Player Matchup

Olorun
Olorun
BorisTheBait
Olorun
Level 13
God Stats
26W - 27L
1,397 SR
Queue Stats
40W - 55L
1,313 Elo+
Solo
Fenrir
Fenrir
Bubis213
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,160 Elo+
Party 1
Discordia
Discordia
GoGaNoob
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,752 Elo+
Solo
Ares
Ares
Vauxmaud
Ares
Level 16
God Stats
1W - 1L
1,549 SR
Queue Stats
13W - 22L
1,244 Elo+
Party 1
Bakasura
Bakasura
YoungAlphaDT
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,198 Elo+
Solo
Team Averages
Level 13
1,489 SR
1,333 Elo+

VS

Team Averages
Level 18
1,416 SR
1,350 Elo+
Cthulhu
Cthulhu
MrHachu
Cthulhu
Level 26
God Stats
21W - 24L
1,447 SR
Queue Stats
70W - 78L
1,389 Elo+
Party 3
Kukulkan
Kukulkan
MrHochi
Kukulkan
Level 18
God Stats
28W - 19L
1,554 SR
Queue Stats
33W - 35L
1,384 Elo+
Party 3
Heimdallr
Heimdallr
Xeptiic
Heimdallr
Level 17
God Stats
2W - 1L
1,544 SR
Queue Stats
25W - 35L
1,313 Elo+
Party 2
Merlin
Merlin
dcadco
Merlin
Level 7
God Stats
3W - 10L
1,298 SR
Queue Stats
7W - 15L
1,303 Elo+
Solo
Nox
Nox
vCerberus
Nox
Level 23
God Stats
1W - 2L
1,235 SR
Queue Stats
47W - 57L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
2 / 7 / 7
12,644
973
24,256
21,320
8,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Bubis213
Fenrir
18
2 / 16 / 5
11,454
881
14,829
27,680
14,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
GoGaNoob
Discordia
18
4 / 4 / 3
12,361
951
16,504
16,437
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
18
1 / 9 / 6
11,950
919
11,078
31,260
25,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
YoungAlphaDT
Bakasura
18
1 / 6 / 7
11,562
889
5,131
18,883
7,782
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrHachu
Cthulhu
20
3 / 1 / 31
13,020
1,002
12,022
22,960
22,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
MrHochi
Kukulkan
20
18 / 3 / 18
15,937
1,226
42,116
10,742
4,557
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Xeptiic
Heimdallr
20
6 / 3 / 24
12,766
982
16,916
16,347
6,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
dcadco
Merlin
20
9 / 2 / 21
13,667
1,051
26,228
11,105
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 29
13,158
1,012
12,286
13,483
5,867
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
165
10
Kills
42
42
Deaths
10
28
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
7
7
0.79
L
Fenrir
Bubis213
Fenrir
2
16
5
0.28
L
Discordia
GoGaNoob
Discordia
4
4
3
1.38
W
Cthulhu
MrHachu
Cthulhu
3
1
31
18.5
W
Kukulkan
MrHochi
Kukulkan
18
3
18
9
L
Ares
1
9
6
0.44
W
Heimdallr
Xeptiic
Heimdallr
6
3
24
6
L
Bakasura
YoungAlphaDT
Bakasura
1
6
7
0.75
W
Merlin
dcadco
Merlin
9
2
21
9.75
W
6
1
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,798
Damage
109,568
115,580
Taken
74,637
61,768
Mitigated
44,552
9,746
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
24,256
12,231
1,750
6,141
21,320
8,750
0
17,350
3,631
76,790
0
L
Fenrir
Bubis213
Fenrir
14,829
4,360
0
421
27,680
14,482
0
19,861
7,590
0
21,463
L
Discordia
GoGaNoob
Discordia
16,504
540
0
408
16,437
5,450
0
14,603
1,572
44,710
0
W
Cthulhu
MrHachu
Cthulhu
12,022
1,283
974
9,248
22,960
22,678
0
18,137
4,823
34,097
0
W
Kukulkan
MrHochi
Kukulkan
42,116
2,762
0
291
10,742
4,557
0
6,333
4,259
79,251
0
L
Ares
11,078
772
0
526
31,260
25,304
0
24,614
6,156
26,518
0
W
Heimdallr
Xeptiic
Heimdallr
16,916
11,689
0
3,040
16,347
6,971
0
11,376
4,749
0
38,147
L
Bakasura
YoungAlphaDT
Bakasura
5,131
3,470
0
500
18,883
7,782
0
14,646
3,979
0
10,401
W
Merlin
dcadco
Merlin
26,228
1,394
62
2,921
11,105
4,479
0
7,339
3,486
48,471
0
W
12,286
2,386
0
2,158
13,483
5,867
0
8,653
4,620
20,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,971
Gold Earned
68,548
231
Minions Killed
265
3
Camps Cleared
6
1,274,276
Distance Traveled
1,212,695
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,644
973
121
9
1
226,041
0
L
Fenrir
11,454
881
15
1
0
234,404
2
L
Discordia
12,361
951
45
3
0
235,935
0
W
Cthulhu
13,020
1,002
57
4
0
268,156
1
W
Kukulkan
15,937
1,226
102
8
1
240,273
0
L
Ares
11,950
919
39
3
1
304,782
0
W
Heimdallr
12,766
982
40
3
4
236,591
3
L
Bakasura
11,562
889
11
1
1
273,114
0
W
Merlin
13,667
1,051
44
3
0
230,910
1
W
Nox
13,158
1,012
22
2
1
236,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role