Player Matchup

Rama
Rama
Fedos1515
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,166 Elo+
Solo
Sylvanus
Sylvanus
Niborium
Sylvanus
Level 25
God Stats
15W - 10L
1,598 SR
Queue Stats
33W - 36L
1,415 Elo+
Party 1
Sol
Sol
Shaone
Sol
Level 117
God Stats
7W - 6L
1,652 SR
Queue Stats
175W - 220L
1,378 Elo+
Party 1
Team Averages
Level 53
1,583 SR
1,320 Elo+

VS

Team Averages
Level 28
1,449 SR
1,378 Elo+
King Arthur
King Arthur
DelvisKing
King Arthur
Level 29
God Stats
0W - 2L
1,197 SR
Queue Stats
19W - 14L
1,537 Elo+
Party 2
Anhur
Anhur
Kuja97
Anhur
Level 7
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 3L
1,069 Elo+
Solo
Zeus
Zeus
TRMekanik1
Zeus
Level 47
God Stats
1W - 4L
1,447 SR
Queue Stats
32W - 26L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 1 / 4
8,109
579
1,523
7,605
3,009
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Niborium
Sylvanus
15
6 / 0 / 4
9,684
692
4,734
8,904
8,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Shaone
Sol
15
4 / 0 / 5
9,606
686
11,994
8,576
4,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DelvisKing
King Arthur
11
0 / 1 / 1
7,703
550
2,806
7,342
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Kuja97
Anhur
11
0 / 7 / 0
7,680
549
2,419
9,497
3,080
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 0
8,376
598
15,912
5,908
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DelvisKing
King Arthur
0
1
1
0.5
W
Rama
0
1
4
2
L
Anhur
Kuja97
Anhur
0
7
0
0
W
Sylvanus
Niborium
Sylvanus
6
0
4
8
W
Sol
Shaone
Sol
4
0
5
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,251
Damage
21,137
25,085
Taken
22,747
16,185
Mitigated
8,643
10,750
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DelvisKing
King Arthur
2,806
130
0
1,678
7,342
3,477
0
5,855
1,487
805
14,125
W
Rama
1,523
526
0
2,798
7,605
3,009
36
5,440
2,098
0
13,073
L
Anhur
Kuja97
Anhur
2,419
625
0
0
9,497
3,080
19
6,267
3,230
0
19,422
W
Sylvanus
Niborium
Sylvanus
4,734
1,353
1,945
1,984
8,904
8,956
224
4,742
3,919
12,510
0
W
Sol
Shaone
Sol
11,994
2,593
0
4,023
8,576
4,220
1,224
6,125
2,335
58,486
0
L
15,912
200
0
1,616
5,908
2,086
26
5,226
682
46,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
23,759
168
Minions Killed
163
10
Camps Cleared
5
706,378
Distance Traveled
616,588
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,703
550
22
2
1
179,075
4
W
Rama
8,109
579
28
2
1
203,789
0
L
Anhur
7,680
549
41
3
0
182,722
0
W
Sylvanus
9,684
692
16
1
2
235,243
4
W
Sol
9,606
686
124
9
7
267,346
2
L
Zeus
8,376
598
100
7
4
254,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role