Player Matchup

Eset
Eset
Akziel
Eset
Level 61
God Stats
3W - 1L
1,916 SR
Queue Stats
126W - 115L
1,596 Elo+
Party 1
Tiamat
Tiamat
Gremis
Tiamat
Level 149
God Stats
4W - 1L
1,528 SR
Queue Stats
84W - 75L
1,615 Elo+
Party 1
Hercules
Hercules
ItsnotAbby
Hercules
Level 88
God Stats
28W - 25L
1,604 SR
Queue Stats
433W - 376L
1,602 Elo+
Party 3
Cerberus
Cerberus
Sephiiiiiii
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,630 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Wampi
Ah Muzen Cab
Level 153
God Stats
4W - 2L
1,743 SR
Queue Stats
137W - 122L
1,585 Elo+
Party 1
Team Averages
Level 93
1,658 SR
1,606 Elo+

VS

Team Averages
Level 107
1,513 SR
1,485 Elo+
Neith
Neith
Csoncsi
Neith
Level 145
God Stats
3W - 7L
1,478 SR
Queue Stats
185W - 186L
1,509 Elo+
Party 2
Bellona
Bellona
Curtis154
Bellona
Level 46
God Stats
3W - 2L
1,647 SR
Queue Stats
60W - 65L
1,434 Elo+
Solo
Poseidon
Poseidon
Gerebere
Poseidon
Level 127
God Stats
13W - 9L
1,614 SR
Queue Stats
164W - 165L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Reluxa
Tsukuyomi
Level 109
God Stats
2W - 7L
1,360 SR
Queue Stats
89W - 107L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thechosenhun
Kumbhakarna
Level 109
God Stats
0W - 1L
1,466 SR
Queue Stats
37W - 40L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Akziel
Eset
19
4 / 2 / 7
12,336
561
7,410
10,822
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Gremis
Tiamat
20
7 / 2 / 11
12,822
583
16,748
17,066
11,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ItsnotAbby
Hercules
20
6 / 1 / 5
12,982
590
10,524
20,495
25,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Sephiiiiiii
Cerberus
19
6 / 0 / 12
13,632
620
13,771
19,042
27,519
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Wampi
Ah Muzen Cab
20
10 / 4 / 9
13,909
632
22,301
22,926
11,291
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Csoncsi
Neith
16
2 / 6 / 5
9,984
454
16,490
17,320
4,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Curtis154
Bellona
16
0 / 7 / 0
10,320
469
12,564
21,906
15,168
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Gerebere
Poseidon
17
2 / 6 / 2
10,642
484
9,895
14,971
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Reluxa
Tsukuyomi
15
2 / 7 / 3
9,755
443
7,427
17,745
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Thechosenhun
Kumbhakarna
15
3 / 7 / 2
9,464
430
5,646
19,608
17,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
33
Kills
9
9
Deaths
33
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
Akziel
Eset
4
2
7
3.75
L
Neith
Csoncsi
Neith
2
6
5
0.75
L
Bellona
Curtis154
Bellona
0
7
0
0
L
Poseidon
Gerebere
Poseidon
2
6
2
0.5
W
Tiamat
Gremis
Tiamat
7
2
11
6.25
W
Hercules
ItsnotAbby
Hercules
6
1
5
8.5
L
Tsukuyomi
Reluxa
Tsukuyomi
2
7
3
0.5
W
Cerberus
Sephiiiiiii
Cerberus
6
0
12
12
L
Kumbhakarna
Thechosenhun
Kumbhakarna
3
7
2
0.57
W
Ah Muzen Cab
Wampi
Ah Muzen Cab
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,754
Damage
52,022
90,351
Taken
91,550
80,205
Mitigated
48,061
41,927
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Akziel
Eset
7,410
729
2,135
3,124
10,822
4,794
976
4,400
6,422
82,192
0
L
Neith
Csoncsi
Neith
16,490
8,973
0
5,759
17,320
4,540
2,184
6,262
11,018
0
77,886
L
Bellona
Curtis154
Bellona
12,564
2,588
0
4,392
21,906
15,168
338
10,603
10,377
9,661
66,947
L
Poseidon
Gerebere
Poseidon
9,895
437
0
2,734
14,971
5,321
176
7,530
7,099
83,684
0
W
Tiamat
Gremis
Tiamat
16,748
1,226
277
8,063
17,066
11,106
453
4,476
12,590
83,209
0
W
Hercules
ItsnotAbby
Hercules
10,524
2,886
0
7,594
20,495
25,495
1,184
2,043
18,452
17,618
59,374
L
Tsukuyomi
Reluxa
Tsukuyomi
7,427
887
0
3,567
17,745
5,787
293
7,617
9,953
0
55,564
W
Cerberus
Sephiiiiiii
Cerberus
13,771
951
3,429
4,858
19,042
27,519
953
2,989
15,591
61,407
0
L
Kumbhakarna
Thechosenhun
Kumbhakarna
5,646
911
0
1,490
19,608
17,245
115
7,689
11,785
15,562
0
W
Ah Muzen Cab
Wampi
Ah Muzen Cab
22,301
11,270
0
12,447
22,926
11,291
6,295
4,996
17,930
0
144,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,681
Gold Earned
50,165
731
Minions Killed
616
0
Camps Cleared
0
2,160,703
Distance Traveled
1,966,381
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,336
561
150
7
0
424,483
7
L
Neith
9,984
454
169
8
0
360,914
7
L
Bellona
10,320
469
165
8
0
360,063
7
L
Poseidon
10,642
484
161
7
0
430,359
3
W
Tiamat
12,822
583
128
6
0
471,206
5
W
Hercules
12,982
590
171
8
0
479,091
0
L
Tsukuyomi
9,755
443
101
5
0
422,368
4
W
Cerberus
13,632
620
110
5
0
421,879
4
L
Kumbhakarna
9,464
430
20
1
0
392,677
5
W
Ah Muzen Cab
13,909
632
172
8
0
364,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role