Player Matchup

Skadi
Skadi
ChucKkZzQc
Skadi
Level 118
God Stats
4W - 3L
1,829 SR
Queue Stats
100W - 69L
1,658 Elo+
Solo
Chronos
Chronos
Dihzii
Chronos
Level 144
God Stats
1W - 3L
1,483 SR
Queue Stats
268W - 290L
1,453 Elo+
Solo
Sobek
Sobek
Xorak-xPRz
Sobek
Level 142
God Stats
2W - 3L
1,563 SR
Queue Stats
143W - 177L
1,433 Elo+
Solo
Team Averages
Level 135
1,625 SR
1,515 Elo+

VS

Team Averages
Level 21
1,472 SR
1,504 Elo+
Janus
Janus
LaceGame
Janus
Level 42
God Stats
1W - 3L
1,220 SR
Queue Stats
43W - 43L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Surlybiggun
Danzaburou
Level 15
God Stats
1W - 0L
1,597 SR
Queue Stats
3W - 3L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
TruckerJay1804
Gilgamesh
Level 6
God Stats
3W - 1L
1,598 SR
Queue Stats
3W - 1L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
3 / 5 / 1
7,117
712
4,127
8,647
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Dihzii
Chronos
11
0 / 3 / 1
5,987
599
6,651
9,484
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
10
1 / 2 / 2
6,552
655
4,469
9,968
5,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LaceGame
Janus
11
2 / 0 / 6
7,046
705
6,371
5,699
1,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Surlybiggun
Danzaburou
10
2 / 1 / 7
6,942
694
3,513
4,635
1,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TruckerJay1804
Gilgamesh
12
6 / 3 / 4
7,730
773
12,785
11,340
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
10
10
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
5
1
0.7
L
Chronos
Dihzii
Chronos
0
3
1
0.17
W
Janus
LaceGame
Janus
2
0
6
5
W
Danzaburou
Surlybiggun
Danzaburou
2
1
7
5.5
W
Gilgamesh
TruckerJay1804
Gilgamesh
6
3
4
2.67
L
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,247
Damage
22,669
28,099
Taken
21,674
11,491
Mitigated
10,635
4,922
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,127
1,812
0
0
8,647
2,510
0
2,053
6,262
0
12,438
L
Chronos
Dihzii
Chronos
6,651
1,901
0
1,932
9,484
3,722
0
2,366
6,824
21,519
2,257
W
Janus
LaceGame
Janus
6,371
744
0
774
5,699
1,941
180
3,664
2,035
31,575
0
W
Danzaburou
Surlybiggun
Danzaburou
3,513
1,468
0
789
4,635
1,654
644
2,318
2,317
0
10,301
W
Gilgamesh
TruckerJay1804
Gilgamesh
12,785
2,720
339
3,205
11,340
7,040
0
4,878
6,462
774
24,867
L
Sobek
4,469
99
93
2,897
9,968
5,259
0
2,878
6,915
13,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,656
Gold Earned
21,718
95
Minions Killed
114
3
Camps Cleared
7
492,018
Distance Traveled
544,709
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,117
712
34
3
0
154,641
2
L
Chronos
5,987
599
42
4
2
167,185
2
W
Janus
7,046
705
66
7
2
187,960
0
W
Danzaburou
6,942
694
19
2
1
160,617
0
W
Gilgamesh
7,730
773
29
3
4
196,132
1
L
Sobek
6,552
655
19
2
1
170,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role