Player Matchup

King Arthur
King Arthur
John_K1ll3r
King Arthur
Level 122
God Stats
60W - 49L
1,504 SR
Queue Stats
316W - 317L
1,431 Elo+
Party 1
Izanami
Izanami
KBR_LAVISH
Izanami
Level 28
God Stats
2W - 1L
1,588 SR
Queue Stats
16W - 23L
1,337 Elo+
Party 1
Thanatos
Thanatos
bom_de_oro
Thanatos
Level 31
God Stats
13W - 14L
1,474 SR
Queue Stats
95W - 109L
1,455 Elo+
Solo
Ymir
Ymir
mage8093
Ymir
Level 26
God Stats
20W - 21L
1,533 SR
Queue Stats
43W - 54L
1,389 Elo+
Party 3
Hel
Hel
oHenryzinx
Hel
Level 40
God Stats
4W - 5L
1,408 SR
Queue Stats
150W - 186L
1,375 Elo+
Party 3
Team Averages
Level 49
1,501 SR
1,397 Elo+

VS

Team Averages
Level 89
1,622 SR
1,545 Elo+
Ra
Ra
ChapuGuzman
Ra
Level 46
God Stats
2W - 2L
1,460 SR
Queue Stats
99W - 101L
1,478 Elo+
Solo
Thanatos
Thanatos
Riven150ml
Thanatos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 39L
1,605 Elo+
Party 2
Sylvanus
Sylvanus
inVICTOOo
Sylvanus
Level 141
God Stats
6W - 7L
1,531 SR
Queue Stats
45W - 34L
1,517 Elo+
Party 2
Izanami
Izanami
γŢŁoтцz
Izanami
Level 120
God Stats
5W - 0L
1,798 SR
Queue Stats
192W - 169L
1,567 Elo+
Party 2
Hercules
Hercules
Яasta
Hercules
Level 118
God Stats
2W - 0L
1,822 SR
Queue Stats
230W - 212L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
John_K1ll3r
King Arthur
19
9 / 4 / 6
12,575
572
29,184
34,775
29,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
KBR_LAVISH
Izanami
17
2 / 9 / 4
10,497
477
6,987
17,962
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
bom_de_oro
Thanatos
15
7 / 11 / 5
10,526
478
11,142
19,455
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 11 / 6
8,674
394
4,838
26,277
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 13 / 2
8,081
367
9,477
19,512
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 14
12,437
565
18,061
16,994
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Riven150ml
Thanatos
17
4 / 9 / 14
11,398
518
12,889
20,639
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
inVICTOOo
Sylvanus
18
8 / 1 / 21
11,977
544
15,462
19,523
27,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
γŢŁoтцz
Izanami
20
19 / 0 / 12
15,535
706
33,228
14,409
7,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Яasta
Hercules
18
8 / 3 / 14
12,423
565
15,908
21,849
25,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
123
18
Kills
48
48
Deaths
19
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
9
6
14
2.67
L
King Arthur
John_K1ll3r
King Arthur
9
4
6
3
L
Izanami
KBR_LAVISH
Izanami
2
9
4
0.44
W
Thanatos
Riven150ml
Thanatos
4
9
14
1.22
L
Thanatos
bom_de_oro
Thanatos
7
11
5
0.86
W
Sylvanus
inVICTOOo
Sylvanus
8
1
21
18.5
L
Ymir
0
11
6
0.27
L
0
13
2
0.08
W
Izanami
γŢŁoтцz
Izanami
19
0
12
25
W
Hercules
Яasta
Hercules
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,628
Damage
95,548
117,981
Taken
93,414
64,358
Mitigated
75,697
33,234
Healing
46,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,061
1,239
2,529
4,999
16,994
7,365
1,052
4,646
11,703
80,407
0
L
King Arthur
John_K1ll3r
King Arthur
29,184
3,347
0
13,717
34,775
29,200
0
5,594
29,049
13,226
80,598
L
Izanami
KBR_LAVISH
Izanami
6,987
5,748
0
1,772
17,962
5,421
870
2,433
15,445
0
80,981
W
Thanatos
Riven150ml
Thanatos
12,889
4,783
0
14,009
20,639
7,961
406
1,706
18,456
0
78,807
L
Thanatos
bom_de_oro
Thanatos
11,142
4,533
0
8,184
19,455
6,177
0
4,631
14,736
0
48,939
W
Sylvanus
inVICTOOo
Sylvanus
15,462
4,551
4,833
6,817
19,523
27,629
1,121
5,911
13,115
38,058
8,263
L
Ymir
4,838
2,306
0
1,716
26,277
18,423
46
11,228
14,769
19,565
0
L
9,477
440
3,926
3,919
19,512
5,137
17
8,075
11,348
46,046
0
W
Izanami
γŢŁoтцz
Izanami
33,228
22,059
0
6,946
14,409
7,590
10,004
2,938
11,224
0
165,489
W
Hercules
Яasta
Hercules
15,908
4,566
0
6,386
21,849
25,152
512
3,453
16,977
191
47,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,353
Gold Earned
63,770
507
Minions Killed
600
0
Camps Cleared
0
1,814,793
Distance Traveled
2,041,043
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,437
565
135
6
0
393,646
2
L
King Arthur
12,575
572
166
8
0
448,307
5
L
Izanami
10,497
477
144
7
0
362,968
6
W
Thanatos
11,398
518
103
5
0
408,394
0
L
Thanatos
10,526
478
79
4
0
387,024
0
W
Sylvanus
11,977
544
58
3
0
376,916
0
L
Ymir
8,674
394
32
1
0
308,808
0
L
Hel
8,081
367
86
4
0
307,686
0
W
Izanami
15,535
706
241
11
0
419,074
5
W
Hercules
12,423
565
63
3
0
443,013
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role