Player Matchup

Sylvanus
Sylvanus
Jamezy367
Sylvanus
Level 87
God Stats
3W - 4L
1,497 SR
Queue Stats
274W - 324L
1,426 Elo+
Party 2
Kali
Kali
Monke grape
Kali
Level 63
God Stats
9W - 5L
1,579 SR
Queue Stats
231W - 258L
1,432 Elo+
Party 2
Cernunnos
Cernunnos
MrGhox
Cernunnos
Level 102
God Stats
5W - 3L
1,715 SR
Queue Stats
537W - 606L
1,408 Elo+
Party 2
Sol
Sol
T_k_12_7AU
Sol
Level 108
God Stats
28W - 20L
1,633 SR
Queue Stats
308W - 286L
1,455 Elo+
Solo
Achilles
Achilles
lemonmater23
Achilles
Level 89
God Stats
39W - 38L
1,490 SR
Queue Stats
305W - 305L
1,416 Elo+
Solo
Team Averages
Level 90
1,583 SR
1,428 Elo+

VS

Team Averages
Level 91
1,586 SR
1,498 Elo+
Cernunnos
Cernunnos
El_Torres06
Cernunnos
Level 87
God Stats
2W - 0L
1,633 SR
Queue Stats
60W - 65L
1,415 Elo+
Solo
Agni
Agni
Phretik
Agni
Level 98
God Stats
16W - 12L
1,543 SR
Queue Stats
333W - 314L
1,527 Elo+
Party 1
Nike
Nike
TheEtherealRonin
Nike
Level 108
God Stats
19W - 7L
1,632 SR
Queue Stats
536W - 510L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Vrykis
Sun Wukong
Level 67
God Stats
3W - 0L
1,911 SR
Queue Stats
174W - 123L
1,556 Elo+
Party 1
Geb
Geb
polferrer43
Geb
Level 95
God Stats
1W - 2L
1,211 SR
Queue Stats
487W - 453L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jamezy367
Sylvanus
8
1 / 1 / 2
5,384
449
2,895
5,304
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 3 / 2
6,319
527
4,741
10,382
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
MrGhox
Cernunnos
11
1 / 2 / 1
6,135
511
5,941
6,230
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 2
6,361
530
5,059
7,923
2,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
lemonmater23
Achilles
4
0 / 1 / 0
4,222
352
1,637
3,279
1,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El_Torres06
Cernunnos
12
2 / 0 / 0
7,032
586
2,835
4,741
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Phretik
Agni
12
2 / 1 / 1
6,710
559
5,939
5,294
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 2
7,669
639
5,046
6,936
3,411
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Vrykis
Sun Wukong
10
2 / 4 / 0
6,287
524
4,505
9,596
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 5
5,704
475
3,602
9,931
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
8
8
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
El_Torres06
Cernunnos
2
0
0
2
L
Sylvanus
Jamezy367
Sylvanus
1
1
2
2
L
3
3
2
1.33
L
Cernunnos
MrGhox
Cernunnos
1
2
1
0.75
W
Agni
Phretik
Agni
2
1
1
2.5
L
3
1
2
4
W
2
0
2
3
W
Sun Wukong
Vrykis
Sun Wukong
2
4
0
0.5
L
Achilles
lemonmater23
Achilles
0
1
0
0
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,273
Damage
21,927
33,118
Taken
36,498
12,992
Mitigated
13,240
12,435
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
El_Torres06
Cernunnos
2,835
865
0
500
4,741
1,090
0
712
4,029
0
50,631
L
Sylvanus
Jamezy367
Sylvanus
2,895
1,040
275
1,166
5,304
3,380
0
2,305
2,923
18,602
6,656
L
4,741
3,152
0
4,074
10,382
3,776
0
1,488
8,802
0
32,185
L
Cernunnos
MrGhox
Cernunnos
5,941
2,304
0
1,882
6,230
1,560
0
1,413
4,817
0
37,845
W
Agni
Phretik
Agni
5,939
271
0
1,733
5,294
1,436
599
1,963
3,331
39,840
0
L
5,059
802
0
3,008
7,923
2,725
0
4,318
3,221
36,871
0
W
5,046
601
0
1,941
6,936
3,411
0
581
6,120
5,233
41,879
W
Sun Wukong
Vrykis
Sun Wukong
4,505
1,059
0
3,521
9,596
3,269
0
1,529
8,067
0
33,781
L
Achilles
lemonmater23
Achilles
1,637
141
0
2,030
3,279
1,551
0
0
3,279
0
7,254
W
3,602
371
496
1,980
9,931
4,034
0
2,907
7,024
9,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
33,402
269
Minions Killed
375
0
Camps Cleared
0
949,449
Distance Traveled
1,214,800
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,032
586
102
9
0
234,139
4
L
Sylvanus
5,384
449
39
3
0
175,140
0
L
Kali
6,319
527
63
5
0
251,711
1
L
Cernunnos
6,135
511
77
6
0
221,807
2
W
Agni
6,710
559
80
7
0
232,549
2
L
Sol
6,361
530
72
6
0
225,491
5
W
Nike
7,669
639
112
9
0
259,450
3
W
Sun Wukong
6,287
524
70
6
0
256,517
0
L
Achilles
4,222
352
18
2
0
75,300
1
W
Geb
5,704
475
11
1
0
232,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role