Player Matchup

Chernobog
Chernobog
Gold V
DiegoMarius
Chernobog
Gold V
Level 160
God Stats
19W - 20L
1,495 SR
Queue Stats
223W - 240L
1,277 MMR
Solo
Horus
Horus
Gold V
MarkViewz
Horus
Gold V
Level 90
God Stats
29W - 27L
1,603 SR
Queue Stats
187W - 210L
1,288 MMR
Solo
Artio
Artio
Gold V
RIPboom2302
Artio
Gold V
Level 129
God Stats
3W - 2L
1,807 SR
Queue Stats
207W - 218L
1,291 MMR
Solo
Chaac
Chaac
Gold V
Santana_ve
Chaac
Gold V
Level 107
God Stats
24W - 17L
1,568 SR
Queue Stats
265W - 263L
1,291 MMR
Solo
Zeus
Zeus
Gold IV
porklomaine
Zeus
Gold IV
Level 160
God Stats
3W - 5L
1,655 SR
Queue Stats
252W - 245L
1,292 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,626 SR
1,288 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,522 SR
1,291 MMR
Sun Wukong
Sun Wukong
Gold III
ARCANOsama
Sun Wukong
Gold III
Level 158
God Stats
5W - 5L
1,564 SR
Queue Stats
310W - 322L
1,435 MMR
Party 1
Sylvanus
Sylvanus
Silver V
SSm1ley
Sylvanus
Silver V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,272 MMR
Solo
Fenrir
Fenrir
Silver I
SunshineBr93
Fenrir
Silver I
Level 160
God Stats
17W - 16L
1,575 SR
Queue Stats
727W - 741L
1,197 MMR
Party 1
Nu Wa
Nu Wa
Silver I
xKissMyAcex
Nu Wa
Silver I
Level 106
God Stats
20W - 21L
1,566 SR
Queue Stats
143W - 144L
1,126 MMR
Party 2
Skadi
Skadi
Gold II
xXSpicy-MangoXx
Skadi
Gold II
Level 86
God Stats
11W - 9L
1,406 SR
Queue Stats
109W - 105L
1,424 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DiegoMarius
Chernobog
20
3 / 7 / 3
13,116
452
11,766
21,174
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MarkViewz
Horus
17
1 / 7 / 5
11,749
405
12,753
28,320
27,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 6 / 0
12,152
419
13,822
29,258
25,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
20
1 / 4 / 4
13,282
458
13,008
23,963
12,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 2 / 2
13,253
457
10,986
12,488
4,673
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
CliodhnaCharybdisGebBellona

VS

Bans
MulanLokiGilgameshHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARCANOsama
Sun Wukong
20
4 / 0 / 11
15,967
551
13,929
18,312
10,317
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
SSm1ley
Sylvanus
19
2 / 2 / 16
14,323
494
13,574
28,439
39,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
20
6 / 4 / 7
14,869
513
15,602
23,501
23,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 2 / 11
15,226
525
21,267
16,623
7,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 4 / 9
16,257
561
23,587
19,750
8,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
12
Kills
26
26
Deaths
12
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ARCANOsama
Sun Wukong
4
0
11
9.5
L
Chernobog
DiegoMarius
Chernobog
3
7
3
0.64
L
Horus
MarkViewz
Horus
1
7
5
0.5
L
4
6
0
0.67
W
Sylvanus
SSm1ley
Sylvanus
2
2
16
5
L
Chaac
1
4
4
0.75
W
Fenrir
6
4
7
2.38
L
3
2
2
2
W
5
2
11
5.25
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,335
Damage
87,959
115,203
Taken
106,625
77,571
Mitigated
89,483
41,830
Healing
42,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ARCANOsama
Sun Wukong
13,929
3,611
0
7,135
18,312
10,317
2,145
5,818
12,494
0
134,357
L
Chernobog
DiegoMarius
Chernobog
11,766
4,619
0
3,925
21,174
7,468
656
8,771
12,271
0
103,949
L
Horus
MarkViewz
Horus
12,753
3,884
2,952
8,789
28,320
27,168
0
8,357
19,426
17,516
34,526
L
13,822
950
633
11,793
29,258
25,798
0
7,957
19,917
65,691
0
W
Sylvanus
SSm1ley
Sylvanus
13,574
2,301
4,599
12,174
28,439
39,890
210
3,444
24,995
58,642
0
L
Chaac
13,008
1,884
0
9,664
23,963
12,464
0
5,170
18,451
0
121,116
W
Fenrir
15,602
3,428
0
7,546
23,501
23,826
3,619
10,161
12,242
396
70,943
L
10,986
957
0
4,074
12,488
4,673
0
3,748
8,401
95,092
0
W
21,267
4,448
0
3,882
16,623
7,410
4,426
5,278
11,345
108,926
0
W
23,587
16,827
0
6,883
19,750
8,040
6,878
4,733
15,017
0
136,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,552
Gold Earned
76,642
751
Minions Killed
735
0
Camps Cleared
0
2,381,590
Distance Traveled
2,724,140
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,967
551
215
7
0
662,198
1
L
Chernobog
13,116
452
196
7
0
423,510
2
L
Horus
11,749
405
65
2
0
447,425
8
L
Artio
12,152
419
122
4
0
462,975
1
W
Sylvanus
14,323
494
70
2
0
505,294
8
L
Chaac
13,282
458
186
6
0
617,829
1
W
Fenrir
14,869
513
108
4
0
544,559
3
L
Zeus
13,253
457
182
6
0
429,851
5
W
Nu Wa
15,226
525
148
5
0
508,318
11
W
Skadi
16,257
561
194
7
0
503,771
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role