Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Disasterwound
Jing Wei
Level 103
God Stats
2W - 1L
1,638 SR
Queue Stats
347W - 347L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Skasst_R6
Baron Samedi
Level 107
God Stats
1W - 0L
1,835 SR
Queue Stats
190W - 180L
1,530 Elo+
Party 1
Janus
Janus
Taronja888
Janus
Level 67
God Stats
2W - 1L
1,661 SR
Queue Stats
158W - 120L
1,545 Elo+
Party 1
Athena
Athena
jaitower1999
Athena
Level 96
God Stats
2W - 2L
1,504 SR
Queue Stats
241W - 245L
1,537 Elo+
Party 1
Team Averages
Level 100
1,628 SR
1,524 Elo+

VS

Team Averages
Level 110
1,615 SR
1,515 Elo+
Kuzenbo
Kuzenbo
Alexgp10
Kuzenbo
Level 118
God Stats
0W - 2L
1,548 SR
Queue Stats
142W - 146L
1,524 Elo+
Party 2
Janus
Janus
Markitos956
Janus
Level 151
God Stats
8W - 5L
1,586 SR
Queue Stats
132W - 118L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SpeedingStag
Cu Chulainn
Level 115
God Stats
5W - 11L
1,469 SR
Queue Stats
415W - 432L
1,414 Elo+
Solo
Bastet
Bastet
XGalaxy_Hyper1X
Bastet
Level 102
God Stats
28W - 14L
1,893 SR
Queue Stats
655W - 650L
1,557 Elo+
Solo
Hou Yi
Hou Yi
alv_moris
Hou Yi
Level 64
God Stats
18W - 15L
1,579 SR
Queue Stats
309W - 295L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 3 / 3
8,171
545
8,815
15,554
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Disasterwound
Jing Wei
12
1 / 7 / 4
6,990
466
7,551
13,826
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Skasst_R6
Baron Samedi
15
10 / 3 / 4
9,438
629
12,647
12,961
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
15
4 / 4 / 5
8,834
589
6,533
9,047
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
2 / 2 / 6
7,592
506
4,677
13,278
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alexgp10
Kuzenbo
11
0 / 3 / 5
7,003
467
5,865
14,997
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 6 / 4
8,153
544
11,060
9,739
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
SpeedingStag
Cu Chulainn
12
1 / 3 / 1
7,258
484
8,301
11,509
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
11 / 3 / 4
9,016
601
12,346
10,208
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
alv_moris
Hou Yi
13
4 / 4 / 3
7,661
511
8,457
10,261
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
19
Kills
19
19
Deaths
19
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
3
1.17
L
Kuzenbo
Alexgp10
Kuzenbo
0
3
5
0.83
W
Jing Wei
Disasterwound
Jing Wei
1
7
4
0.43
L
3
6
4
0.83
W
Baron Samedi
Skasst_R6
Baron Samedi
10
3
4
4
L
Cu Chulainn
SpeedingStag
Cu Chulainn
1
3
1
0.5
W
Janus
4
4
5
1.63
L
11
3
4
4.33
L
Hou Yi
alv_moris
Hou Yi
4
4
3
1.38
W
Athena
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,223
Damage
46,029
64,666
Taken
56,714
33,484
Mitigated
35,401
21,750
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,815
1,090
0
6,430
15,554
13,651
29
299
15,255
10,863
38,321
L
Kuzenbo
Alexgp10
Kuzenbo
5,865
2,393
495
2,547
14,997
15,760
0
7,680
7,194
23,031
0
W
Jing Wei
Disasterwound
Jing Wei
7,551
5,505
0
3,649
13,826
3,349
54
3,502
10,258
0
47,725
L
11,060
1,000
181
1,821
9,739
3,509
1,111
5,670
3,838
53,180
0
W
Baron Samedi
Skasst_R6
Baron Samedi
12,647
1,287
1,497
7,487
12,961
4,938
0
5,326
7,497
50,165
0
L
Cu Chulainn
SpeedingStag
Cu Chulainn
8,301
1,469
0
3,303
11,509
8,504
0
3,183
7,301
1,237
42,526
W
Janus
6,533
611
0
1,681
9,047
2,214
480
3,235
5,534
56,011
0
L
12,346
4,056
0
3,062
10,208
4,298
0
4,892
5,131
0
40,550
L
Hou Yi
alv_moris
Hou Yi
8,457
5,427
0
2,897
10,261
3,330
213
4,037
6,182
0
47,585
W
Athena
4,677
1,150
0
1,006
13,278
9,332
83
4,377
8,729
15,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
39,091
412
Minions Killed
349
0
Camps Cleared
0
1,459,474
Distance Traveled
1,395,789
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,171
545
99
7
0
294,907
5
L
Kuzenbo
7,003
467
26
2
0
310,055
2
W
Jing Wei
6,990
466
84
6
0
277,492
2
L
Janus
8,153
544
113
8
0
277,073
3
W
Baron Samedi
9,438
629
82
5
0
287,359
0
L
Cu Chulainn
7,258
484
75
5
0
246,247
1
W
Janus
8,834
589
128
9
0
305,035
1
L
Bastet
9,016
601
61
4
0
309,821
0
L
Hou Yi
7,661
511
74
5
0
252,593
2
W
Athena
7,592
506
19
1
0
294,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role