Player Matchup

Terra
Terra
DarkTrem0r
Terra
Level 105
God Stats
2W - 0L
1,710 SR
Queue Stats
49W - 54L
1,597 Elo+
Party 1
Merlin
Merlin
FunGun_Games
Merlin
Level 85
God Stats
1W - 0L
1,734 SR
Queue Stats
15W - 28L
1,370 Elo+
Solo
Vamana
Vamana
Mastera26
Vamana
Level 108
God Stats
4W - 2L
1,425 SR
Queue Stats
84W - 72L
1,492 Elo+
Solo
Jing Wei
Jing Wei
Timanschko
Jing Wei
Level 111
God Stats
2W - 2L
1,364 SR
Queue Stats
143W - 164L
1,529 Elo+
Party 1
Tiamat
Tiamat
tSoWNightmare
Tiamat
Level 129
God Stats
1W - 4L
1,060 SR
Queue Stats
192W - 183L
1,557 Elo+
Party 1
Team Averages
Level 108
1,459 SR
1,509 Elo+

VS

Team Averages
Level 119
1,379 SR
1,453 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
FEODAJI
Fafnir
Level 101
God Stats
0W - 2L
1,270 SR
Queue Stats
124W - 127L
1,462 Elo+
Solo
Charybdis
Charybdis
Kloclo
Charybdis
Level 105
God Stats
4W - 5L
1,393 SR
Queue Stats
989W - 969L
1,401 Elo+
Solo
Nox
Nox
Shrekt
Nox
Level 129
God Stats
1W - 6L
1,268 SR
Queue Stats
168W - 180L
1,420 Elo+
Solo
Ra
Ra
SquirtDe1st
Ra
Level 98
God Stats
1W - 4L
1,465 SR
Queue Stats
191W - 200L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 4 / 15
9,238
711
3,983
11,690
9,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
18
6 / 2 / 14
11,127
856
13,197
10,617
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Mastera26
Vamana
17
7 / 3 / 13
11,042
849
9,686
18,708
22,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Timanschko
Jing Wei
18
7 / 1 / 11
10,851
835
10,191
10,355
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 16
9,990
768
12,558
10,822
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 7 / 8
7,987
614
7,125
15,632
19,019
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
FEODAJI
Fafnir
5
0 / 1 / 0
6,168
474
0
2,557
1,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Kloclo
Charybdis
16
2 / 7 / 8
8,951
689
9,645
14,619
5,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Shrekt
Nox
18
4 / 3 / 5
10,182
783
14,160
9,757
4,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 4
10,047
773
14,531
11,358
4,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
23
Kills
11
11
Deaths
23
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
8
0.71
W
Terra
1
4
15
2.13
L
Fafnir
FEODAJI
Fafnir
0
1
0
0
W
Merlin
6
2
14
6.5
L
Charybdis
Kloclo
Charybdis
2
7
8
0.86
W
Vamana
Mastera26
Vamana
7
3
13
4.5
L
Nox
Shrekt
Nox
4
3
5
2.17
L
4
5
4
1.2
W
Jing Wei
Timanschko
Jing Wei
7
1
11
12.5
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,615
Damage
45,461
62,192
Taken
53,923
49,661
Mitigated
35,807
35,852
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,125
504
638
1,467
15,632
19,019
0
7,552
8,080
0
8,640
W
Terra
3,983
401
11,202
3,346
11,690
9,308
651
7,322
4,368
6,567
0
L
Fafnir
FEODAJI
Fafnir
0
0
0
0
2,557
1,745
0
1,549
1,008
0
0
W
Merlin
13,197
737
1,672
2,714
10,617
5,514
567
4,496
6,121
36,747
0
L
Charybdis
Kloclo
Charybdis
9,645
4,181
600
1,876
14,619
5,848
0
8,642
5,977
0
18,645
W
Vamana
Mastera26
Vamana
9,686
3,692
1,926
6,949
18,708
22,760
273
6,303
12,405
1,038
15,702
L
Nox
Shrekt
Nox
14,160
1,424
599
896
9,757
4,273
255
5,227
4,530
31,996
0
L
14,531
915
5,719
3,975
11,358
4,922
0
7,250
4,108
43,027
0
W
Jing Wei
Timanschko
Jing Wei
10,191
6,401
1,809
3,175
10,355
5,088
2,527
5,429
4,926
0
27,999
W
12,558
829
203
2,856
10,822
6,991
1,670
5,141
5,681
32,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
43,335
149
Minions Killed
135
0
Camps Cleared
0
1,225,152
Distance Traveled
888,269
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,987
614
5
0
0
218,023
5
W
Terra
9,238
711
9
1
0
228,028
0
L
Fafnir
6,168
474
0
0
0
21,392
0
W
Merlin
11,127
856
49
4
0
227,980
2
L
Charybdis
8,951
689
32
2
0
194,440
1
W
Vamana
11,042
849
15
1
0
278,224
0
L
Nox
10,182
783
45
3
0
220,132
1
L
Ra
10,047
773
53
4
0
234,282
3
W
Jing Wei
10,851
835
32
2
0
240,087
0
W
Tiamat
9,990
768
44
3
0
250,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role