Player Matchup

Charybdis
Charybdis
Felonious_Ham_42
Charybdis
Level 27
God Stats
26W - 27L
1,512 SR
Queue Stats
97W - 94L
1,567 Elo+
Solo
Fenrir
Fenrir
Qwyzll
Fenrir
Level 26
God Stats
1W - 3L
1,434 SR
Queue Stats
25W - 19L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
Ykillme9
Sun Wukong
Level 3
God Stats
1W - 1L
1,668 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Merlin
Merlin
id78895328
Merlin
Level 29
God Stats
1W - 1L
1,452 SR
Queue Stats
73W - 69L
1,513 Elo+
Solo
Aphrodite
Aphrodite
robin189829
Aphrodite
Level 20
God Stats
7W - 14L
1,402 SR
Queue Stats
28W - 44L
1,315 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,535 Elo+

VS

Team Averages
Level 16
1,503 SR
1,592 Elo+
Tyr
Tyr
BL00BIE-
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,526 Elo+
Solo
Danzaburou
Danzaburou
CornyBread70416
Danzaburou
Level 18
God Stats
3W - 2L
1,515 SR
Queue Stats
4W - 3L
1,361 Elo+
Solo
Xing Tian
Xing Tian
PervasiveFob5
Xing Tian
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 6L
1,834 Elo+
Solo
Neith
Neith
Rake67
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,595 Elo+
Solo
Cliodhna
Cliodhna
VolantRanger175
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
0 / 5 / 0
6,431
357
4,341
8,193
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Qwyzll
Fenrir
14
2 / 7 / 0
8,639
480
7,450
16,454
7,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Ykillme9
Sun Wukong
9
1 / 1 / 0
6,594
366
3,509
7,533
3,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
id78895328
Merlin
14
1 / 6 / 0
8,539
474
7,928
10,974
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
robin189829
Aphrodite
10
0 / 11 / 0
6,515
362
2,714
12,754
4,948
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 2
11,911
662
7,574
13,255
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
CornyBread70416
Danzaburou
15
2 / 1 / 7
10,613
590
3,877
10,288
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
PervasiveFob5
Xing Tian
13
3 / 0 / 11
10,117
562
4,195
13,263
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Rake67
Neith
19
11 / 1 / 6
12,432
691
12,799
9,449
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
18
8 / 1 / 3
11,925
663
7,403
11,119
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
4
Kills
27
30
Deaths
4
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Danzaburou
CornyBread70416
Danzaburou
2
1
7
5.5
L
Charybdis
0
5
0
0
W
Xing Tian
PervasiveFob5
Xing Tian
3
0
11
8.5
L
Fenrir
Qwyzll
Fenrir
2
7
0
0.29
W
Neith
Rake67
Neith
11
1
6
14
W
Cliodhna
8
1
3
9.5
L
Sun Wukong
Ykillme9
Sun Wukong
1
1
0
1
L
Merlin
id78895328
Merlin
1
6
0
0.17
L
Aphrodite
robin189829
Aphrodite
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
35,848
55,908
Taken
57,374
23,321
Mitigated
41,636
12,055
Healing
21,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,574
1,335
0
6,079
13,255
11,599
2,996
1,367
11,798
0
71,489
W
Danzaburou
CornyBread70416
Danzaburou
3,877
983
299
5,012
10,288
4,775
4,569
2,501
7,529
0
56,639
L
Charybdis
4,341
2,240
0
2,386
8,193
1,751
0
1,246
6,947
0
33,491
W
Xing Tian
PervasiveFob5
Xing Tian
4,195
655
0
1,636
13,263
16,076
246
2,302
10,759
22,929
0
L
Fenrir
Qwyzll
Fenrir
7,450
794
0
3,870
16,454
7,649
0
446
15,840
0
61,518
W
Neith
Rake67
Neith
12,799
5,683
0
2,494
9,449
4,782
5,270
2,662
6,765
0
95,613
W
Cliodhna
7,403
1,279
0
6,052
11,119
4,404
2,397
1,130
9,881
0
84,663
L
Sun Wukong
Ykillme9
Sun Wukong
3,509
975
0
2,259
7,533
3,089
0
320
6,789
0
23,341
L
Merlin
id78895328
Merlin
7,928
152
0
619
10,974
5,884
0
1,057
9,868
56,443
0
L
Aphrodite
robin189829
Aphrodite
2,714
730
499
2,422
12,754
4,948
0
1,126
11,579
20,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
56,998
328
Minions Killed
588
0
Camps Cleared
0
1,323,679
Distance Traveled
1,871,059
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,911
662
133
7
0
401,492
3
W
Danzaburou
10,613
590
119
7
0
327,470
0
L
Charybdis
6,431
357
59
3
0
212,146
4
W
Xing Tian
10,117
562
22
1
0
411,696
2
L
Fenrir
8,639
480
107
6
0
307,969
4
W
Neith
12,432
691
176
10
0
309,119
1
W
Cliodhna
11,925
663
138
8
0
421,282
6
L
Sun Wukong
6,594
366
44
2
0
221,481
1
L
Merlin
8,539
474
85
5
0
313,409
3
L
Aphrodite
6,515
362
33
2
0
268,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role