Player Matchup

Nox
Nox
B4ykus
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Brouni17
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Skadi
Skadi
Monk410
Skadi
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rosogul
Sun Wukong
Level 6
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 5L
1,053 Elo+
Party 2
Fenrir
Fenrir
mrcynex
Fenrir
Level 15
God Stats
11W - 11L
1,400 SR
Queue Stats
16W - 19L
1,311 Elo+
Party 2
Team Averages
Level 5
1,414 SR
1,373 Elo+

VS

Team Averages
Level 12
1,449 SR
1,432 Elo+
Scylla
Scylla
BR005
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
Dexar1ty
Serqet
Level 28
God Stats
4W - 2L
1,246 SR
Queue Stats
41W - 36L
1,380 Elo+
Solo
Neith
Neith
INFESTION21
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Natorgottem
Ymir
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 21L
1,278 Elo+
Solo
Jormungandr
Jormungandr
WebardosxD69
Jormungandr
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
B4ykus
Nox
3
0 / 1 / 0
5,050
297
263
1,081
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
0 / 3 / 1
6,449
379
1,962
15,085
9,354
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Monk410
Skadi
14
4 / 3 / 0
7,922
466
9,197
8,353
2,828
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Rosogul
Sun Wukong
13
1 / 2 / 3
7,856
462
5,506
11,709
7,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
mrcynex
Fenrir
13
5 / 5 / 0
8,198
482
8,218
13,552
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BR005
Scylla
9
1 / 5 / 1
6,700
394
1,697
6,120
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
Dexar1ty
Serqet
15
4 / 1 / 4
9,026
531
4,151
9,545
3,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 2 / 4
8,151
479
9,118
6,130
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 0 / 2
8,520
501
8,394
11,570
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
WebardosxD69
Jormungandr
12
2 / 2 / 3
8,386
493
5,126
8,979
8,624
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
13
14
Deaths
10
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
B4ykus
Nox
0
1
0
0
W
Scylla
BR005
Scylla
1
5
1
0.3
L
Ymir
0
3
1
0.17
W
Serqet
Dexar1ty
Serqet
4
1
4
6
W
2
2
4
2
L
Skadi
Monk410
Skadi
4
3
0
1.33
W
4
0
2
5
L
Sun Wukong
Rosogul
Sun Wukong
1
2
3
1.25
W
Jormungandr
WebardosxD69
Jormungandr
2
2
3
1.75
L
Fenrir
mrcynex
Fenrir
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,146
Damage
28,486
49,780
Taken
42,344
24,501
Mitigated
26,446
10,063
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
B4ykus
Nox
263
143
0
0
1,081
256
0
329
712
2,566
0
W
Scylla
BR005
Scylla
1,697
528
0
47
6,120
1,407
182
143
5,977
11,391
0
L
Ymir
1,962
322
0
3,218
15,085
9,354
200
4,284
10,801
20,889
0
W
Serqet
Dexar1ty
Serqet
4,151
1,409
0
3,864
9,545
3,420
606
183
9,322
0
40,512
W
9,118
4,130
0
1,984
6,130
2,570
2,077
641
5,489
0
47,564
L
Skadi
Monk410
Skadi
9,197
4,878
0
2,339
8,353
2,828
224
2,485
5,826
0
43,997
W
8,394
1,740
0
3,059
11,570
10,425
338
1,394
10,176
32,376
0
L
Sun Wukong
Rosogul
Sun Wukong
5,506
1,050
0
1,754
11,709
7,263
41
3,744
7,649
0
41,879
W
Jormungandr
WebardosxD69
Jormungandr
5,126
1,526
0
1,136
8,979
8,624
14
0
8,979
29,042
0
L
Fenrir
mrcynex
Fenrir
8,218
3,575
0
2,752
13,552
4,800
590
4,215
8,455
0
39,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
40,783
258
Minions Killed
298
0
Camps Cleared
0
1,257,826
Distance Traveled
1,470,595
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,050
297
8
0
0
56,200
0
W
Scylla
6,700
394
31
2
0
254,200
0
L
Ymir
6,449
379
30
2
0
257,457
2
W
Serqet
9,026
531
83
5
0
347,113
3
W
Neith
8,151
479
83
5
0
272,270
2
L
Skadi
7,922
466
69
4
0
254,536
1
W
Ymir
8,520
501
43
3
0
312,055
0
L
Sun Wukong
7,856
462
79
5
0
354,125
0
W
Jormungandr
8,386
493
58
3
0
284,957
1
L
Fenrir
8,198
482
72
4
0
335,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role