Player Matchup

Fenrir
Fenrir
Platinum I
EclipseCosmo194
Fenrir
Platinum I
Level 77
God Stats
5W - 2L
1,689 SR
Queue Stats
203W - 186L
2,038 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
Griizyii
Jormungandr
Platinum II
Level 122
God Stats
2W - 2L
1,746 SR
Queue Stats
310W - 308L
1,796 MMR
Solo
Hel
Hel
Diamond V
NativeViral1234
Hel
Diamond V
Level 147
God Stats
3W - 0L
1,867 SR
Queue Stats
67W - 42L
2,232 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
RRecKz___
Kumbhakarna
Platinum V
Level 69
God Stats
14W - 5L
1,776 SR
Queue Stats
127W - 126L
1,867 MMR
Solo
Anhur
Anhur
Grandmaster
gαze
Anhur
Grandmaster
Level 149
God Stats
114W - 36L
1,867 SR
Queue Stats
604W - 244L
3,451 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,789 SR
2,277 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,571 SR
2,304 MMR
Charybdis
Charybdis
Diamond I
Dito Diet
Charybdis
Diamond I
Level 148
God Stats
1W - 3L
1,726 SR
Queue Stats
104W - 75L
2,471 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
Js_Horror
Gilgamesh
Diamond IV
Level 103
God Stats
3W - 5L
1,571 SR
Queue Stats
129W - 118L
2,145 MMR
Solo
Merlin
Merlin
Masters
MkStumpy
Merlin
Masters
Level 160
God Stats
2W - 10L
1,347 SR
Queue Stats
358W - 338L
2,561 MMR
Solo
Geb
Geb
Masters
WhiteHammer333
Geb
Masters
Level 138
God Stats
6W - 3L
1,623 SR
Queue Stats
87W - 54L
2,646 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
forODINsake
Tsukuyomi
Gold II
Level 129
God Stats
28W - 25L
1,586 SR
Queue Stats
111W - 117L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 3
9,984
666
8,201
11,990
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Griizyii
Jormungandr
14
0 / 3 / 6
8,744
583
7,652
11,486
10,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 1 / 2
8,690
579
3,327
6,937
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RRecKz___
Kumbhakarna
13
1 / 1 / 8
7,963
531
2,349
10,545
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
gαze
Anhur
16
4 / 1 / 2
9,154
610
7,661
11,032
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SolMulanOdinArtio

VS

Bans
AchillesCthulhuLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dito Diet
Charybdis
12
0 / 4 / 1
7,104
474
5,460
9,499
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Js_Horror
Gilgamesh
12
0 / 5 / 3
7,467
498
5,437
12,589
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
MkStumpy
Merlin
14
1 / 2 / 1
8,023
535
4,179
5,887
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
7,051
470
7,348
6,681
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
forODINsake
Tsukuyomi
13
5 / 5 / 0
8,140
543
7,614
10,292
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
7
7
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dito Diet
Charybdis
0
4
1
0.13
W
10
1
3
11.5
W
Jormungandr
Griizyii
Jormungandr
0
3
6
1
L
Gilgamesh
Js_Horror
Gilgamesh
0
5
3
0.3
L
Merlin
MkStumpy
Merlin
1
2
1
0.75
W
1
1
2
2
W
Kumbhakarna
RRecKz___
Kumbhakarna
1
1
8
5
L
1
0
1
1.5
L
Tsukuyomi
forODINsake
Tsukuyomi
5
5
0
1
W
Anhur
gαze
Anhur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,190
Damage
30,038
51,990
Taken
44,948
30,892
Mitigated
22,883
20,965
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dito Diet
Charybdis
5,460
3,008
0
2,870
9,499
1,552
0
577
8,922
0
54,070
W
8,201
2,134
0
5,763
11,990
5,321
1,710
2,376
9,614
0
67,124
W
Jormungandr
Griizyii
Jormungandr
7,652
2,373
0
650
11,486
10,720
559
1,196
9,634
54,521
0
L
Gilgamesh
Js_Horror
Gilgamesh
5,437
1,511
0
3,854
12,589
10,299
0
6,918
5,625
0
38,007
L
Merlin
MkStumpy
Merlin
4,179
156
0
1,516
5,887
2,325
0
1,382
4,429
66,873
0
W
3,327
373
2,221
4,113
6,937
2,776
1,197
2,771
4,166
65,251
0
W
Kumbhakarna
RRecKz___
Kumbhakarna
2,349
145
0
2,713
10,545
8,914
0
2,798
7,661
15,334
0
L
7,348
732
121
2,823
6,681
5,169
0
1,742
4,889
24,625
0
L
Tsukuyomi
forODINsake
Tsukuyomi
7,614
1,854
0
2,895
10,292
3,538
0
2,487
7,755
0
40,405
W
Anhur
gαze
Anhur
7,661
4,518
0
5,505
11,032
3,161
0
2,452
8,580
0
71,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,535
Gold Earned
37,785
558
Minions Killed
429
0
Camps Cleared
0
1,516,798
Distance Traveled
1,445,349
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,104
474
121
8
0
267,200
4
W
Fenrir
9,984
666
124
8
0
328,370
1
W
Jormungandr
8,744
583
128
9
0
287,386
1
L
Gilgamesh
7,467
498
72
5
0
301,942
5
L
Merlin
8,023
535
129
9
0
253,591
9
W
Hel
8,690
579
163
11
0
302,482
1
W
Kumbhakarna
7,963
531
9
1
0
321,649
5
L
Geb
7,051
470
30
2
0
307,795
6
L
Tsukuyomi
8,140
543
77
5
0
314,821
4
W
Anhur
9,154
610
134
9
0
276,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role