Player Matchup

Danzaburou
Danzaburou
RkRook
Danzaburou
Level 69
God Stats
9W - 9L
1,653 SR
Queue Stats
115W - 103L
1,488 Elo+
Party 3
Pele
Pele
Sm8ll
Pele
Level 108
God Stats
13W - 9L
1,642 SR
Queue Stats
94W - 91L
1,590 Elo+
Party 1
Cabrakan
Cabrakan
VeryMadPotato
Cabrakan
Level 106
God Stats
30W - 21L
1,663 SR
Queue Stats
118W - 93L
1,534 Elo+
Party 3
Gilgamesh
Gilgamesh
cl4btp
Gilgamesh
Level 129
God Stats
2W - 7L
1,509 SR
Queue Stats
207W - 199L
1,602 Elo+
Party 1
Tyr
Tyr
pradles
Tyr
Level 89
God Stats
20W - 22L
1,538 SR
Queue Stats
385W - 350L
1,590 Elo+
Party 3
Team Averages
Level 100
1,601 SR
1,561 Elo+

VS

Team Averages
Level 105
1,545 SR
1,520 Elo+
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CastleDude58
Nemesis
Level 78
God Stats
7W - 7L
1,791 SR
Queue Stats
91W - 70L
1,521 Elo+
Party 2
Chaac
Chaac
Fluffboi
Chaac
Level 87
God Stats
14W - 7L
1,746 SR
Queue Stats
123W - 109L
1,557 Elo+
Party 2
Hou Yi
Hou Yi
HoldThatF6Ready
Hou Yi
Level 134
God Stats
5W - 4L
1,194 SR
Queue Stats
106W - 123L
1,471 Elo+
Solo
Ra
Ra
TheJniTM
Ra
Level 103
God Stats
7W - 6L
1,492 SR
Queue Stats
174W - 153L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RkRook
Danzaburou
8
2 / 1 / 1
5,257
584
4,408
4,050
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Sm8ll
Pele
7
0 / 3 / 0
4,711
523
1,405
4,851
1,064
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
VeryMadPotato
Cabrakan
10
3 / 3 / 1
5,891
655
4,150
6,651
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
cl4btp
Gilgamesh
10
3 / 1 / 2
5,694
633
4,320
6,552
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
6
0 / 4 / 2
4,258
473
2,786
7,903
2,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 2 / 4
5,472
608
5,164
8,907
5,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
CastleDude58
Nemesis
9
3 / 2 / 2
5,542
616
3,682
5,470
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Fluffboi
Chaac
11
4 / 0 / 2
6,438
715
5,041
5,084
2,154
9
1 / 1 / 2
5,658
629
4,065
5,451
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
5,822
647
2,923
4,436
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
12
12
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
4
2
W
Nemesis
CastleDude58
Nemesis
3
2
2
2
W
Chaac
Fluffboi
Chaac
4
0
2
5
W
1
1
2
2
L
Danzaburou
RkRook
Danzaburou
2
1
1
2.5
L
Pele
Sm8ll
Pele
0
3
0
0
W
2
3
1
0.83
L
Cabrakan
VeryMadPotato
Cabrakan
3
3
1
1.17
L
Gilgamesh
cl4btp
Gilgamesh
3
1
2
4
L
Tyr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
20,875
30,007
Taken
29,348
10,765
Mitigated
11,770
6,200
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,164
394
210
2,468
8,907
5,505
0
2,407
6,376
12,028
0
W
Nemesis
CastleDude58
Nemesis
3,682
1,873
0
2,608
5,470
1,407
0
408
5,024
0
21,459
W
Chaac
Fluffboi
Chaac
5,041
1,542
0
2,252
5,084
2,154
490
194
4,888
0
33,908
W
4,065
1,362
0
2,152
5,451
1,361
0
184
5,267
0
32,950
L
Danzaburou
RkRook
Danzaburou
4,408
1,937
0
995
4,050
1,004
0
429
3,621
0
24,233
L
Pele
Sm8ll
Pele
1,405
190
0
1,440
4,851
1,064
0
637
4,168
0
18,859
W
2,923
106
95
915
4,436
1,343
350
1,072
3,274
30,868
0
L
Cabrakan
VeryMadPotato
Cabrakan
4,150
663
0
751
6,651
3,859
0
2,902
3,652
28,904
0
L
Gilgamesh
cl4btp
Gilgamesh
4,320
1,527
0
2,493
6,552
1,993
0
623
5,863
0
24,431
L
Tyr
2,786
384
0
521
7,903
2,845
0
3,225
4,616
1,054
10,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
28,932
246
Minions Killed
265
0
Camps Cleared
0
904,480
Distance Traveled
946,026
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,472
608
8
1
0
198,089
4
W
Nemesis
5,542
616
50
6
0
204,122
3
W
Chaac
6,438
715
68
8
0
212,094
3
W
Hou Yi
5,658
629
67
7
0
170,067
4
L
Danzaburou
5,257
584
49
5
0
185,694
1
L
Pele
4,711
523
51
6
0
120,930
1
W
Ra
5,822
647
72
8
0
161,654
4
L
Cabrakan
5,891
655
60
7
0
183,554
1
L
Gilgamesh
5,694
633
65
7
0
208,454
2
L
Tyr
4,258
473
21
2
0
205,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role