0
45,523
W
2,988
366
1,337
2,129
6,999
8,438
1,079
907
5,852
27,361
0
L
Hercules
8,223
2,834
0
6,781
17,422
15,085
376
4,442
12,980
0
42,188
L
Jing Wei
YahnRuffin
Jing Wei
1,799
838
412
1,003
6,052
1,280
414
1,589
4,463
0
37,674
L
Nu Wa
buuFU345
Nu Wa
7,610
1,127
0
500
5,281
1,256
116
3,095
2,186
32,108
0
W
Ah Muzen Cab
iHaveED_
Ah Muzen Cab
10,500
3,566
0
1,817
9,474
3,725
2,476
1,857
7,409
0
70,528
W
Achilles
snezzyyy
Achilles
8,330
2,925
0
2,797
14,119
11,973
0
909
13,032
8,743
33,566
L
1,462
242
0
377
8,335
2,625
390
1,188
7,147
11,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
43,266
333
Minions Killed
446
0
Camps Cleared
0
1,351,412
Distance Traveled
1,447,066
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,487
530
77
5
0
319,048
4
W
Anubis
8,910
557
122
8
0
275,478
2
W
Gilgamesh
8,043
503
84
5
0
320,227
0
W
Yemoja
8,863
554
44
3
0
269,102
0
L
Hercules
8,195
512
79
5
0
274,121
2
L
Jing Wei
7,147
447
99
6
0
297,472
4
L
Nu Wa
6,668
417
52
3
0
222,026
3
W
Ah Muzen Cab
9,381
586
109
7
0
292,896
4
W
Achilles
8,069
504
87
5
0
289,363
1
L
Hades
5,650
353
26
2
0
238,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role