Player Matchup

Nu Wa
Nu Wa
LimitsBroken275
Nu Wa
Level 25
God Stats
12W - 9L
1,537 SR
Queue Stats
61W - 52L
1,392 Elo+
Party 1
Neith
Neith
Senseiľ
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,153 Elo+
Solo
Scylla
Scylla
gonzalito7
Scylla
Level 7
God Stats
1W - 2L
1,132 SR
Queue Stats
3W - 3L
1,477 Elo+
Solo
Izanami
Izanami
sealz br0ken
Izanami
Level 20
God Stats
33W - 25L
1,492 SR
Queue Stats
44W - 50L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
smuksta729
Baron Samedi
Level 25
God Stats
9W - 6L
1,586 SR
Queue Stats
84W - 85L
1,376 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,359 Elo+

VS

Team Averages
Level 13
1,519 SR
1,288 Elo+
Nemesis
Nemesis
Fiverelol
Nemesis
Level 17
God Stats
1W - 0L
1,666 SR
Queue Stats
8W - 3L
1,467 Elo+
Solo
Loki
Loki
JinMoriOriginal
Loki
Level 23
God Stats
7W - 10L
1,450 SR
Queue Stats
14W - 22L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
Nethiroth
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
916 Elo+
Solo
Thor
Thor
Shouse11
Thor
Level 4
God Stats
2W - 0L
1,517 SR
Queue Stats
4W - 4L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
vipexwayx
Zhong Kui
Level 17
God Stats
3W - 2L
1,460 SR
Queue Stats
26W - 29L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 19
17,943
1,055
36,318
20,603
7,026
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Senseiľ
Neith
20
0 / 5 / 5
12,965
763
330
9,409
2,914
Scylla
gonzalito7
Scylla
20
2 / 9 / 14
15,288
899
6,221
20,530
5,254
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
sealz br0ken
Izanami
20
13 / 5 / 10
18,083
1,064
37,703
22,493
7,601
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
smuksta729
Baron Samedi
20
11 / 12 / 14
17,289
1,017
23,275
32,009
12,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fiverelol
Nemesis
20
15 / 8 / 10
20,144
1,185
25,166
30,728
12,119
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
19 / 7 / 6
20,174
1,187
47,722
26,901
10,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Nethiroth
Sun Wukong
20
1 / 17 / 16
16,847
991
18,396
44,905
49,768
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
19
0 / 1 / 1
12,180
716
114
3,131
889
Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
vipexwayx
Zhong Kui
19
0 / 3 / 3
13,260
780
5,477
8,099
5,614
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
71
36
Kills
35
36
Deaths
36
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Fiverelol
Nemesis
15
8
10
2.5
W
19
7
6
3.14
L
10
5
19
3.9
W
Sun Wukong
Nethiroth
Sun Wukong
1
17
16
0.53
L
Neith
Senseiľ
Neith
0
5
5
0.5
W
Thor
0
1
1
0.5
L
Scylla
gonzalito7
Scylla
2
9
14
1
L
Izanami
sealz br0ken
Izanami
13
5
10
3.6
L
Baron Samedi
smuksta729
Baron Samedi
11
12
14
1.5
W
Zhong Kui
vipexwayx
Zhong Kui
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,847
Damage
96,875
105,044
Taken
113,764
35,676
Mitigated
78,447
7,760
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Fiverelol
Nemesis
25,166
12,155
0
2,650
30,728
12,119
0
15,320
15,067
0
59,400
W
47,722
8,898
0
0
26,901
10,057
0
13,970
12,729
0
95,124
L
36,318
11,983
0
1,699
20,603
7,026
0
2,347
17,917
53,886
0
W
Sun Wukong
Nethiroth
Sun Wukong
18,396
4,252
0
2,541
44,905
49,768
0
26,818
17,647
14,304
36,609
L
Neith
Senseiľ
Neith
330
330
0
0
9,409
2,914
0
301
8,482
0
3,897
W
Thor
114
114
0
0
3,131
889
0
2,625
340
0
417
L
Scylla
gonzalito7
Scylla
6,221
2,206
0
0
20,530
5,254
0
1,838
18,136
23,480
0
L
Izanami
sealz br0ken
Izanami
37,703
33,518
0
866
22,493
7,601
0
1,496
20,550
0
66,968
L
Baron Samedi
smuksta729
Baron Samedi
23,275
3,787
1,043
4,152
32,009
12,881
0
2,459
28,792
70,063
0
W
Zhong Kui
vipexwayx
Zhong Kui
5,477
1,140
0
915
8,099
5,614
0
5,640
2,167
22,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,568
Gold Earned
82,605
240
Minions Killed
282
11
Camps Cleared
12
1,285,952
Distance Traveled
1,133,361
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
20,144
1,185
84
5
1
340,191
0
W
Loki
20,174
1,187
88
5
8
363,331
0
L
Nu Wa
17,943
1,055
38
2
2
293,381
0
W
Sun Wukong
16,847
991
65
4
2
305,495
0
L
Neith
12,965
763
2
0
0
129,490
0
W
Thor
12,180
716
0
0
0
17,343
0
L
Scylla
15,288
899
32
2
4
296,530
1
L
Izanami
18,083
1,064
60
4
2
299,364
0
L
Baron Samedi
17,289
1,017
108
6
3
267,187
0
W
Zhong Kui
13,260
780
45
3
1
107,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role