Player Matchup

Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Abukato
Athena
Level 65
God Stats
3W - 2L
1,492 SR
Queue Stats
264W - 294L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
Asyuix
Gilgamesh
Level 44
God Stats
1W - 2L
1,114 SR
Queue Stats
108W - 134L
1,302 Elo+
Party 2
Medusa
Medusa
ll Kryos
Medusa
Level 64
God Stats
1W - 5L
1,087 SR
Queue Stats
233W - 262L
1,356 Elo+
Party 2
Artio
Artio
whitebull0531
Artio
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 161L
1,364 Elo+
Solo
Team Averages
Level 63
1,339 SR
1,387 Elo+

VS

Team Averages
Level 60
1,374 SR
1,421 Elo+
Amaterasu
Amaterasu
Chilly3378
Amaterasu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 68L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
DrMatt7Blazers
Ao Kuang
Level 25
God Stats
0W - 2L
1,293 SR
Queue Stats
17W - 19L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
MrsKickinInfants
Nu Wa
Level 122
God Stats
9W - 8L
1,505 SR
Queue Stats
105W - 109L
1,383 Elo+
Solo
Geb
Geb
captain_hamr8008
Geb
Level 36
God Stats
0W - 1L
1,206 SR
Queue Stats
68W - 145L
1,238 Elo+
Solo
Chiron
Chiron
lI Xeno Il
Chiron
Level 33
God Stats
0W - 1L
1,368 SR
Queue Stats
1W - 2L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
9 / 0 / 3
9,280
663
9,621
6,182
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Abukato
Athena
14
7 / 1 / 5
8,441
603
6,808
10,006
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
Asyuix
Gilgamesh
13
5 / 1 / 1
7,638
546
7,801
10,326
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ll Kryos
Medusa
12
7 / 0 / 1
7,931
567
12,279
7,564
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 5
6,532
467
4,289
15,404
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chilly3378
Amaterasu
12
0 / 4 / 2
6,676
477
3,268
9,466
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
9
1 / 7 / 0
5,887
421
4,715
12,313
3,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 7 / 1
5,791
414
4,074
8,747
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 3
5,361
383
5,280
14,112
7,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
lI Xeno Il
Chiron
10
3 / 4 / 0
6,143
439
11,839
9,929
2,572
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
28
Kills
4
5
Deaths
28
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
0
3
10.5
W
Athena
Abukato
Athena
7
1
5
9.5
W
Gilgamesh
Asyuix
Gilgamesh
5
1
1
5.5
L
Amaterasu
Chilly3378
Amaterasu
0
4
2
0.25
L
Ao Kuang
1
7
0
0.14
L
0
7
1
0.07
L
0
6
3
0.25
L
Chiron
lI Xeno Il
Chiron
3
4
0
0.75
W
Medusa
ll Kryos
Medusa
7
0
1
7.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,798
Damage
29,176
49,482
Taken
54,567
26,413
Mitigated
23,449
16,181
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,621
1,814
154
1,548
6,182
2,542
848
3,175
2,775
69,336
0
W
Athena
Abukato
Athena
6,808
2,375
0
5,451
10,006
3,832
0
3,828
6,028
48,646
0
W
Gilgamesh
Asyuix
Gilgamesh
7,801
1,947
0
2,918
10,326
6,156
388
1,782
8,490
3,353
30,260
L
Amaterasu
Chilly3378
Amaterasu
3,268
1,181
0
2,877
9,466
6,777
294
1,208
7,628
0
31,150
L
Ao Kuang
4,715
2,154
0
4,032
12,313
3,995
0
5,521
6,482
25,633
0
L
4,074
706
0
254
8,747
2,873
503
6,414
2,045
29,854
0
L
5,280
827
183
1,614
14,112
7,232
84
4,417
9,695
15,891
0
L
Chiron
lI Xeno Il
Chiron
11,839
6,137
798
2,572
9,929
2,572
452
3,491
6,419
0
36,986
W
Medusa
ll Kryos
Medusa
12,279
7,025
0
491
7,564
2,338
2,187
1,579
5,945
0
48,615
W
4,289
959
772
4,847
15,404
11,545
653
3,175
12,175
16,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
29,858
400
Minions Killed
244
0
Camps Cleared
0
1,326,106
Distance Traveled
1,207,582
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,280
663
138
10
0
281,242
0
W
Athena
8,441
603
97
7
0
261,742
1
W
Gilgamesh
7,638
546
62
4
0
263,073
0
L
Amaterasu
6,676
477
74
5
0
251,338
3
L
Ao Kuang
5,887
421
45
3
0
254,362
0
L
Nu Wa
5,791
414
51
4
0
238,533
0
L
Geb
5,361
383
22
2
0
235,023
2
L
Chiron
6,143
439
52
4
0
228,326
0
W
Medusa
7,931
567
79
6
0
258,163
1
W
Artio
6,532
467
24
2
0
261,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role