Player Matchup

Zeus
Zeus
lorddeadpool44
Zeus
Level 140
God Stats
33W - 22L
1,554 SR
Queue Stats
569W - 582L
1,408 Elo+
Party 1
Fenrir
Fenrir
sedahlia
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 77L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
speedycaptain566
Sun Wukong
Level 48
God Stats
2W - 9L
1,320 SR
Queue Stats
104W - 126L
1,493 Elo+
Party 1
Artemis
Artemis
thekingdinospino
Artemis
Level 8
God Stats
0W - 1L
1,767 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
yawn-eee
Ne Zha
Level 17
God Stats
2W - 4L
1,658 SR
Queue Stats
22W - 15L
1,548 Elo+
Party 1
Team Averages
Level 48
1,560 SR
1,448 Elo+

VS

Team Averages
Level 20
1,571 SR
1,356 Elo+
Kukulkan
Kukulkan
Axergy
Kukulkan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 82L
1,349 Elo+
Solo
Arachne
Arachne
Dexter34566754
Arachne
Level 27
God Stats
1W - 0L
1,605 SR
Queue Stats
9W - 9L
1,339 Elo+
Solo
Hachiman
Hachiman
Sr___P0R0NGA
Hachiman
Level 28
God Stats
14W - 4L
1,859 SR
Queue Stats
137W - 90L
1,569 Elo+
Solo
Artemis
Artemis
sntofw
Artemis
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,142 Elo+
Solo
Bellona
Bellona
wipi208
Bellona
Level 17
God Stats
6W - 10L
1,390 SR
Queue Stats
65W - 74L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 8 / 11
18,639
548
42,063
29,630
8,630
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
sedahlia
Fenrir
20
4 / 9 / 10
14,743
434
9,065
25,560
34,565
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
speedycaptain566
Sun Wukong
20
13 / 6 / 6
18,506
544
30,509
35,674
17,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 10 / 1
10,825
318
5,372
10,947
3,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
yawn-eee
Ne Zha
20
16 / 5 / 10
18,175
535
34,053
28,641
9,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Axergy
Kukulkan
20
11 / 10 / 14
18,236
536
23,802
28,193
11,348
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 16 / 3
11,747
346
1,310
27,458
8,911
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Sr___P0R0NGA
Hachiman
20
24 / 6 / 6
24,243
713
48,707
41,785
15,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
sntofw
Artemis
20
1 / 16 / 5
15,351
452
5,958
25,539
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
wipi208
Bellona
20
2 / 4 / 2
14,324
421
5,307
27,574
27,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
68
51
Kills
38
38
Deaths
52
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Axergy
Kukulkan
11
10
14
1.8
W
0
16
3
0.09
W
Hachiman
Sr___P0R0NGA
Hachiman
24
6
6
4.5
L
18
8
11
2.94
L
Fenrir
sedahlia
Fenrir
4
9
10
1
W
Artemis
sntofw
Artemis
1
16
5
0.22
L
Sun Wukong
speedycaptain566
Sun Wukong
13
6
6
2.67
L
0
10
1
0.05
W
Bellona
wipi208
Bellona
2
4
2
0.75
L
Ne Zha
yawn-eee
Ne Zha
16
5
10
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,062
Damage
85,084
130,452
Taken
150,549
73,147
Mitigated
75,251
31,263
Healing
30,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Axergy
Kukulkan
23,802
3,961
0
2,254
28,193
11,348
255
9,930
18,263
100,883
0
W
1,310
812
92
1,032
27,458
8,911
122
10,648
16,810
0
15,503
W
Hachiman
Sr___P0R0NGA
Hachiman
48,707
31,969
0
22,282
41,785
15,338
14,702
13,426
28,359
0
244,419
L
42,063
5,543
0
7,440
29,630
8,630
2,126
7,877
21,753
143,717
0
L
Fenrir
sedahlia
Fenrir
9,065
2,420
179
1,698
25,560
34,565
544
6,090
19,263
4,737
48,768
W
Artemis
sntofw
Artemis
5,958
2,743
0
334
25,539
12,609
222
2,741
22,798
0
45,081
L
Sun Wukong
speedycaptain566
Sun Wukong
30,509
5,234
0
14,273
35,674
17,357
4,567
3,294
32,380
0
146,468
L
5,372
2,339
0
600
10,947
3,072
1,631
3,745
7,202
0
37,635
W
Bellona
wipi208
Bellona
5,307
1,639
0
4,289
27,574
27,045
140
6,264
21,310
6,462
69,615
L
Ne Zha
yawn-eee
Ne Zha
34,053
12,685
0
7,073
28,641
9,523
1,581
3,607
25,034
0
149,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,888
Gold Earned
83,901
759
Minions Killed
650
0
Camps Cleared
0
2,688,151
Distance Traveled
2,453,152
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,236
536
146
4
0
521,482
1
W
Arachne
11,747
346
30
1
0
337,816
2
W
Hachiman
24,243
713
267
8
0
614,059
3
L
Zeus
18,639
548
207
6
0
557,983
1
L
Fenrir
14,743
434
65
2
0
629,223
1
W
Artemis
15,351
452
87
3
0
480,952
0
L
Sun Wukong
18,506
544
233
7
0
552,185
0
L
Artemis
10,825
318
68
2
0
281,601
0
W
Bellona
14,324
421
120
4
0
498,843
4
L
Ne Zha
18,175
535
186
5
0
667,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role